Searched refs:vs_compile_args (Results 1 - 11 of 11) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 134 struct vs_compile_args vs_args; 158 struct vs_compile_args vs_args; 163 const struct vs_compile_args *cur_vs_args; 184 struct vs_compile_args args; 3884 IWineD3DVertexShader *vshader, IWineD3DPixelShader *pshader, struct vs_compile_args *vs_args, 4399 const struct vs_compile_args *args) 4546 static inline BOOL vs_args_equal(const struct vs_compile_args *stored, const struct vs_compile_args *new, 4555 const struct vs_compile_args *args) 4640 struct vs_compile_args vs_compile_arg local [all...] |
H A D | wined3d_private.h | 761 struct vs_compile_args { struct 3262 struct vs_compile_args *args) DECLSPEC_HIDDEN;
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H A D | shader.c | 1664 IWineD3DStateBlockImpl *stateblock, struct vs_compile_args *args)
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | glsl_shader.c | 125 struct vs_compile_args vs_args; 141 struct vs_compile_args vs_args; 146 const struct vs_compile_args *cur_vs_args; 167 struct vs_compile_args args; 3761 IWineD3DVertexShader *vshader, IWineD3DPixelShader *pshader, struct vs_compile_args *vs_args, 4268 const struct vs_compile_args *args) 4415 static inline BOOL vs_args_equal(const struct vs_compile_args *stored, const struct vs_compile_args *new, 4424 const struct vs_compile_args *args) 4509 struct vs_compile_args vs_compile_arg local [all...] |
H A D | wined3d_private.h | 750 struct vs_compile_args { struct 3221 struct vs_compile_args *args) DECLSPEC_HIDDEN;
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H A D | shader.c | 1660 IWineD3DStateBlockImpl *stateblock, struct vs_compile_args *args)
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H A D | arb_program_shader.c | 198 struct vs_compile_args super;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | glsl_shader.c | 167 const struct vs_compile_args *cur_vs_args; 181 struct vs_compile_args args; 4594 const struct vs_compile_args *args) 4770 static inline BOOL vs_args_equal(const struct vs_compile_args *stored, const struct vs_compile_args *new, 4779 const struct vs_compile_args *args) 5824 struct vs_compile_args vs_compile_args; local 5832 find_vs_compile_args(state, vshader, &vs_compile_args); 5833 vs_id = find_glsl_vshader(context, &priv->shader_buffer, vshader, &vs_compile_args); [all...] |
H A D | wined3d_private.h | 823 struct vs_compile_args { struct 2953 const struct wined3d_shader *shader, struct vs_compile_args *args) DECLSPEC_HIDDEN;
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H A D | shader.c | 1833 const struct wined3d_shader *shader, struct vs_compile_args *args)
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H A D | arb_program_shader.c | 223 struct vs_compile_args super;
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