Searched refs:white (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/Frontends/VirtualBox/src/globals/
H A DUIImageTools.cpp255 lg.setColorAt(0.20, QColor(Qt::white));
256 lg.setColorAt(0.80, QColor(Qt::white));
/vbox/src/libs/libxml2-2.6.31/
H A Dcatalog.c1033 int white; local
1041 white = 1;
1044 white = 0;
1045 else if (*p == 0x20 && !white)
1046 white = 1;
1050 if (ok && !white) /* is normalized */
1055 white = 0;
1059 white = 1;
1061 if (white) {
1063 white
[all...]
/vbox/src/VBox/ValidationKit/testmanager/htdocs/css/
H A Dcommon.css254 border-top: thin white ridge;
305 white-space: pre;
/vbox/src/VBox/Frontends/VirtualBox/src/selector/graphics/details/
H A DUIGMachinePreview.cpp413 pPainter->setPen(Qt::white);
/vbox/src/VBox/Frontends/VirtualBox/src/platform/darwin/
H A DVBoxUtils-darwin.cpp270 painter.setPen(Qt::white);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddrawprim.c789 * Normals are more tricky: Draw white vertices with 3 directional lights, and calculate the
888 static const GLfloat white[] = {1.0f, 1.0f, 1.0f, 1.0f}; local
929 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, white);
H A Ddevice.c1479 /* Create a 32x32 white surface to indicate that wined3d is used, but the specified image
1511 /* Fill the surface with a white color to show that wined3d is there */
1541 GLubyte white = 255; local
1557 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 1, 1, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, &white);
/vbox/src/VBox/Devices/PC/ipxe/src/util/
H A Dniclist.pl483 white-space: nowrap;
/vbox/src/VBox/Main/webservice/jaxlibs/
H A Djaxb-xjc.jarMETA-INF/ META-INF/MANIFEST.MF META-INF/maven/ META-INF/maven/com. ...

Completed in 935 milliseconds