Searched refs:objPosition (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_lighting.h45 GLvectorf objPosition; member in struct:__anon16207
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_lighting.c94 l->light[i].objPosition = l->light[i].position;
372 lt->objPosition.x = x;
373 lt->objPosition.y = y;
374 lt->objPosition.z = z;
375 lt->objPosition.w = w;
391 if (lt->objPosition.w != 0.0f)
393 lt->spotDirection.w = - ( ( lt->objPosition.x * lt->spotDirection.x +
394 lt->objPosition.y * lt->spotDirection.y +
395 lt->objPosition.z * lt->spotDirection.z ) /
396 lt->objPosition
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