Searched refs:val3 (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Runtime/r3/linux/
H A Dsemevent-linux.cpp104 static long sys_futex(uint32_t volatile *uaddr, int op, int val, struct timespec *utime, int32_t *uaddr2, int val3) argument
107 long rc = syscall(__NR_futex, uaddr, op, val, utime, uaddr2, val3);
H A Dsemeventmulti-linux.cpp104 static long sys_futex(int32_t volatile *uaddr, int op, int val, struct timespec *utime, int32_t *uaddr2, int val3) argument
107 long rc = syscall(__NR_futex, uaddr, op, val, utime, uaddr2, val3);
H A Dsemmutex-linux.cpp88 static long sys_futex(int32_t volatile *uaddr, int op, int val, struct timespec *utime, int32_t *uaddr2, int val3) argument
91 long rc = syscall(__NR_futex, uaddr, op, val, utime, uaddr2, val3);
/vbox/include/VBox/vmm/
H A Dem.h113 typedef DECLCALLBACK(uint32_t) FNEMULATEPARAM3(void *pvParam1, uint64_t val2, size_t val3);
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-shared.h764 static uint32_t vmsvga3dSaveShaderConst(PVMSVGA3DCONTEXT pContext, uint32_t reg, SVGA3dShaderType type, SVGA3dShaderConstType ctype, uint32_t val1, uint32_t val2, uint32_t val3, uint32_t val4) argument
784 pContext->state.paVertexShaderConst[reg].value[2] = val3;
803 pContext->state.paPixelShaderConst[reg].value[2] = val3;
/vbox/src/libs/libxml2-2.6.31/
H A Dxpath.c793 #define PUSH_FULL_EXPR(op, op1, op2, val, val2, val3, val4, val5) \
795 (op), (val), (val2), (val3), (val4), (val5))
796 #define PUSH_LONG_EXPR(op, val, val2, val3, val4, val5) \
798 (op), (val), (val2), (val3), (val4), (val5))

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