/* BEGIN CSTYLED */
/*
* Copyright (c) 2009, Intel Corporation.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Keith Packard <keithp@keithp.com>
*
*/
/*
* Copyright 2009 Sun Microsystems, Inc. All rights reserved.
* Use is subject to license terms.
*/
#include "drmP.h"
#include "drm.h"
#include "i915_drm.h"
#include "i915_drv.h"
DRM_ERROR("Buffer size too small in %s (%d < %d)\n", \
(*failures)++; \
return count; \
}
static void
const char *fmt, ...)
{
}
static int
{
unsigned int opcode;
struct {
int min_len;
int max_len;
char *name;
} opcodes_mi[] = {
{ 0x08, 1, 1, "MI_ARB_ON_OFF" },
{ 0x0a, 1, 1, "MI_BATCH_BUFFER_END" },
{ 0x31, 2, 2, "MI_BATCH_BUFFER_START" },
{ 0x14, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
{ 0x04, 1, 1, "MI_FLUSH" },
{ 0x22, 3, 3, "MI_LOAD_REGISTER_IMM" },
{ 0x13, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
{ 0x12, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
{ 0x00, 1, 1, "MI_NOOP" },
{ 0x11, 2, 2, "MI_OVERLAY_FLIP" },
{ 0x07, 1, 1, "MI_REPORT_HEAD" },
{ 0x18, 2, 2, "MI_SET_CONTEXT" },
{ 0x20, 3, 4, "MI_STORE_DATA_IMM" },
{ 0x21, 3, 4, "MI_STORE_DATA_INDEX" },
{ 0x24, 3, 3, "MI_STORE_REGISTER_MEM" },
{ 0x02, 1, 1, "MI_USER_INTERRUPT" },
{ 0x03, 1, 1, "MI_WAIT_FOR_EVENT" },
};
opcode++) {
{
DRM_ERROR("Bad length in %s\n",
}
}
for (i = 1; i < len; i++) {
if (i >= count)
}
return len;
}
}
(*failures)++;
return 1;
}
static int
{
struct {
int min_len;
int max_len;
char *name;
} opcodes_2d[] = {
{ 0x40, 5, 5, "COLOR_BLT" },
{ 0x43, 6, 6, "SRC_COPY_BLT" },
{ 0x01, 8, 8, "XY_SETUP_BLT" },
{ 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
{ 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
{ 0x24, 2, 2, "XY_PIXEL_BLT" },
{ 0x25, 3, 3, "XY_SCANLINES_BLT" },
{ 0x26, 4, 4, "Y_TEXT_BLT" },
{ 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
{ 0x50, 6, 6, "XY_COLOR_BLT" },
{ 0x51, 6, 6, "XY_PAT_BLT" },
{ 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
{ 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
{ 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
{ 0x52, 9, 9, "XY_MONO_PAT_BLT" },
{ 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
{ 0x53, 8, 8, "XY_SRC_COPY_BLT" },
{ 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
{ 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
{ 0x55, 9, 9, "XY_FULL_BLT" },
{ 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
{ 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
{ 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
{ 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
{ 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT" },
};
case 0x50:
"XY_COLOR_BLT (rgb %sabled, alpha %sabled, dst tile %d)\n",
if (len != 6)
DRM_ERROR("Bad count in XY_COLOR_BLT\n");
if (count < 6)
case 0:
format="8";
break;
case 1:
format="565";
break;
case 2:
format="1555";
break;
case 3:
format="8888";
break;
}
"clipping %sabled\n", format,
return len;
case 0x53:
"XY_SRC_COPY_BLT (rgb %sabled, alpha %sabled, "
"src tile %d, dst tile %d)\n",
if (len != 8)
DRM_ERROR("Bad count in XY_SRC_COPY_BLT\n");
if (count < 8)
case 0:
format="8";
break;
case 1:
format="565";
break;
case 2:
format="1555";
break;
case 3:
format="8888";
break;
}
"clipping %sabled\n", format,
return len;
}
opcode++) {
unsigned int i;
len = 1;
{
}
}
for (i = 1; i < len; i++) {
if (i >= count)
}
return len;
}
}
(*failures)++;
return 1;
}
/*ARGSUSED*/
static int
{
case 0x11:
return 1;
case 0x10:
return 1;
case 0x01:
return 1;
case 0x0a:
return 1;
case 0x05:
return 1;
}
(*failures)++;
return 1;
}
static int
{
struct {
int i830_only;
int min_len;
int max_len;
char *name;
} opcodes_3d_1d[] = {
{ 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" },
{ 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
{ 0x9c, 0, 1, 1, "3DSTATE_CLEAR_PARAMETERS" },
{ 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
{ 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
{ 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
{ 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" },
{ 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
{ 0x85, 0, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" },
{ 0x80, 0, 5, 5, "3DSTATE_DRAWING_RECTANGLE" },
{ 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" },
{ 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
{ 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
{ 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
{ 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
{ 0x81, 0, 3, 3, "3DSTATE_SCISSOR_RECTANGLE" },
{ 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" },
{ 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" },
{ 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" },
{ 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
{ 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
{ 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830" },
};
case 0x07:
/* This instruction is unusual. A 0 length means just 1 DWORD instead of
* 2. The 0 length is specified in one place to be unsupported, but
* stated to be required in another, and 0 length LOAD_INDIRECTs appear
* to cause no harm at least.
*/
i = 1;
if (i + 2 >= count)
}
if (i + 1 >= count)
}
if (i + 2 >= count)
}
if (i + 2 >= count)
}
if (i + 2 >= count)
}
if (i + 2 >= count)
}
if (len != i) {
DRM_ERROR("Bad count in 3DSTATE_LOAD_INDIRECT\n");
(*failures)++;
return len;
}
return len;
case 0x04:
i = 1;
if (i >= count)
/* save vertex state for decode */
if (word == 2) {
saved_s2_set = 1;
}
if (word == 4) {
saved_s4_set = 1;
}
}
}
if (len != i) {
DRM_ERROR("Bad count in 3DSTATE_LOAD_INDIRECT\n");
(*failures)++;
}
return len;
case 0x00:
i = 1;
if (i + 3 >= count)
}
}
if (len != i) {
DRM_ERROR("Bad count in 3DSTATE_MAP_STATE\n");
(*failures)++;
return len;
}
return len;
case 0x06:
i = 1;
for (c = 0; c <= 31; c++) {
if (i + 4 >= count)
c, data[i]);
i++;
c, data[i]);
i++;
c, data[i]);
i++;
c, data[i]);
i++;
}
}
if (len != i) {
DRM_ERROR("Bad count in 3DSTATE_MAP_STATE\n");
(*failures)++;
}
return len;
case 0x05:
DRM_ERROR("Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
(*failures)++;
}
i = 1;
if (i + 3 >= count)
}
return len;
case 0x01:
if (i830)
break;
i = 1;
if (i + 3 >= count)
sampler);
sampler);
sampler);
}
}
if (len != i) {
DRM_ERROR("Bad count in 3DSTATE_SAMPLER_STATE\n");
(*failures)++;
}
return len;
}
opcode++)
{
continue;
len = 1;
{
DRM_ERROR("Bad count in %s\n",
(*failures)++;
}
}
for (i = 1; i < len; i++) {
if (i >= count)
}
return len;
}
}
(*failures)++;
return 1;
}
static int
int *failures)
{
unsigned int len, i;
char *primtype;
default: primtype = "unknown"; break;
}
/* XXX: 3DPRIM_DIB not supported */
if (immediate) {
if (!saved_s2_set || !saved_s4_set) {
DRM_ERROR("unknown vertex format\n");
for (i = 1; i < len; i++) {
" vertex data (%x float)\n",
data[i]);
}
} else {
unsigned int vertex = 0;
for (i = 1; i < len;) {
unsigned int tc;
if (i < len) \
else \
i++; \
}
case 0x1:
break;
case 0x2:
break;
case 0x3:
break;
case 0x4:
break;
default:
DRM_ERROR("bad S4 position mask\n");
}
VERTEX_OUT("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
"B=0x%02x)",
data[i] >> 24,
data[i] & 0xff);
}
VERTEX_OUT("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
"B=0x%02x)",
data[i] >> 24,
data[i] & 0xff);
}
case 0x0:
break;
case 0x1:
break;
case 0x2:
break;
case 0x3:
break;
case 0x4:
break;
case 0x5:
break;
case 0xf:
break;
default:
}
}
vertex++;
}
}
} else {
/* indirect vertices */
/* random vertex access */
if (len == 0) {
/* vertex indices continue until 0xffff is found */
for (i = 1; i < count; i++) {
" indices: (terminator)\n");
return i;
" indices: 0x%04x, "
"(terminator)\n",
data[i] & 0xffff);
return i;
} else {
" indices: 0x%04x, 0x%04x\n",
}
}
DRM_ERROR("3DPRIMITIVE: no terminator found in index buffer\n");
(*failures)++;
return count;
} else {
/* fixed size vertex index buffer */
for (i = 0; i < len; i += 2) {
" indices: 0x%04x\n",
data[i] & 0xffff);
} else {
" indices: 0x%04x, 0x%04x\n",
}
}
}
} else {
/* sequential vertex access */
if (count < 2)
"3DPRIMITIVE sequential indirect %s, %d starting from "
return 2;
}
}
return len;
}
static int
{
unsigned int opcode;
struct {
int min_len;
int max_len;
char *name;
} opcodes_3d[] = {
{ 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
{ 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
{ 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
{ 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
{ 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
{ 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
{ 0x0d, 1, 1, "3DSTATE_MODES_4" },
{ 0x0c, 1, 1, "3DSTATE_MODES_5" },
{ 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
};
case 0x1f:
case 0x1d:
case 0x1c:
}
opcode++) {
{
}
}
for (i = 1; i < len; i++) {
if (i >= count)
}
return len;
}
}
(*failures)++;
return 1;
}
static const char *
{
switch (surfacetype) {
case 0: return "1D";
case 1: return "2D";
case 2: return "3D";
case 3: return "CUBE";
case 4: return "BUFFER";
case 7: return "NULL";
default: return "unknown";
}
}
static const char *
{
switch (depthformat) {
case 0: return "s8_z24float";
case 1: return "z32float";
case 2: return "z24s8";
case 5: return "z16";
default: return "unknown";
}
}
static int
{
struct {
int min_len;
int max_len;
char *name;
} opcodes_3d[] = {
{ 0x6000, 3, 3, "URB_FENCE" },
{ 0x6001, 2, 2, "CS_URB_STATE" },
{ 0x6002, 2, 2, "CONSTANT_BUFFER" },
{ 0x6101, 6, 6, "STATE_BASE_ADDRESS" },
{ 0x6102, 2, 2 , "STATE_SIP" },
{ 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" },
{ 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" },
{ 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" },
{ 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
{ 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
{ 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
{ 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
{ 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
/* 0x7808: 3DSTATE_VERTEX_BUFFERS */
/* 0x7809: 3DSTATE_VERTEX_ELEMENTS */
{ 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
{ 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" },
{ 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" },
{ 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
{ 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
{ 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
{ 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
{ 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
{ 0x7b00, 6, 6, "3DPRIMITIVE" },
};
case 0x6101:
if (len != 6)
DRM_ERROR("Bad count in STATE_BASE_ADDRESS\n");
if (count < 6)
"STATE_BASE_ADDRESS\n");
} else
} else
} else
} else
} else
return len;
case 0x7800:
if (len != 7)
DRM_ERROR("Bad count in 3DSTATE_PIPELINED_POINTERS\n");
if (count < 7)
"3DSTATE_PIPELINED_POINTERS\n");
return len;
case 0x7801:
if (len != 6)
DRM_ERROR("Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
if (count < 6)
"3DSTATE_BINDING_TABLE_POINTERS\n");
return len;
case 0x7900:
if (len != 4)
DRM_ERROR("Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
if (count < 4)
"3DSTATE_DRAWING_RECTANGLE\n");
return len;
case 0x7905:
if (len != 5)
DRM_ERROR("Bad count in 3DSTATE_DEPTH_BUFFER\n");
if (count < 5)
"3DSTATE_DEPTH_BUFFER\n");
return len;
}
opcode++) {
unsigned int i;
len = 1;
{
}
}
for (i = 1; i < len; i++) {
if (i >= count)
}
return len;
}
}
(*failures)++;
return 1;
}
static int
{
unsigned int opcode;
struct {
int min_len;
int max_len;
char *name;
} opcodes_3d[] = {
{ 0x02, 1, 1, "3DSTATE_MODES_3" },
{ 0x03, 1, 1, "3DSTATE_ENABLES_1"},
{ 0x04, 1, 1, "3DSTATE_ENABLES_2"},
{ 0x05, 1, 1, "3DSTATE_VFT0"},
{ 0x06, 1, 1, "3DSTATE_AA"},
{ 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
{ 0x08, 1, 1, "3DSTATE_MODES_1" },
{ 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
{ 0x0a, 1, 1, "3DSTATE_VFT1"},
{ 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
{ 0x0c, 1, 1, "3DSTATE_MODES_5" },
{ 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
{ 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
{ 0x0f, 1, 1, "3DSTATE_MODES_2" },
{ 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
{ 0x16, 1, 1, "3DSTATE_MODES_4" },
};
case 0x1f:
case 0x1d:
case 0x1c:
}
opcode++) {
{
}
}
for (i = 1; i < len; i++) {
if (i >= count)
}
return len;
}
}
(*failures)++;
return 1;
}
{
int index = 0;
int failures = 0;
case 0x0:
break;
case 0x2:
break;
case 0x3:
} else {
}
break;
default:
failures++;
index++;
break;
}
}
}