/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License, Version 1.0 only
* (the "License"). You may not use this file except in compliance
* with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
* Copyright (c) 1990-2001 by Sun Microsystems, Inc.
* All rights reserved.
*/
#pragma ident "%Z%%M% %I% %E% SMI"
#include <Audio.h>
#include <AudioFile.h>
#include <AudioList.h>
#include <AudioLib.h>
// Generic Audio functions
// Open an audio file readonly, and return an AudioList referencing it.
const char *path, // input filename
{
// Open file and decode the header
if (inf == 0)
return (AUDIO_UNIXERROR);
if (err) {
delete inf;
return (err);
}
// Create a list object and set it up to reference the file
if (lp == 0) {
delete inf;
return (AUDIO_UNIXERROR);
}
return (AUDIO_SUCCESS);
}
// Create an output file and copy an input stream to it.
// If an error occurs during output, leave a partially written file.
const char *path, // output filename
{
// Create output file object
if (outf == 0)
return (AUDIO_UNIXERROR);
// Set audio file header and create file
delete outf;
return (err);
}
// Copy data to file
// Close output file and clean up. If error, leave partial file.
delete outf;
return (err);
}