Lines Matching refs:pTextureState

3406                     SVGA3dTextureState *pTextureState = &pContext->state.aTextureState[iStage][j];
3408 if (pTextureState->name != SVGA3D_RS_INVALID)
3409 vmsvga3dSetTextureState(pThis, pContext->id, 1, pTextureState);
4692 int vmsvga3dSetTextureState(PVGASTATE pThis, uint32_t cid, uint32_t cTextureStates, SVGA3dTextureState *pTextureState)
4714 uint32_t currentStage = pTextureState[i].stage;
4716 Log(("vmsvga3dSetTextureState: cid=%x stage=%d type=%s (%x) val=%x\n", cid, currentStage, vmsvga3dTextureStateToString(pTextureState[i].name), pTextureState[i].name, pTextureState[i].value));
4722 AssertMsgFailed(("pTextureState[%d].stage=%#x name=%#x\n", i, pTextureState[i].stage, pTextureState[i].name));
4728 && pTextureState[i].name < SVGA3D_TS_MAX)
4730 pContext->state.aTextureState[currentStage][pTextureState[i].name] = pTextureState[i];
4733 switch (pTextureState[i].name)
4737 val = vmsvga3dTextureCombiner2D3D(pTextureState[i].value);
4742 val = vmsvga3dTextureArgData2D3D(pTextureState[i].value);
4747 val = vmsvga3dTextureArgData2D3D(pTextureState[i].value);
4752 val = vmsvga3dTextureArgData2D3D(pTextureState[i].value);
4757 val = vmsvga3dTextureCombiner2D3D(pTextureState[i].value);
4762 val = vmsvga3dTextureArgData2D3D(pTextureState[i].value);
4767 val = vmsvga3dTextureArgData2D3D(pTextureState[i].value);
4772 val = vmsvga3dTextureArgData2D3D(pTextureState[i].value);
4777 val = pTextureState[i].value;
4782 val = pTextureState[i].value;
4787 val = pTextureState[i].value;
4792 val = pTextureState[i].value;
4797 val = pTextureState[i].value;
4802 val = pTextureState[i].value;
4807 val = pTextureState[i].value;
4812 val = vmsvga3dTextTransformFlags2D3D(pTextureState[i].value);
4816 if (pTextureState[i].value == SVGA3D_INVALID_ID)
4818 Log(("SVGA3D_TS_BIND_TEXTURE: stage %d, texture surface id=%x\n", currentStage, pTextureState[i].value));
4828 uint32_t sid = pTextureState[i].value;
4835 Log(("SVGA3D_TS_BIND_TEXTURE: stage %d, texture surface id=%x (%d,%d)\n", currentStage, pTextureState[i].value, pSurface->pMipmapLevels[0].size.width, pSurface->pMipmapLevels[0].size.height));
4873 val = pTextureState[i].value; /* Identical otherwise */
4874 Assert(pTextureState[i].value != SVGA3D_TEX_ADDRESS_EDGE);
4879 val = pTextureState[i].value; /* Identical otherwise */
4880 Assert(pTextureState[i].value != SVGA3D_TEX_ADDRESS_EDGE);
4885 val = pTextureState[i].value; /* Identical otherwise */
4886 Assert(pTextureState[i].value != SVGA3D_TEX_ADDRESS_EDGE);
4891 val = pTextureState[i].value; /* Identical otherwise */
4892 Assert(pTextureState[i].value != SVGA3D_TEX_FILTER_FLATCUBIC);
4893 Assert(pTextureState[i].value != SVGA3D_TEX_FILTER_GAUSSIANCUBIC);
4898 val = pTextureState[i].value; /* Identical otherwise */
4899 Assert(pTextureState[i].value != SVGA3D_TEX_FILTER_FLATCUBIC);
4900 Assert(pTextureState[i].value != SVGA3D_TEX_FILTER_GAUSSIANCUBIC);
4905 val = pTextureState[i].value; /* Identical otherwise */
4906 Assert(pTextureState[i].value != SVGA3D_TEX_FILTER_FLATCUBIC);
4907 Assert(pTextureState[i].value != SVGA3D_TEX_FILTER_GAUSSIANCUBIC);
4912 val = pTextureState[i].value; /* Identical */
4917 val = pTextureState[i].value; /* Identical */
4922 val = pTextureState[i].value; /* Identical?? */
4927 val = pTextureState[i].value; /* Identical?? */
4933 if (pTextureState[i].floatValue == 1.0f)