/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License, Version 1.0 only
* (the "License"). You may not use this file except in compliance
* with the License.
*
* You can obtain a copy of the license at legal-notices/CDDLv1_0.txt
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at legal-notices/CDDLv1_0.txt.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information:
* Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*
*
* Copyright 2008-2010 Sun Microsystems, Inc.
* Portions Copyright 2012-2014 ForgeRock AS.
*/
/**
* This class describes methods for supporting interaction with the user.
*/
public interface UserInteraction {
/**
* Type of message displayed to the user. The type of message
* may affect the presentation of the interaction.
*/
public enum MessageType {
/** A message with no context. */
/** A message displayed as a result of an error. */
/** A message displayed informing the user of something. */
/** A message displayed to warn the user. */
/** A message displayed to ask the user a question. */
}
/**
* Present a list of choices to the user and wait for them to select one
* of them.
* @param summary text to present to the user. This is usually just a
* string bug For GUI applications can be a component that will appear
* inside a dialog
* @param detail more details of the message
* @param title of the prompt if any
* @param type of message
* @param options set of options to give the user
* @param def the default option from <code>options</code>
* @return Object that is the same value as the user selection from the
* <code>options</code> parameter.
*/
/**
* Present a list of choices to the user and wait for them to select one
* of them.
* @param summary text to present to the user. This is usually just a
* string bug For GUI applications can be a component that will appear
* inside a dialog
* @param detail more details of the message
* @param fineDetails even finer details. This text may be rendered in
* such a way that the user needs to take some sort of action to
* see this text
* @param title of the prompt if any
* @param type of message
* @param options set of options to give the user
* @param def the default option from <code>options</code>
* @param viewDetailsOption name of the option to be used for showing the
* details. If null a default will be used.
* @return Object that is the same value as the user selection from the
* <code>options</code> parameter.
*/
Object confirm(LocalizableMessage summary, LocalizableMessage detail, LocalizableMessage fineDetails,
/**
* Creates a list appropriate for the presentation implementation.
*
* @param list to format
* @return String representing the list
*/
/**
* Tells whether the interaction is command-line based.
* @return <CODE>true</CODE> if the user interaction is command-line based and
* <CODE>false</CODE> otherwise.
*/
boolean isCLI();
/**
* Indicates whether or not the CLI based user has requested to continue when
* a non critical error occurs.
*
* @return boolean where true indicates to continue if there is a non critical
* error.
*/
boolean isForceOnError();
/**
* Indicates whether or not the CLI user has requested interactive behavior.
*
* @return <code>true</code> if the CLI user has requested interactive
* behavior.
*/
boolean isInteractive();
}