/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.5.3/ |
H A D | glprocs.h | 89 "glColor4sv\0" 1242 NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.6.5/ |
H A D | glprocs.h | 89 "glColor4sv\0" 1242 NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.7.7/ |
H A D | glprocs.h | 89 "glColor4sv\0" 1242 NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.8.0/ |
H A D | glprocs.h | 89 "glColor4sv\0" 1242 NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.9.0/ |
H A D | glprocs.h | 89 "glColor4sv\0" 1242 NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.10.0/ |
H A D | glprocs.h | 89 "glColor4sv\0" 1242 NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.11.0/ |
H A D | glprocs.h | 89 "glColor4sv\0" 1242 NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.12.0/ |
H A D | glprocs.h | 89 "glColor4sv\0" 1534 NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.13.0/ |
H A D | glprocs.h | 86 "glColor4sv\0" 1559 NAME_FUNC_OFFSET(364, glColor4sv, glColor4sv, NULL, 34),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.14.0/ |
H A D | glprocs.h | 86 "glColor4sv\0" 1559 NAME_FUNC_OFFSET(364, glColor4sv, glColor4sv, NULL, 34),
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/glapi/ |
H A D | glprocs.h | 89 "glColor4sv\0" 1242 NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv),
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_gl.h | 1057 WINED3D_EXTERN void (WINE_GLAPI *glColor4sv)(const GLshort *v) DECLSPEC_HIDDEN; 1461 USE_GL_FUNC(glColor4sv) \
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | wined3d_gl.h | 1053 void (WINE_GLAPI *glColor4sv)(const GLshort *v) DECLSPEC_HIDDEN; 1456 USE_GL_FUNC(glColor4sv) \
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H A D | directx.c | 5221 diffuse_funcs[WINED3D_FFP_EMIT_SHORT4N] = (glAttribFunc)glColor4sv;
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/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/ |
H A D | gl.h | 1058 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
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H A D | gl_mangle.h | 211 #define glColor4sv MANGLE(Color4sv) macro
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/ |
H A D | gl.h | 1056 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wgl.h | 4785 void GLAPIENTRY glColor4sv(const GLshort*);
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H A D | wgl_driver.h | 2564 USE_GL_FUNC(glColor4sv) \
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wgl.h | 5115 void GLAPIENTRY glColor4sv(const GLshort*);
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H A D | wgl_driver.h | 2770 USE_GL_FUNC(glColor4sv) \
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