Searched refs:context_resource_released (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dcontext.c673 void context_resource_released(const struct wined3d_device *device, function
H A Dwined3d_private.h1370 void context_resource_released(const struct wined3d_device *device,
H A Ddevice.c5390 context_resource_released(device, resource, type);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dcontext.c625 void context_resource_released(IWineD3DDevice *iface, IWineD3DResource *resource, WINED3DRESOURCETYPE type) function
H A Dwined3d_private.h1277 void context_resource_released(IWineD3DDevice *iface,
H A Ddevice.c7048 context_resource_released((IWineD3DDevice *)This, resource, type);
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h1305 void context_resource_released(IWineD3DDevice *iface,

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