Searched refs:multiply_matrix (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddevice.c1764 multiply_matrix(&temp, mat, matrix);
3392 multiply_matrix(&mat,&view_mat,&world_mat);
3393 multiply_matrix(&mat,&proj_mat,&mat);
H A Dutils.c3084 void multiply_matrix(struct wined3d_matrix *dest, const struct wined3d_matrix *src1, function
H A Dwined3d_private.h2840 void multiply_matrix(struct wined3d_matrix *dest, const struct wined3d_matrix *src1,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c2333 multiply_matrix(&temp, mat, pMatrix);
3781 multiply_matrix(&mat,&view_mat,&world_mat);
3782 multiply_matrix(&mat,&proj_mat,&mat);
H A Dutils.c2608 void multiply_matrix(WINED3DMATRIX *dest, const WINED3DMATRIX *src1, const WINED3DMATRIX *src2) { function
H A Dwined3d_private.h3032 void multiply_matrix(WINED3DMATRIX *dest, const WINED3DMATRIX *src1, const WINED3DMATRIX *src2) DECLSPEC_HIDDEN;
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h3067 void multiply_matrix(WINED3DMATRIX *dest, const WINED3DMATRIX *src1, const WINED3DMATRIX *src2) DECLSPEC_HIDDEN;

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