Searched refs:val3 (Results 1 - 6 of 6) sorted by relevance
/vbox/src/VBox/Runtime/r3/linux/ |
H A D | semevent-linux.cpp | 104 static long sys_futex(uint32_t volatile *uaddr, int op, int val, struct timespec *utime, int32_t *uaddr2, int val3) argument 107 long rc = syscall(__NR_futex, uaddr, op, val, utime, uaddr2, val3);
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H A D | semeventmulti-linux.cpp | 104 static long sys_futex(int32_t volatile *uaddr, int op, int val, struct timespec *utime, int32_t *uaddr2, int val3) argument 107 long rc = syscall(__NR_futex, uaddr, op, val, utime, uaddr2, val3);
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H A D | semmutex-linux.cpp | 88 static long sys_futex(int32_t volatile *uaddr, int op, int val, struct timespec *utime, int32_t *uaddr2, int val3) argument 91 long rc = syscall(__NR_futex, uaddr, op, val, utime, uaddr2, val3);
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/vbox/include/VBox/vmm/ |
H A D | em.h | 113 typedef DECLCALLBACK(uint32_t) FNEMULATEPARAM3(void *pvParam1, uint64_t val2, size_t val3);
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/vbox/src/VBox/Devices/Graphics/ |
H A D | DevVGA-SVGA3d-shared.h | 764 static uint32_t vmsvga3dSaveShaderConst(PVMSVGA3DCONTEXT pContext, uint32_t reg, SVGA3dShaderType type, SVGA3dShaderConstType ctype, uint32_t val1, uint32_t val2, uint32_t val3, uint32_t val4) argument 784 pContext->state.paVertexShaderConst[reg].value[2] = val3; 803 pContext->state.paPixelShaderConst[reg].value[2] = val3;
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/vbox/src/libs/libxml2-2.6.31/ |
H A D | xpath.c | 793 #define PUSH_FULL_EXPR(op, op1, op2, val, val2, val3, val4, val5) \ 795 (op), (val), (val2), (val3), (val4), (val5)) 796 #define PUSH_LONG_EXPR(op, val, val2, val3, val4, val5) \ 798 (op), (val), (val2), (val3), (val4), (val5))
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