Searched refs:mapped_unit (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c450 DWORD mapped_unit = tex_unit_map[i]; local
451 if (mapped_unit != WINED3D_UNMAPPED_STAGE && mapped_unit < gl_info->limits.fragment_samplers)
453 TRACE("Loading %s for texture %d\n", sampler_name, mapped_unit);
454 GL_EXTCALL(glUniform1iARB(name_loc, mapped_unit));
457 ERR("Trying to load sampler %s on unsupported unit %d\n", sampler_name, mapped_unit);
475 DWORD mapped_unit = tex_unit_map[MAX_FRAGMENT_SAMPLERS + i]; local
476 if (mapped_unit != WINED3D_UNMAPPED_STAGE && mapped_unit < gl_info->limits.combined_samplers)
478 TRACE("Loading %s for texture %d\n", sampler_name, mapped_unit);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dglsl_shader.c433 DWORD mapped_unit = tex_unit_map[i]; local
434 if (mapped_unit != WINED3D_UNMAPPED_STAGE && mapped_unit < gl_info->limits.fragment_samplers)
436 TRACE("Loading %s for texture %d\n", sampler_name, mapped_unit);
437 GL_EXTCALL(glUniform1iARB(name_loc, mapped_unit));
440 ERR("Trying to load sampler %s on unsupported unit %d\n", sampler_name, mapped_unit);
458 DWORD mapped_unit = tex_unit_map[MAX_FRAGMENT_SAMPLERS + i]; local
459 if (mapped_unit != WINED3D_UNMAPPED_STAGE && mapped_unit < gl_info->limits.combined_samplers)
461 TRACE("Loading %s for texture %d\n", sampler_name, mapped_unit);
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dglsl_shader.c428 DWORD mapped_unit = tex_unit_map[i]; local
429 if (mapped_unit != WINED3D_UNMAPPED_STAGE && mapped_unit < gl_info->limits.fragment_samplers)
431 TRACE("Loading %s for texture %d\n", sampler_name, mapped_unit);
432 GL_EXTCALL(glUniform1iARB(name_loc, mapped_unit));
435 ERR("Trying to load sampler %s on unsupported unit %d\n", sampler_name, mapped_unit);
454 DWORD mapped_unit = tex_unit_map[MAX_FRAGMENT_SAMPLERS + i]; local
455 if (mapped_unit != WINED3D_UNMAPPED_STAGE && mapped_unit < gl_info->limits.combined_samplers)
457 TRACE("Loading %s for texture %d\n", sampler_name, mapped_unit);
[all...]

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