/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | volume.c | 229 static HRESULT WINAPI IWineD3DVolumeImpl_LockBox(IWineD3DVolume *iface, WINED3DLOCKED_BOX* pLockedVolume, CONST WINED3DBOX* pBox, DWORD Flags) { argument 238 TRACE("(%p) : box=%p, output pbox=%p, allMem=%p\n", This, pBox, pLockedVolume, This->resource.allocatedMemory); 240 pLockedVolume->RowPitch = This->resource.format_desc->byte_count * This->currentDesc.Width; /* Bytes / row */ 241 pLockedVolume->SlicePitch = This->resource.format_desc->byte_count 245 pLockedVolume->pBits = This->resource.allocatedMemory; 267 pLockedVolume->pBits = This->resource.allocatedMemory 268 + (pLockedVolume->SlicePitch * pBox->Front) /* FIXME: is front < back or vica versa? */ 269 + (pLockedVolume->RowPitch * pBox->Top) 305 TRACE("returning memory@%p rpitch(%d) spitch(%d)\n", pLockedVolume->pBits, pLockedVolume [all...] |
H A D | volumetexture.c | 285 static HRESULT WINAPI IWineD3DVolumeTextureImpl_LockBox(IWineD3DVolumeTexture *iface, UINT Level, WINED3DLOCKED_BOX* pLockedVolume, CONST WINED3DBOX* pBox, DWORD Flags) { argument 290 hr = IWineD3DVolume_LockBox(This->volumes[Level], pLockedVolume, pBox, Flags);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | volume.c | 213 static HRESULT WINAPI IDirect3DVolume8Impl_LockBox(LPDIRECT3DVOLUME8 iface, D3DLOCKED_BOX *pLockedVolume, CONST D3DBOX *pBox, DWORD Flags) { argument 218 iface, pLockedVolume, pBox, Flags); 221 hr = IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *) pLockedVolume, (CONST WINED3DBOX *) pBox, Flags);
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H A D | volumetexture.c | 281 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_LockBox(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level, D3DLOCKED_BOX *pLockedVolume, CONST D3DBOX *pBox, DWORD Flags) { argument 286 iface, Level, pLockedVolume, pBox, Flags); 289 hr = IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *) pLockedVolume, (CONST WINED3DBOX *) pBox, Flags);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | volume.c | 219 static HRESULT WINAPI IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) { argument 224 iface, pLockedVolume, pBox, Flags); 228 hr = IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *)pLockedVolume,
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H A D | volumetexture.c | 347 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_LockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) { argument 352 iface, Level, pLockedVolume, pBox, Flags); 356 hr = IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *)pLockedVolume,
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/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/ |
H A D | d3d8.h | 222 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX * pBox, DWORD Flags) PURE; 777 STDMETHOD(LockBox)(THIS_ UINT Level,D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX * pBox,DWORD Flags) PURE;
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H A D | d3d9.h | 357 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE; 978 STDMETHOD(LockBox)(THIS_ UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/ |
H A D | d3d8.h | 222 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX * pBox, DWORD Flags) PURE; 777 STDMETHOD(LockBox)(THIS_ UINT Level,D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX * pBox,DWORD Flags) PURE;
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H A D | d3d9.h | 357 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE; 978 STDMETHOD(LockBox)(THIS_ UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/ |
H A D | d3d8.h | 221 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX * pBox, DWORD Flags) PURE; 776 STDMETHOD(LockBox)(THIS_ UINT Level,D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX * pBox,DWORD Flags) PURE;
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H A D | d3d9.h | 373 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE; 1055 STDMETHOD(LockBox)(THIS_ UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | d3d8.h | 222 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX * pBox, DWORD Flags) PURE; 777 STDMETHOD(LockBox)(THIS_ UINT Level,D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX * pBox,DWORD Flags) PURE;
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H A D | d3d9.h | 349 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE; 970 STDMETHOD(LockBox)(THIS_ UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/ |
H A D | d3d8.h | 222 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX * pBox, DWORD Flags) PURE; 777 STDMETHOD(LockBox)(THIS_ UINT Level,D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX * pBox,DWORD Flags) PURE;
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H A D | d3d9.h | 357 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE; 978 STDMETHOD(LockBox)(THIS_ UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
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