# Microsoft Developer Studio Project File - Name="gen" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "@BUILD_PLATFORM@ (x86) Console Application" 0x0103
CFG=gen - @BUILD_PLATFORM@ Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "gen.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "gen.mak" CFG="gen - @BUILD_PLATFORM@ Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "gen - @BUILD_PLATFORM@ Release" (based on "@BUILD_PLATFORM@ (x86) Console Application")
!MESSAGE "gen - @BUILD_PLATFORM@ Debug" (based on "@BUILD_PLATFORM@ (x86) Console Application")
!MESSAGE
# Begin Project
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CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "gen - @BUILD_PLATFORM@ Release"
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# PROP Use_Debug_Libraries 0
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# ADD BASE CPP /nologo /W3 @COPTX@ @COPTI@ /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" @COPTY@ /FD /c
# ADD CPP /nologo /W3 @COPTX@ @COPTI@ /O2 /I "./" /I "../../../" /I "../../../lib/isc/win32" /I "../../../lib/isc/win32/include" /I "../../../lib/isc/include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "LIBISC_EXPORTS" @COPTY@ /FD /c
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BSC32=bscmake.exe
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# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console @BUILD_MACHINE@
!ELSEIF "$(CFG)" == "gen - @BUILD_PLATFORM@ Debug"
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# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
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# ADD BASE CPP /nologo /W3 /Gm @COPTX@ @COPTI@ /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" @COPTY@ /FD /GZ /c
# ADD CPP /nologo /W3 /Gm @COPTX@ @COPTI@ /ZI /Od /I "./" /I "../../../" /I "../../../lib/isc/win32" /I "../../../lib/isc/win32/include" /I "../../../lib/isc/include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "LIBISC_EXPORTS" /FR /FD /GZ /c
# SUBTRACT CPP /X @COPTY@
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug @BUILD_MACHINE@ /pdbtype:sept
# ADD LINK32 user32.lib advapi32.lib /nologo /subsystem:console /debug @BUILD_MACHINE@ /out:"../gen.exe" /pdbtype:sept
!ENDIF
# Begin Target
# Name "gen - @BUILD_PLATFORM@ Release"
# Name "gen - @BUILD_PLATFORM@ Debug"
# Begin Group "Source Files"
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# Begin Source File
SOURCE=..\gen.c
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# Begin Source File
SOURCE="..\gen-win32.h"
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# End Project