Lines Matching refs:WINE_GLAPI

38 #define WINE_GLAPI __stdcall
40 #define WINE_GLAPI
985 typedef void (WINE_GLAPI *glAttribFunc)(const void *data);
986 typedef void (WINE_GLAPI *glMultiTexCoordFunc)(GLenum unit, const void *data);
1590 GLboolean (WINE_GLAPI *glIsRenderbuffer)(GLuint renderbuffer);
1591 void (WINE_GLAPI *glBindRenderbuffer)(GLenum target, GLuint renderbuffer);
1592 void (WINE_GLAPI *glDeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers);
1593 void (WINE_GLAPI *glGenRenderbuffers)(GLsizei n, GLuint *renderbuffers);
1594 void (WINE_GLAPI *glRenderbufferStorage)(GLenum target, GLenum internalformat,
1596 void (WINE_GLAPI *glRenderbufferStorageMultisample)(GLenum target, GLsizei samples,
1598 void (WINE_GLAPI *glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params);
1599 GLboolean (WINE_GLAPI *glIsFramebuffer)(GLuint framebuffer);
1600 void (WINE_GLAPI *glBindFramebuffer)(GLenum target, GLuint framebuffer);
1601 void (WINE_GLAPI *glDeleteFramebuffers)(GLsizei n, const GLuint *framebuffers);
1602 void (WINE_GLAPI *glGenFramebuffers)(GLsizei n, GLuint *framebuffers);
1603 GLenum (WINE_GLAPI *glCheckFramebufferStatus)(GLenum target);
1604 void (WINE_GLAPI *glFramebufferTexture1D)(GLenum target, GLenum attachment,
1606 void (WINE_GLAPI *glFramebufferTexture2D)(GLenum target, GLenum attachment,
1608 void (WINE_GLAPI *glFramebufferTexture3D)(GLenum target, GLenum attachment,
1610 void (WINE_GLAPI *glFramebufferRenderbuffer)(GLenum target, GLenum attachment,
1612 void (WINE_GLAPI *glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment,
1614 void (WINE_GLAPI *glBlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
1616 void (WINE_GLAPI *glGenerateMipmap)(GLenum target);