Searched refs:priv_ctx (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c3170 static void vshader_add_footer(struct shader_arb_ctx_priv *priv_ctx, argument
3205 if (use_nv_clip(gl_info) && priv_ctx->target_version >= NV2)
3209 for (i = 0; i < priv_ctx->vs_clipplanes; i++)
3275 priv_ctx->footer_written = TRUE;
3595 struct shader_arb_ctx_priv priv_ctx; local
3644 memset(&priv_ctx, 0, sizeof(priv_ctx));
3645 priv_ctx.cur_ps_args = args;
3646 priv_ctx.compiled_fprog = compiled;
3647 priv_ctx
3999 init_output_registers(const struct wined3d_shader *shader, const struct wined3d_shader_signature_element *ps_input_sig, struct shader_arb_ctx_priv *priv_ctx, struct arb_vs_compiled_shader *compiled) argument
4184 struct shader_arb_ctx_priv priv_ctx; local
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H A Dglsl_shader.c4536 struct shader_glsl_ctx_priv priv_ctx; local
4541 memset(&priv_ctx, 0, sizeof(priv_ctx));
4542 priv_ctx.cur_ps_args = args;
4543 priv_ctx.cur_np2fixup_info = np2fixup_info;
4559 shader_generate_glsl_declarations(context, buffer, shader, reg_maps, &priv_ctx);
4566 shader_generate_main(shader, buffer, reg_maps, function, &priv_ctx);
4599 struct shader_glsl_ctx_priv priv_ctx; local
4611 memset(&priv_ctx, 0, sizeof(priv_ctx));
4670 struct shader_glsl_ctx_priv priv_ctx; local
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Darb_program_shader.c2979 const struct arb_vs_compile_args *args, struct shader_arb_ctx_priv *priv_ctx)
3009 if(use_nv_clip(gl_info) && priv_ctx->target_version >= NV2)
3013 for(i = 0; i < priv_ctx->vs_clipplanes; i++)
3063 priv_ctx->footer_written = TRUE;
3334 struct shader_arb_ctx_priv priv_ctx; local
3380 memset(&priv_ctx, 0, sizeof(priv_ctx));
3381 priv_ctx.cur_ps_args = args;
3382 priv_ctx.compiled_fprog = compiled;
3383 priv_ctx
2978 vshader_add_footer(IWineD3DVertexShaderImpl *This, struct wined3d_shader_buffer *buffer, const struct arb_vs_compile_args *args, struct shader_arb_ctx_priv *priv_ctx) argument
3729 init_output_registers(IWineD3DVertexShaderImpl *shader, DWORD sig_num, struct shader_arb_ctx_priv *priv_ctx, struct arb_vs_compiled_shader *compiled) argument
3922 struct shader_arb_ctx_priv priv_ctx; local
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H A Dglsl_shader.c4167 struct shader_glsl_ctx_priv priv_ctx; local
4172 memset(&priv_ctx, 0, sizeof(priv_ctx));
4173 priv_ctx.cur_ps_args = args;
4174 priv_ctx.cur_np2fixup_info = np2fixup_info;
4195 shader_generate_glsl_declarations(context, buffer, (IWineD3DBaseShader *)This, reg_maps, &priv_ctx);
4205 shader_generate_main((IWineD3DBaseShader *)This, buffer, reg_maps, function, &priv_ctx);
4273 struct shader_glsl_ctx_priv priv_ctx; local
4285 memset(&priv_ctx, 0, sizeof(priv_ctx));
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/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c4294 struct shader_glsl_ctx_priv priv_ctx; local
4299 memset(&priv_ctx, 0, sizeof(priv_ctx));
4300 priv_ctx.cur_ps_args = args;
4301 priv_ctx.cur_np2fixup_info = np2fixup_info;
4322 shader_generate_glsl_declarations(context, buffer, (IWineD3DBaseShader *)This, reg_maps, &priv_ctx);
4332 shader_generate_main((IWineD3DBaseShader *)This, buffer, reg_maps, function, &priv_ctx);
4404 struct shader_glsl_ctx_priv priv_ctx; local
4416 memset(&priv_ctx, 0, sizeof(priv_ctx));
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