#ifndef chrqueue_h
#define chrqueue_h
/*
* Copyright (c) 2000, 2001, 2002, 2003, 2004 by Martin C. Shepherd.
*
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* to whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
* OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL
* INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Except as contained in this notice, the name of a copyright holder
* shall not be used in advertising or otherwise to promote the sale, use
* or other dealings in this Software without prior written authorization
* of the copyright holder.
*/
#pragma ident "%Z%%M% %I% %E% SMI"
/*-----------------------------------------------------------------------
* This module implements a queue of characters to be processed in some
* way. It is used by gl_get_line() to maintain a queue of characters
* to be sent to a remote terminal. Characters are recorded in a
* dynamically extensible list of fixed sized buffers.
*/
/*
* Create a new character queue.
*/
GlCharQueue *_new_GlCharQueue(void);
/*
* Delete a redundant character queue.
*/
/*
* Append an array of n characters to a character queue.
*/
/*
* Clear a character queue.
*/
/*
* Return a count of the number of characters in the queue.
*/
/*
* A structure of the following type is used by _glq_peek_chars() to
* return characters at the start of the queue.
*/
typedef struct {
/* first buffer of the queue. */
/*
* Enumerator values of the following type are returned by
* _glq_flush_queue() to indicate the status of the flush operation.
*/
typedef enum {
/* call. Call this function again when the output */
/* channel can accept further output. */
/*
* Transfer as much of the contents of a character queue to an output
* channel as possible, returning before the queue is empty if the
* write_fn() callback says that it can't currently write anymore.
*/
void *data);
/*
* Provide information about the last error that occurred while calling
* any of the above functions.
*/
#endif