genconsole.c revision 28cdc3d776761766afeb198769d1b70ed7e0f2e1
/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License (the "License").
* You may not use this file except in compliance with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* or http://www.opensolaris.org/os/licensing.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
* Copyright 2006 Sun Microsystems, Inc. All rights reserved.
* Use is subject to license terms.
*/
#pragma ident "%Z%%M% %I% %E% SMI"
/*
* USBA: Solaris USB Architecture support
*
* ISSUES:
*/
#define USBA_FRAMEWORK
#include <sys/usb/usba.h>
#include <sys/usb/usba/hcdi.h>
#include <sys/usb/usba/genconsole.h>
#include <sys/usb/usba/usba_types.h>
#include <sys/usb/usba/usba_impl.h>
/*
* Initialize USB polled support. This routine calls down to the lower
* layers to initialize any state information.
*/
int
usb_console_input_init(dev_info_t *dip,
usb_pipe_handle_t pipe_handle,
uchar_t **state_buf,
usb_console_info_t *console_input_info)
{
int ret;
usba_device_t *usba_device;
usb_console_info_impl_t *usb_console_input = kmem_zalloc(
sizeof (struct usb_console_info_impl), KM_SLEEP);
/*
* Save the dip
*/
usb_console_input->uci_dip = dip;
/*
* Translate the dip into a device.
*/
usba_device = usba_get_usba_device(dip);
/*
* Call the lower layer to initialize any state information
*/
ret = usba_device->usb_hcdi_ops->usba_hcdi_console_input_init(
usba_get_ph_data(pipe_handle), state_buf, usb_console_input);
if (ret != USB_SUCCESS) {
kmem_free(usb_console_input,
sizeof (struct usb_console_info_impl));
} else {
*console_input_info = (usb_console_info_t)usb_console_input;
}
return (ret);
}
/*
* Free up any resources that we allocated in the above initialization
* routine.
*/
int
usb_console_input_fini(usb_console_info_t console_input_info)
{
usb_console_info_impl_t *usb_console_input;
usba_device_t *usba_device;
int ret;
usb_console_input = (usb_console_info_impl_t *)console_input_info;
/*
* Translate the dip into a device.
*/
usba_device = usba_get_usba_device(usb_console_input->uci_dip);
/*
* Call the lower layer to free any state information.
*/
ret = usba_device->usb_hcdi_ops->usba_hcdi_console_input_fini(
usb_console_input);
if (ret == USB_FAILURE) {
return (ret);
}
/*
* We won't be needing this information anymore.
*/
kmem_free(usb_console_input, sizeof (struct usb_console_info_impl));
return (USB_SUCCESS);
}
/*
* This is the routine that OBP calls to save the USB state information
* before using the USB keyboard as an input device. This routine,
* and all of the routines that it calls, are responsible for saving
* any state information so that it can be restored when OBP mode is
* over. At this layer, this code is mainly just a pass through.
*
* Warning: this code runs in polled mode.
*/
int
usb_console_input_enter(usb_console_info_t console_input_info)
{
usba_device_t *usba_device;
usb_console_info_impl_t *usb_console_input;
usb_console_input = (usb_console_info_impl_t *)console_input_info;
/*
* Translate the dip into a device.
* Do this by directly looking at the dip, do not call
* usba_get_usba_device() because this function calls into the DDI.
* The ddi then tries to acquire a mutex and the machine hard hangs.
*/
usba_device = usba_polled_get_usba_device(usb_console_input->uci_dip);
/*
* Call the lower layer to save state information.
*/
usba_device->usb_hcdi_ops->usba_hcdi_console_input_enter(
usb_console_input);
return (USB_SUCCESS);
}
/*
* This is the routine that OBP calls when it wants to read a character.
* We will call to the lower layers to see if there is any input data
* available. At this layer, this code is mainly just a pass through.
*
* Warning: This code runs in polled mode.
*/
int
usb_console_read(usb_console_info_t console_input_info, uint_t *num_characters)
{
usba_device_t *usba_device;
usb_console_info_impl_t *usb_console_input;
usb_console_input = (usb_console_info_impl_t *)console_input_info;
/*
* Translate the dip into a device.
* Do this by directly looking at the dip, do not call
* usba_get_usba_device() because this function calls into the DDI.
* The ddi then tries to acquire a mutex and the machine hard hangs.
*/
usba_device = usba_polled_get_usba_device(usb_console_input->uci_dip);
/*
* Call the lower layer to get a a character. Return the number
* of characters read into the buffer.
*/
return (usba_device->usb_hcdi_ops->usba_hcdi_console_read(
usb_console_input, num_characters));
}
/*
* This is the routine that OBP calls when it is giving up control of the
* USB keyboard. This routine, and the lower layer routines that it calls,
* are responsible for restoring the controller state to the state it was
* in before OBP took control. At this layer, this code is mainly just a
* pass through.
*
* Warning: This code runs in polled mode.
*/
int
usb_console_input_exit(usb_console_info_t console_input_info)
{
usba_device_t *usba_device;
usb_console_info_impl_t *usb_console_input;
usb_console_input = (usb_console_info_impl_t *)console_input_info;
/*
* Translate the dip into a device.
* Do this by directly looking at the dip, do not call
* usba_get_usba_device() because this function calls into the DDI.
* The ddi then tries to acquire a mutex and the machine hard hangs.
*/
usba_device = usba_polled_get_usba_device(usb_console_input->uci_dip);
/*
* Restore the state information.
*/
usba_device->usb_hcdi_ops->usba_hcdi_console_input_exit(
usb_console_input);
return (USB_SUCCESS);
}
/*
* Initialize USB OBP support. This routine calls down to the lower
* layers to initialize any state information.
*/
int
usb_console_output_init(
dev_info_t *dip,
usb_pipe_handle_t pipe_handle,
usb_console_info_t *console_output_info)
{
usba_device_t *usb_device;
usb_console_info_impl_t *usb_console_output;
int ret;
/* Translate the dip into a device and check hcdi ops */
usb_device = usba_get_usba_device(dip);
if (usb_device->usb_hcdi_ops->usba_hcdi_ops_version <
HCDI_OPS_VERSION_1 ||
usb_device->usb_hcdi_ops->usba_hcdi_console_output_init == NULL)
return (USB_FAILURE);
usb_console_output = kmem_zalloc(sizeof (struct usb_console_info_impl),
KM_SLEEP);
usb_console_output->uci_dip = dip;
/*
* Call the lower layer to initialize any state information
*/
ret = usb_device->usb_hcdi_ops->usba_hcdi_console_output_init(
usba_get_ph_data(pipe_handle), usb_console_output);
if (ret == USB_FAILURE) {
kmem_free(usb_console_output,
sizeof (struct usb_console_info_impl));
return (ret);
}
*console_output_info = (usb_console_info_t)usb_console_output;
return (USB_SUCCESS);
}
/*
* Free up any resources that we allocated in the above initialization
* routine.
*/
int
usb_console_output_fini(usb_console_info_t console_output_info)
{
usb_console_info_impl_t *usb_console_output;
usba_device_t *usb_device;
int ret;
usb_console_output = (usb_console_info_impl_t *)console_output_info;
/*
* Translate the dip into a device.
*/
usb_device = usba_polled_get_usba_device(usb_console_output->uci_dip);
/*
* Call the lower layer to free any state information.
*/
ret = usb_device->usb_hcdi_ops->usba_hcdi_console_output_fini(
usb_console_output);
if (ret == USB_FAILURE) {
return (ret);
}
/*
* We won't be needing this information anymore.
*/
kmem_free(usb_console_output, sizeof (struct usb_console_info_impl));
return (USB_SUCCESS);
}
/*
* This is the routine that OBP calls to save the USB state information
* before using the USB device as an output device. This routine,
* and all of the routines that it calls, are responsible for saving
* any state information so that it can be restored when OBP mode is
* over. At this layer, this code is mainly just a pass through.
*/
int
usb_console_output_enter(usb_console_info_t console_output_info)
{
usba_device_t *usb_device;
usb_console_info_impl_t *usb_console_output;
usb_console_output = (usb_console_info_impl_t *)console_output_info;
/*
* Translate the dip into a device.
*/
usb_device = usba_polled_get_usba_device(usb_console_output->uci_dip);
/*
* Call the lower layer to save state information.
*/
usb_device->usb_hcdi_ops->usba_hcdi_console_output_enter(
usb_console_output);
return (USB_SUCCESS);
}
/*
* This is the routine that OBP calls when it wants to write a character.
* We will call to the lower layers to write any data
* At this layer, this code is mainly just a pass through.
*/
int
usb_console_write(usb_console_info_t console_output_info,
uchar_t *buf, uint_t num_characters, uint_t *num_characters_written)
{
usba_device_t *usb_device;
usb_console_info_impl_t *usb_console_output;
usb_console_output = (usb_console_info_impl_t *)console_output_info;
/*
* Translate the dip into a device.
*/
usb_device = usba_polled_get_usba_device(usb_console_output->uci_dip);
/*
* Call the lower layer to get a a character. Return the number
* of characters read into the buffer.
*/
return (usb_device->usb_hcdi_ops->usba_hcdi_console_write(
usb_console_output, buf, num_characters,
num_characters_written));
}
/*
* This is the routine that OBP calls when it is giving up control of the
* USB output device. This routine, and the lower layer routines that it
* calls, are responsible for restoring the controller state to the state
* it was in before OBP took control. At this layer, this code is mainly
* just a pass through.
*/
int
usb_console_output_exit(usb_console_info_t console_output_info)
{
usba_device_t *usb_device;
usb_console_info_impl_t *usb_console_output;
usb_console_output = (usb_console_info_impl_t *)console_output_info;
/*
* Translate the dip into a device.
*/
usb_device = usba_polled_get_usba_device(usb_console_output->uci_dip);
/*
* Restore the state information.
*/
usb_device->usb_hcdi_ops->usba_hcdi_console_output_exit(
usb_console_output);
return (USB_SUCCESS);
}