'''
Copyright (C) 2011 Karlisson Bezerra <contact@hacktoon.com>
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
'''
import inkex
import simplestyle
class Element:
if ns:
try:
except:
return attr
#self.createLinearGradient(href, x1, y1, x2, y2)
pass
#self.createRadialGradient(href, cx, cy, r, cx, cy, r)
pass
return
return style
"""Translates style properties names into method calls"""
#saves style to compare in next iteration
if not data:
return
if "fill" in style:
return False
if "fill" in style:
return
if self.has_transform():
if self.has_gradient():
# unpacks "data" in parameters to given method
class G(AbstractShape):
#get layer label, if exists
if self.has_transform():
import math
import math
if self.has_transform():
#path data is already converted to float
self.currentPosition = x, y
#http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes
# code adapted from http://code.google.com/p/canvg/
import math
#compute (x1', y1')
#adjust radii
if l > 1:
#compute (cx', cy')
#compute (cx, cy) from (cx', cy')
#compute startAngle & endAngle
#vector magnitude
#ratio between two vectors
r = lambda u, v: (u[0] * v[0] + u[1] * v[1]) / (m(u) * m(v))
#angle between two vectors
#initial angle
#angle delta
ad = a(u, v)
"""Gets the node type and calls the given method"""
if self.has_transform():
"""Draws path commands"""
if comm in path_command:
comm = []
return comm
pass
text = []
return x, y
if self.has_transform():