/*******************************************************************************
*
* Module Name: nsxfobj - Public interfaces to the ACPI subsystem
* ACPI Object oriented interfaces
*
******************************************************************************/
/*
* Copyright (C) 2000 - 2016, Intel Corp.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions, and the following disclaimer,
* without modification.
* 2. Redistributions in binary form must reproduce at minimum a disclaimer
* substantially similar to the "NO WARRANTY" disclaimer below
* ("Disclaimer") and any redistribution must be conditioned upon
* including a substantially similar Disclaimer requirement for further
* binary redistribution.
* 3. Neither the names of the above-listed copyright holders nor the names
* of any contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* Alternatively, this software may be distributed under the terms of the
* GNU General Public License ("GPL") version 2 as published by the Free
* Software Foundation.
*
* NO WARRANTY
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGES.
*/
#define EXPORT_ACPI_INTERFACES
#include "acpi.h"
#include "accommon.h"
#include "acnamesp.h"
#define _COMPONENT ACPI_NAMESPACE
ACPI_MODULE_NAME ("nsxfobj")
/*******************************************************************************
*
* FUNCTION: AcpiGetType
*
* PARAMETERS: Handle - Handle of object whose type is desired
* RetType - Where the type will be placed
*
* RETURN: Status
*
* DESCRIPTION: This routine returns the type associatd with a particular handle
*
******************************************************************************/
ACPI_STATUS
AcpiGetType (
ACPI_HANDLE Handle,
ACPI_OBJECT_TYPE *RetType)
{
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
/* Parameter Validation */
if (!RetType)
{
return (AE_BAD_PARAMETER);
}
/* Special case for the predefined Root Node (return type ANY) */
if (Handle == ACPI_ROOT_OBJECT)
{
*RetType = ACPI_TYPE_ANY;
return (AE_OK);
}
Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE (Status))
{
return (Status);
}
/* Convert and validate the handle */
Node = AcpiNsValidateHandle (Handle);
if (!Node)
{
(void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
return (AE_BAD_PARAMETER);
}
*RetType = Node->Type;
Status = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
return (Status);
}
ACPI_EXPORT_SYMBOL (AcpiGetType)
/*******************************************************************************
*
* FUNCTION: AcpiGetParent
*
* PARAMETERS: Handle - Handle of object whose parent is desired
* RetHandle - Where the parent handle will be placed
*
* RETURN: Status
*
* DESCRIPTION: Returns a handle to the parent of the object represented by
* Handle.
*
******************************************************************************/
ACPI_STATUS
AcpiGetParent (
ACPI_HANDLE Handle,
ACPI_HANDLE *RetHandle)
{
ACPI_NAMESPACE_NODE *Node;
ACPI_NAMESPACE_NODE *ParentNode;
ACPI_STATUS Status;
if (!RetHandle)
{
return (AE_BAD_PARAMETER);
}
/* Special case for the predefined Root Node (no parent) */
if (Handle == ACPI_ROOT_OBJECT)
{
return (AE_NULL_ENTRY);
}
Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE (Status))
{
return (Status);
}
/* Convert and validate the handle */
Node = AcpiNsValidateHandle (Handle);
if (!Node)
{
Status = AE_BAD_PARAMETER;
goto UnlockAndExit;
}
/* Get the parent entry */
ParentNode = Node->Parent;
*RetHandle = ACPI_CAST_PTR (ACPI_HANDLE, ParentNode);
/* Return exception if parent is null */
if (!ParentNode)
{
Status = AE_NULL_ENTRY;
}
UnlockAndExit:
(void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
return (Status);
}
ACPI_EXPORT_SYMBOL (AcpiGetParent)
/*******************************************************************************
*
* FUNCTION: AcpiGetNextObject
*
* PARAMETERS: Type - Type of object to be searched for
* Parent - Parent object whose children we are getting
* LastChild - Previous child that was found.
* The NEXT child will be returned
* RetHandle - Where handle to the next object is placed
*
* RETURN: Status
*
* DESCRIPTION: Return the next peer object within the namespace. If Handle is
* valid, Scope is ignored. Otherwise, the first object within
* Scope is returned.
*
******************************************************************************/
ACPI_STATUS
AcpiGetNextObject (
ACPI_OBJECT_TYPE Type,
ACPI_HANDLE Parent,
ACPI_HANDLE Child,
ACPI_HANDLE *RetHandle)
{
ACPI_STATUS Status;
ACPI_NAMESPACE_NODE *Node;
ACPI_NAMESPACE_NODE *ParentNode = NULL;
ACPI_NAMESPACE_NODE *ChildNode = NULL;
/* Parameter validation */
if (Type > ACPI_TYPE_EXTERNAL_MAX)
{
return (AE_BAD_PARAMETER);
}
Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE (Status))
{
return (Status);
}
/* If null handle, use the parent */
if (!Child)
{
/* Start search at the beginning of the specified scope */
ParentNode = AcpiNsValidateHandle (Parent);
if (!ParentNode)
{
Status = AE_BAD_PARAMETER;
goto UnlockAndExit;
}
}
else
{
/* Non-null handle, ignore the parent */
/* Convert and validate the handle */
ChildNode = AcpiNsValidateHandle (Child);
if (!ChildNode)
{
Status = AE_BAD_PARAMETER;
goto UnlockAndExit;
}
}
/* Internal function does the real work */
Node = AcpiNsGetNextNodeTyped (Type, ParentNode, ChildNode);
if (!Node)
{
Status = AE_NOT_FOUND;
goto UnlockAndExit;
}
if (RetHandle)
{
*RetHandle = ACPI_CAST_PTR (ACPI_HANDLE, Node);
}
UnlockAndExit:
(void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
return (Status);
}
ACPI_EXPORT_SYMBOL (AcpiGetNextObject)