/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License, Version 1.0 only
* (the "License"). You may not use this file except in compliance
* with the License.
*
* You can obtain a copy of the license at legal-notices/CDDLv1_0.txt
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at legal-notices/CDDLv1_0.txt.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information:
* Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*
* Copyright 2014 ForgeRock AS
*/
@SuppressWarnings("javadoc")
{
@SuppressWarnings("unchecked")
ExtendedOperation.class, ModifyDNOperation.class,
/** Overrides the use of undesired static methods. */
private final class BoundedWorkQueueStrategyForTest extends
{
private boolean enqueueRequestSucceeds;
boolean enqueueRequestSucceeds)
{
super(maxNbConcurrentOperations);
}
{
return enqueueRequestSucceeds;
}
protected int getNumWorkerThreads()
{
return 1;
}
}
{
return operation;
}
@Test
{
final BoundedWorkQueueStrategy strategy =
new BoundedWorkQueueStrategyForTest(1, true);
getMockedOperation(SearchOperation.class, false);
}
{
{
}
return results;
}
// FIXME use expectedExceptionsMessageRegExp = "Not implemented for.*"
{
enqueueRequestWithConcurrency(Operation.class, false);
}
public void enqueueRequestWithConcurrency(
throws Exception
{
final BoundedWorkQueueStrategy strategy =
if (!enqueueRequestSucceeds)
{ // run in current thread
}
}
@Test
public void enqueueRequestWithLimitedConcurrency()
throws Exception
{
final BoundedWorkQueueStrategy strategy =
new BoundedWorkQueueStrategyForTest(1, true);
// to many concurrent operations => run in current thread
}
public void enqueueRequestNoConcurrency(
throws Exception
{
final BoundedWorkQueueStrategy strategy =
if (!enqueueRequestSucceeds)
{ // run in current thread
}
}
}