Lines Matching refs:objPosition
94 l->light[i].objPosition = l->light[i].position;
372 lt->objPosition.x = x;
373 lt->objPosition.y = y;
374 lt->objPosition.z = z;
375 lt->objPosition.w = w;
391 if (lt->objPosition.w != 0.0f)
393 lt->spotDirection.w = - ( ( lt->objPosition.x * lt->spotDirection.x +
394 lt->objPosition.y * lt->spotDirection.y +
395 lt->objPosition.z * lt->spotDirection.z ) /
396 lt->objPosition.w );