Searched refs:pTextureState (Results 1 - 4 of 4) sorted by relevance
/vbox/src/VBox/Devices/Graphics/ |
H A D | DevVGA-SVGA3d-win.cpp | 3406 SVGA3dTextureState *pTextureState = &pContext->state.aTextureState[iStage][j]; local 3408 if (pTextureState->name != SVGA3D_RS_INVALID) 3409 vmsvga3dSetTextureState(pThis, pContext->id, 1, pTextureState); 4692 int vmsvga3dSetTextureState(PVGASTATE pThis, uint32_t cid, uint32_t cTextureStates, SVGA3dTextureState *pTextureState) argument 4714 uint32_t currentStage = pTextureState[i].stage; 4716 Log(("vmsvga3dSetTextureState: cid=%x stage=%d type=%s (%x) val=%x\n", cid, currentStage, vmsvga3dTextureStateToString(pTextureState[i].name), pTextureState[i].name, pTextureState[i].value)); 4722 AssertMsgFailed(("pTextureState[%d].stage=%#x name=%#x\n", i, pTextureState[ [all...] |
H A D | DevVGA-SVGA3d-ogl.cpp | 6092 int vmsvga3dSetTextureState(PVGASTATE pThis, uint32_t cid, uint32_t cTextureStates, SVGA3dTextureState *pTextureState) 6116 Log(("vmsvga3dSetTextureState: cid=%x stage=%d type=%s (%x) val=%x\n", cid, pTextureState[i].stage, vmsvga3dTextureStateToString(pTextureState[i].name), pTextureState[i].name, pTextureState[i].value)); 6118 if ( pTextureState[i].stage < SVGA3D_MAX_TEXTURE_STAGE 6119 && pTextureState[i].name < SVGA3D_TS_MAX) 6121 pContext->state.aTextureState[pTextureState[i].stage][pTextureState[i].name] = pTextureState[ [all...] |
H A D | DevVGA-SVGA3d.h | 74 int vmsvga3dSetTextureState(PVGASTATE pThis, uint32_t cid, uint32_t cTextureStates, SVGA3dTextureState *pTextureState);
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H A D | DevVGA-SVGA3d-shared.h | 287 SVGA3dTextureState *pTextureState = &pContext->state.aTextureState[iStage][j]; local 289 if (pTextureState->name != SVGA3D_TS_INVALID) 290 vmsvga3dSetTextureState(pThis, pContext->id, 1, pTextureState);
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