Searched refs:source_size (Results 1 - 9 of 9) sorted by relevance
/vbox/src/VBox/Devices/PC/ipxe/src/arch/x86/include/bits/ |
H A D | bigint.h | 244 * @v source_size Number of elements in source big integer 249 bigint_grow_raw ( const uint32_t *source0, unsigned int source_size, argument 251 long pad_size = ( dest_size - source_size ); 263 "1" ( source0 ), "2" ( source_size ) 271 * @v source_size Number of elements in source big integer 276 bigint_shrink_raw ( const uint32_t *source0, unsigned int source_size __unused,
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/vbox/src/VBox/Devices/PC/ipxe/src/include/ipxe/ |
H A D | bigint.h | 160 unsigned int source_size = bigint_size (source); \ 162 bigint_grow_raw ( (source)->element, source_size, \ 173 unsigned int source_size = bigint_size (source); \ 175 bigint_shrink_raw ( (source)->element, source_size, \ 280 unsigned int source_size, bigint_element_t *dest0, 283 unsigned int source_size, bigint_element_t *dest0,
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/vbox/src/VBox/RDP/client-1.8.3/ |
H A D | xclip.c | 318 xclip_send_data_with_convert(uint8 * source, size_t source_size, Atom target) argument 321 XGetAtomName(g_display, target), (unsigned) source_size)); 354 unicode_buffer_size = source_size * 4; 363 unicode_buffer_size = source_size; 375 unicode_buffer_size = source_size * 2; 386 data_size_remaining = source_size; 410 uint32 length = source_size; 428 helper_cliprdr_send_response(source, source_size + 1);
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 321 GLint tmp, source_size; local 334 source_size = tmp; 344 cbPtr = source_size; 345 GL_EXTCALL(glGetShaderSourceARB(shader, source_size, NULL, source));
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | glsl_shader.c | 304 GLint tmp, source_size; local 317 source_size = tmp; 327 cbPtr = source_size; 328 GL_EXTCALL(glGetShaderSourceARB(shader, source_size, NULL, source));
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H A D | arb_program_shader.c | 73 unsigned long source_size; local 76 source_size = strlen(source) + 1; 77 tmp = HeapAlloc(GetProcessHeap(), 0, source_size); 80 ERR("Failed to allocate %lu bytes for shader source.\n", source_size); 83 memcpy(tmp, source, source_size);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | arb_program_shader.c | 81 ULONG source_size; local 84 source_size = strlen(source) + 1; 85 tmp = HeapAlloc(GetProcessHeap(), 0, source_size); 88 ERR("Failed to allocate %u bytes for shader source.\n", source_size); 91 memcpy(tmp, source, source_size);
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H A D | glsl_shader.c | 343 GLint i, object_count, source_size = -1; local 363 if (source_size < tmp) 374 source_size = tmp; 385 GL_EXTCALL(glGetShaderSourceARB(objects[i], source_size, NULL, source));
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/vbox/src/VBox/Devices/PC/ipxe/src/tests/ |
H A D | bigint_test.c | 126 unsigned int source_size, bigint_element_t *dest0, 128 const bigint_t ( source_size ) *source __attribute__ (( may_alias )) 137 unsigned int source_size, bigint_element_t *dest0, 139 const bigint_t ( source_size ) *source __attribute__ (( may_alias )) 125 bigint_grow_sample( const bigint_element_t *source0, unsigned int source_size, bigint_element_t *dest0, unsigned int dest_size ) argument 136 bigint_shrink_sample( const bigint_element_t *source0, unsigned int source_size, bigint_element_t *dest0, unsigned int dest_size ) argument
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