/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License, Version 1.0 only
* (the "License"). You may not use this file except in compliance
* with the License.
*
* You can obtain a copy of the license at legal-notices/CDDLv1_0.txt
* or http://forgerock.org/license/CDDLv1.0.html.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at legal-notices/CDDLv1_0.txt.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information:
* Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*
*
* Copyright 2006-2008 Sun Microsystems, Inc.
* Portions Copyright 2011-2013 ForgeRock AS
*/
package org.opends.server.replication.plugin;
import static org.opends.messages.ReplicationMessages.*;
import static org.opends.server.loggers.ErrorLogger.*;
import static org.opends.server.loggers.debug.DebugLogger.*;
import static org.opends.server.util.StaticUtils.*;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicBoolean;
import org.opends.messages.Message;
import org.opends.server.api.DirectoryThread;
import org.opends.server.loggers.debug.DebugTracer;
import org.opends.server.replication.protocol.LDAPUpdateMsg;
/**
* Thread that is used to get message from the replication servers (stored
* in the updates queue) and replay them in the current server. A configurable
* number of this thread is created for the whole MultimasterReplication object
* (i.e: these threads are shared across the ReplicationDomain objects for
* replaying the updates they receive)
*/
public class ReplayThread extends DirectoryThread
{
/**
* The tracer object for the debug logger.
*/
private static final DebugTracer TRACER = getTracer();
private final BlockingQueue<UpdateToReplay> updateToReplayQueue;
private AtomicBoolean shutdown = new AtomicBoolean(false);
private static int count = 0;
/**
* Constructor for the ReplayThread.
*
* @param updateToReplayQueue The queue of update messages we have to replay
*/
public ReplayThread(BlockingQueue<UpdateToReplay> updateToReplayQueue)
{
super("Replica replay thread " + count++);
this.updateToReplayQueue = updateToReplayQueue;
}
/**
* Shutdown this replay thread.
*/
public void shutdown()
{
shutdown.set(true);
}
/**
* Run method for this class.
*/
@Override
public void run()
{
if (debugEnabled())
{
TRACER.debugInfo("Replication Replay thread starting.");
}
while (!shutdown.get())
{
try
{
UpdateToReplay updateToreplay;
// Loop getting an updateToReplayQueue from the update message queue and
// replaying matching changes
while (!shutdown.get() &&
((updateToreplay = updateToReplayQueue.poll(1L,
TimeUnit.SECONDS)) != null))
{
// Find replication domain for that update message
LDAPUpdateMsg updateMsg = updateToreplay.getUpdateMessage();
LDAPReplicationDomain domain = updateToreplay.getReplicationDomain();
domain.replay(updateMsg, shutdown);
}
} catch (Exception e)
{
/*
* catch all exceptions happening so that the thread never dies even
* in case of problems.
*/
Message message = ERR_EXCEPTION_REPLAYING_REPLICATION_MESSAGE.get(
stackTraceToSingleLineString(e));
logError(message);
}
}
if (debugEnabled())
{
TRACER.debugInfo("Replication Replay thread stopping.");
}
}
}