Searched refs:vertexshader_init (Results 1 - 16 of 16) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | vertexshader.c | 141 HRESULT vertexshader_init(IDirect3DVertexShader8Impl *shader, IDirect3DDevice8Impl *device, function
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H A D | d3d8_private.h | 528 HRESULT vertexshader_init(IDirect3DVertexShader8Impl *shader, IDirect3DDevice8Impl *device,
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H A D | device.c | 1792 hr = vertexshader_init(object, This, declaration, byte_code, shader_handle, usage);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | shader.c | 146 HRESULT vertexshader_init(struct d3d9_vertexshader *shader, struct d3d9_device *device, const DWORD *byte_code) function
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H A D | d3d9_private.h | 328 HRESULT vertexshader_init(struct d3d9_vertexshader *shader,
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H A D | device.c | 2692 hr = vertexshader_init(object, device, byte_code);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | vertexshader.c | 140 HRESULT vertexshader_init(IDirect3DVertexShader9Impl *shader, IDirect3DDevice9Impl *device, const DWORD *byte_code) function
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H A D | d3d9_private.h | 555 HRESULT vertexshader_init(IDirect3DVertexShader9Impl *shader,
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H A D | device.c | 2516 hr = vertexshader_init(object, This, byte_code);
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | shaderapi.c | 325 hr = vertexshader_init(object, This, pShaderData, NULL, NULL, NULL);
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H A D | shader.c | 1776 HRESULT vertexshader_init(IWineD3DVertexShaderImpl *shader, IWineD3DDeviceImpl *device, function
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H A D | wined3d_private.h | 3263 HRESULT vertexshader_init(IWineD3DVertexShaderImpl *shader, IWineD3DDeviceImpl *device,
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | shader.c | 1942 static HRESULT vertexshader_init(struct wined3d_shader *shader, struct wined3d_device *device, function 2461 hr = vertexshader_init(object, device, byte_code, output_signature, parent, parent_ops, max_version);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | shader.c | 1772 HRESULT vertexshader_init(IWineD3DVertexShaderImpl *shader, IWineD3DDeviceImpl *device, function
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H A D | wined3d_private.h | 3222 HRESULT vertexshader_init(IWineD3DVertexShaderImpl *shader, IWineD3DDeviceImpl *device,
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H A D | device.c | 1349 hr = vertexshader_init(object, This, pFunction, output_signature, parent, parent_ops);
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Completed in 142 milliseconds