/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License (the "License").
* You may not use this file except in compliance with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
* Copyright 2005 Sun Microsystems, Inc. All rights reserved.
* Use is subject to license terms.
*/
/* Copyright (c) 1988 AT&T */
/* All Rights Reserved */
/* LINTLIBRARY */
/*
* ftw - file tree walk
*
* int ftw (path, fn, depth) char *path; int (*fn)(); int depth;
*
* Given a path name, ftw starts from the file given by that path
* name and visits each file and directory in the tree beneath
* that file. If a single file has multiple links within the
* structure, it will be visited once for each such link.
* For each object visited, fn is called with three arguments.
* The first contains the path name of the object, the second
* contains a pointer to a stat buffer which will usually hold
* appropriate information for the object and the third will
* contain an integer value giving additional information:
*
* FTW_F The object is a file for which stat was
* successful. It does not guarantee that the
* file can actually be read.
*
* FTW_D The object is a directory for which stat and
* open for read were both successful.
*
* FTW_DNR The object is a directory for which stat
* succeeded, but which cannot be read. Because
* the directory cannot be read, fn will not be
* called for any descendants of this directory.
*
* FTW_NS Stat failed on the object because of lack of
* appropriate permission. This indication will
* be given, for example, for each file in a
* directory with read but no execute permission.
* Because stat failed, it is not possible to
* determine whether this object is a file or a
* directory. The stat buffer passed to fn will
* contain garbage. Stat failure for any reason
* other than lack of permission will be
* considered an error and will cause ftw to stop
* and return -1 to its caller.
*
* If fn returns nonzero, ftw stops and returns the same value
* to its caller. If ftw gets into other trouble along the way,
* it returns -1 and leaves an indication of the cause in errno.
*
* The third argument to ftw does not limit the depth to which
* ftw will go. Rather, it limits the depth to which ftw will
* go before it starts recycling file descriptors. In general,
* it is necessary to use a file descriptor for each level of the
* tree, but they can be recycled for deep trees by saving the
* position, closing, re-opening, and seeking. It is possible
* to start recycling file descriptors by sensing when we have
* run out, but in general this will not be terribly useful if
* fn expects to be able to open files. We could also figure out
* how many file descriptors are available and guarantee a certain
* number to fn, but we would not know how many to guarantee,
* and we do not want to impose the extra overhead on a caller who
* knows how many are available without having to figure it out.
*
* It is possible for ftw to die with a memory fault in the event
* of a file system so deeply nested that the stack overflows.
*/
#include <dirent.h>
#include <errno.h>
#include <malloc.h>
#include <string.h>
#include <fcntl.h>
#include <unistd.h>
#include <ftw.h>
static int pwdfd;
static int lf_xftw(
const char *,
int (*)(const char *, const struct stat64 *, int),
int,
int (*)(const char *, struct stat64 *));
int
const char *path,
int depth)
{
int rc;
return (-1);
} else {
return (rc);
}
}
static int
#ifdef __STDC__
const char *path,
int depth,
#else
#endif
{
int n;
extern dev_t partial_dev;
/*
* Try to get file status.
* If unsuccessful, errno will say why.
*/
/*
* The stat succeeded, so we know the object exists.
* Make sure it is not a mount point for another filesystem.
* The following check must be made here because:
*
* + namefs can be mounted on anything, but a directory
* + all other filesystems must be mounted on a directory
*/
return (0);
}
/*
* Check for presence of attributes on file
*/
} else {
attrfd = -1;
}
/*
* If not a directory, call the user function and return.
*/
}
return (rc);
}
/*
* The object was a directory and not a mount point.
*
* Open a file to read the directory
*/
/*
* Call the user function, telling it whether
* the directory can be read. If it can't be read
* call the user function or indicate an error,
* depending on the reason it couldn't be read.
*/
else
/*
* If the directory has attributes, process the
* attributes before processing the directory contents.
*/
}
return (rc);
/* Allocate a buffer to hold generated pathnames. */
/* LINTED: the length will fit into a signed integer */
return (-1);
}
/* Create a prefix to which we will append component names */
subpath[n++] = '/';
/* LINTED: result will fit into a 32-bit int */
/*
* Read the directory one component at a time.
* We must ignore "." and "..", but other than that,
* just create a path name and call self to check it out.
*/
long here;
/* Append component name to the working path */
/*
* If we are about to exceed our depth,
* remember where we are and close a file.
*/
if (depth <= 1) {
}
/*
* Do a recursive call to process the file.
* (watch this, sports fans)
*/
if (rc != 0) {
if (depth > 1)
return (rc);
}
/*
* If we closed the file, try to reopen it.
*/
if (depth <= 1) {
return (-1);
}
}
}
}
/*
* We got out of the subdirectory loop. The return from
* the final readdir is in dp. Clean up.
*/
return (0);
}