/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wgl_driver.h | 6 #ifndef WINE_GLAPI 7 #define WINE_GLAPI macro 19 BOOL (WINE_GLAPI *p_wglCopyContext)(struct wgl_context *,struct wgl_context *,UINT); 20 struct wgl_context * (WINE_GLAPI *p_wglCreateContext)(HDC); 21 void (WINE_GLAPI *p_wglDeleteContext)(struct wgl_context *); 22 INT (WINE_GLAPI *p_wglDescribePixelFormat)(HDC,INT,UINT,PIXELFORMATDESCRIPTOR *); 23 INT (WINE_GLAPI *p_wglGetPixelFormat)(HDC); 24 PROC (WINE_GLAPI *p_wglGetProcAddress)(LPCSTR); 25 BOOL (WINE_GLAPI *p_wglMakeCurrent)(HDC,struct wgl_context *); 26 BOOL (WINE_GLAPI *p_wglSetPixelForma [all...] |
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wgl_driver.h | 6 #ifndef WINE_GLAPI 7 #define WINE_GLAPI macro 19 BOOL (WINE_GLAPI *p_wglCopyContext)(struct wgl_context *,struct wgl_context *,UINT); 20 struct wgl_context * (WINE_GLAPI *p_wglCreateContext)(HDC); 21 void (WINE_GLAPI *p_wglDeleteContext)(struct wgl_context *); 22 INT (WINE_GLAPI *p_wglDescribePixelFormat)(HDC,INT,UINT,PIXELFORMATDESCRIPTOR *); 23 INT (WINE_GLAPI *p_wglGetPixelFormat)(HDC); 24 PROC (WINE_GLAPI *p_wglGetProcAddress)(LPCSTR); 25 BOOL (WINE_GLAPI *p_wglMakeCurrent)(HDC,struct wgl_context *); 26 BOOL (WINE_GLAPI *p_wglSetPixelForma [all...] |
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_gl.h | 59 #define WINE_GLAPI __stdcall macro 61 #define WINE_GLAPI macro 908 typedef void (WINE_GLAPI *PGLFNBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); 909 typedef void (WINE_GLAPI *PGLFNDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs); 910 typedef void (WINE_GLAPI *PGLFNSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 911 typedef void (WINE_GLAPI *PGLFNSTENCILFUNCSEPARATEPROC)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); 912 typedef void (WINE_GLAPI *PGLFNSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); 913 typedef void (WINE_GLAPI *PGLFNATTACHSHADERPROC)(GLuint program, GLuint shader); 914 typedef void (WINE_GLAPI *PGLFNBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name); 915 typedef void (WINE_GLAPI *PGLFNCOMPILESHADERPRO [all...] |
H A D | wined3d_private.h | 1002 typedef void (WINE_GLAPI *glAttribFunc)(const void *data); 1003 typedef void (WINE_GLAPI *glMultiTexCoordFunc)(GLenum unit, const void *data);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | wined3d_gl.h | 59 #define WINE_GLAPI __stdcall macro 61 #define WINE_GLAPI macro 908 typedef void (WINE_GLAPI *PGLFNBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); 909 typedef void (WINE_GLAPI *PGLFNDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs); 910 typedef void (WINE_GLAPI *PGLFNSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 911 typedef void (WINE_GLAPI *PGLFNSTENCILFUNCSEPARATEPROC)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); 912 typedef void (WINE_GLAPI *PGLFNSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); 913 typedef void (WINE_GLAPI *PGLFNATTACHSHADERPROC)(GLuint program, GLuint shader); 914 typedef void (WINE_GLAPI *PGLFNBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name); 915 typedef void (WINE_GLAPI *PGLFNCOMPILESHADERPRO [all...] |
H A D | gl_compat.c | 40 static void WINE_GLAPI wine_glMultiTexCoord1fARB(GLenum target, GLfloat s) { 48 static void WINE_GLAPI wine_glMultiTexCoord1fvARB(GLenum target, const GLfloat *v) { 56 static void WINE_GLAPI wine_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) { 64 static void WINE_GLAPI wine_glMultiTexCoord2fvARB(GLenum target, const GLfloat *v) { 72 static void WINE_GLAPI wine_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r) { 80 static void WINE_GLAPI wine_glMultiTexCoord3fvARB(GLenum target, const GLfloat *v) { 88 static void WINE_GLAPI wine_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { 96 static void WINE_GLAPI wine_glMultiTexCoord4fvARB(GLenum target, const GLfloat *v) { 104 static void WINE_GLAPI wine_glMultiTexCoord2svARB(GLenum target, const GLshort *v) { 112 static void WINE_GLAPI wine_glMultiTexCoord4svAR [all...] |
H A D | directx.c | 5124 static void WINE_GLAPI invalid_func(const void *data) 5130 static void WINE_GLAPI invalid_texcoord_func(GLenum unit, const void *data) 5139 static void WINE_GLAPI position_d3dcolor(const void *data) 5150 static void WINE_GLAPI position_float4(const void *data) 5166 static void WINE_GLAPI diffuse_d3dcolor(const void *data) 5176 static void WINE_GLAPI specular_d3dcolor(const void *data) 5186 static void WINE_GLAPI warn_no_specular_func(const void *data)
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H A D | wined3d_private.h | 981 typedef void (WINE_GLAPI *glAttribFunc)(const void *data); 982 typedef void (WINE_GLAPI *glMultiTexCoordFunc)(GLenum unit, const void *data);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | gl_compat.c | 44 static void WINE_GLAPI wine_glMultiTexCoord1fARB(GLenum target, GLfloat s) { 52 static void WINE_GLAPI wine_glMultiTexCoord1fvARB(GLenum target, const GLfloat *v) { 60 static void WINE_GLAPI wine_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) { 68 static void WINE_GLAPI wine_glMultiTexCoord2fvARB(GLenum target, const GLfloat *v) { 76 static void WINE_GLAPI wine_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r) { 84 static void WINE_GLAPI wine_glMultiTexCoord3fvARB(GLenum target, const GLfloat *v) { 92 static void WINE_GLAPI wine_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { 100 static void WINE_GLAPI wine_glMultiTexCoord4fvARB(GLenum target, const GLfloat *v) { 108 static void WINE_GLAPI wine_glMultiTexCoord2svARB(GLenum target, const GLshort *v) { 116 static void WINE_GLAPI wine_glMultiTexCoord4svAR [all...] |
H A D | wined3d_private.h | 38 #define WINE_GLAPI __stdcall macro 40 #define WINE_GLAPI macro 985 typedef void (WINE_GLAPI *glAttribFunc)(const void *data); 986 typedef void (WINE_GLAPI *glMultiTexCoordFunc)(GLenum unit, const void *data); 1590 GLboolean (WINE_GLAPI *glIsRenderbuffer)(GLuint renderbuffer); 1591 void (WINE_GLAPI *glBindRenderbuffer)(GLenum target, GLuint renderbuffer); 1592 void (WINE_GLAPI *glDeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers); 1593 void (WINE_GLAPI *glGenRenderbuffers)(GLsizei n, GLuint *renderbuffers); 1594 void (WINE_GLAPI *glRenderbufferStorage)(GLenum target, GLenum internalformat, 1596 void (WINE_GLAPI *glRenderbufferStorageMultisampl [all...] |
H A D | wined3d_gl.h | 40 void (WINE_GLAPI *glDisableWINE)(GLenum cap) DECLSPEC_HIDDEN; 41 void (WINE_GLAPI *glEnableWINE)(GLenum cap) DECLSPEC_HIDDEN; 199 typedef void (WINE_GLAPI *PGLFNCHROMIUMPARAMETERUCR)(GLenum param, GLint value);
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H A D | directx.c | 4948 static void WINE_GLAPI invalid_func(const void *data) 4954 static void WINE_GLAPI invalid_texcoord_func(GLenum unit, const void *data) 4963 static void WINE_GLAPI position_d3dcolor(const void *data) 4974 static void WINE_GLAPI position_float4(const void *data) 4990 static void WINE_GLAPI diffuse_d3dcolor(const void *data) 5000 static void WINE_GLAPI specular_d3dcolor(const void *data) 5010 static void WINE_GLAPI warn_no_specular_func(const void *data)
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H A D | context.c | 1592 static void WINE_GLAPI wined3d_debug_callback(GLenum source, GLenum type, GLuint id,
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