solarize.cpp revision e1f9c68dd9bc2abbe9a10e482c8cfa7df1c8f6cf
/*
* Copyright (C) 2007 Authors:
* Christopher Brown <audiere@gmail.com>
* Ted Gould <ted@gould.cx>
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "extension/effect.h"
#include "extension/system.h"
#include "solarize.h"
namespace Inkscape {
namespace Extension {
namespace Internal {
namespace Bitmap {
void
Solarize::applyEffect(Magick::Image* image) {
// Image Magick Quantum depth = 16
// 655.35 = (2^16 - 1) / 100
image->solarize(_factor * 655.35);
}
void
Solarize::refreshParameters(Inkscape::Extension::Effect* module) {
_factor = module->get_param_float("factor");
}
#include "../clear-n_.h"
void
Solarize::init(void)
{
Inkscape::Extension::build_from_mem(
"<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
"<name>" N_("Solarize") "</name>\n"
"<id>org.inkscape.effect.bitmap.solarize</id>\n"
"<param name=\"factor\" gui-text=\"" N_("Factor") "\" type=\"float\" min=\"0\" max=\"100\">50</param>\n"
"<effect>\n"
"<object-type>all</object-type>\n"
"<effects-menu>\n"
"<submenu name=\"" N_("Raster") "\" />\n"
"</effects-menu>\n"
"<menu-tip>" N_("Solarize selected bitmap(s), like overexposing photographic film.") "</menu-tip>\n"
"</effect>\n"
"</inkscape-extension>\n", new Solarize());
}
}; /* namespace Bitmap */
}; /* namespace Internal */
}; /* namespace Extension */
}; /* namespace Inkscape */