/*
* Copyright (C) 2007 Authors:
* Christopher Brown <audiere@gmail.com>
* Ted Gould <ted@gould.cx>
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "solarize.h"
#include <Magick++.h>
namespace Inkscape {
namespace Extension {
namespace Internal {
namespace Bitmap {
void
// Image Magick Quantum depth = 16
// 655.35 = (2^16 - 1) / 100
}
void
}
#include "../clear-n_.h"
void
{
"<id>org.inkscape.effect.bitmap.solarize</id>\n"
"<param name=\"factor\" gui-text=\"" N_("Factor:") "\" type=\"float\" min=\"0\" max=\"100\">50</param>\n"
"<effect>\n"
"<object-type>all</object-type>\n"
"<effects-menu>\n"
"</effects-menu>\n"
"</effect>\n"
"</inkscape-extension>\n", new Solarize());
}
}; /* namespace Bitmap */
}; /* namespace Internal */
}; /* namespace Extension */
}; /* namespace Inkscape */