Searched refs:glGetActiveSubroutineUniformName (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl_mangle.h585 #define glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName) macro
H A Dglext.h7293 GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h8176 GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);

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