/*
* The contents of this file are subject to the terms of the Common Development and
* Distribution License (the License). You may not use this file except in compliance with the
* License.
*
* You can obtain a copy of the License at legal/CDDLv1.0.txt. See the License for the
* specific language governing permission and limitations under the License.
*
* When distributing Covered Software, include this CDDL Header Notice in each file and include
* the License file at legal/CDDLv1.0.txt. If applicable, add the following below the CDDL
* Header, with the fields enclosed by brackets [] replaced by your own identifying
* information: "Portions copyright [year] [name of copyright owner]".
*
* Copyright 2016 ForgeRock AS.
*
* Portions Copyright 2013 Nathaniel McCallum, Red Hat
*/
#import "FRACircleProgressView.h"
@implementation FRACircleProgressView
#pragma mark -
#pragma mark UIView
- (instancetype)initWithFrame:(CGRect)frame {
self = [super initWithFrame:frame];
if (self == nil) {
return nil;
}
self.progress = 0.0;
self.backgroundColor = [UIColor clearColor];
return self;
}
#pragma mark -
#pragma mark NSCoding
- (instancetype)initWithCoder:(NSCoder *)aDecoder {
self = [super initWithCoder:aDecoder];
if (self == nil) {
return nil;
}
self.progress = 0.0;
self.backgroundColor = [UIColor clearColor];
return self;
}
#pragma mark -
#pragma mark UIView
- (void)drawRect:(CGRect)xxx {
CGFloat progress = self.progress;
CGPoint center = CGPointMake(CGRectGetMidX(self.bounds), CGRectGetMidY(self.bounds));
CGFloat radius = MAX(MIN(self.bounds.size.height / 2.0, self.bounds.size.width / 2.0) - 4, 1);
CGFloat radians = MAX(MIN(progress * 2 * M_PI, 2 * M_PI), 0);
UIColor* lightGrey = [UIColor colorWithRed:238.0/255.0 green:238.0/255.0 blue:238.0/255.0 alpha:1.0];
// draw progress using specified progressColor
UIBezierPath* progressPath = [UIBezierPath bezierPathWithArcCenter:center radius:radius startAngle:-M_PI_2 endAngle:radians-M_PI_2 clockwise:YES];
[self.progressColor setStroke];
[progressPath setLineWidth:4.0];
[progressPath stroke];
// draw remainder of circle in light grey
UIBezierPath* fullCirclePath = [UIBezierPath bezierPathWithArcCenter:center radius:radius startAngle:radians-M_PI_2 endAngle:(2 * M_PI) - M_PI_2 clockwise:YES];
[lightGrey setStroke];
[fullCirclePath setLineWidth:4.0];
[fullCirclePath stroke];
}
#pragma mark -
#pragma mark FRACircleProgressView (public)
- (void)setProgress:(float)progress {
_progress = progress;
[self setNeedsDisplay];
}
@end