/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | d3d8types.h | 1077 D3DCOLORVALUE Specular; member in struct:_D3DLIGHT8 1109 D3DCOLORVALUE Specular; member in struct:_D3DMATERIAL8
|
H A D | d3d9types.h | 1379 D3DCOLORVALUE Specular; member in struct:_D3DLIGHT9 1411 D3DCOLORVALUE Specular; member in struct:_D3DMATERIAL9
|
H A D | d3dx9mesh.h | 229 FLOAT Specular; member in struct:_D3DXATTRIBUTEWEIGHTS 241 FLOAT Specular; member in struct:_D3DXWELDEPSILONS
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | d3d8types.h | 1074 D3DCOLORVALUE Specular; member in struct:_D3DLIGHT8 1106 D3DCOLORVALUE Specular; member in struct:_D3DMATERIAL8
|
H A D | d3d9types.h | 1375 D3DCOLORVALUE Specular; member in struct:_D3DLIGHT9 1407 D3DCOLORVALUE Specular; member in struct:_D3DMATERIAL9
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | state.c | 699 glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, (float*) &stateblock->material.Specular); 723 TRACE("Specular colors cannot be enabled in this version of opengl\n"); 746 TRACE("Specular colors cannot be disabled in this version of opengl\n"); 763 TRACE("(%p) : Specular {%.8e, %.8e, %.8e, %.8e}\n", stateblock->device, 764 stateblock->material.Specular.r, stateblock->material.Specular.g, 765 stateblock->material.Specular.b, stateblock->material.Specular.a); 1299 glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, (float*)&device->updateStateBlock->material.Specular); 4394 /* Specular Colou [all...] |
H A D | device.c | 59 { 0.0f, 0.0f, 0.0f, 0.0f }, /* Specular r,g,b,a */ 2409 TRACE("Light %d setting to type %d, Diffuse(%f,%f,%f,%f), Specular(%f,%f,%f,%f), Ambient(%f,%f,%f,%f)\n", Index, pLight->Type, 2411 pLight->Specular.r, pLight->Specular.g, pLight->Specular.b, pLight->Specular.a, 2739 TRACE("(%p) : Specular (%f,%f,%f,%f)\n", This, pMaterial->Specular.r, pMaterial->Specular.g, 2740 pMaterial->Specular [all...] |
/vbox/src/VBox/Devices/Graphics/ |
H A D | DevVGA-SVGA3d-win.cpp | 5000 material.Specular.r = pMaterial->specular[0]; 5001 material.Specular.g = pMaterial->specular[1]; 5002 material.Specular.b = pMaterial->specular[2]; 5003 material.Specular.a = pMaterial->specular[3]; 5067 light.Specular.r = pData->specular[0]; 5068 light.Specular.g = pData->specular[1]; 5069 light.Specular.b = pData->specular[2]; 5070 light.Specular.a = pData->specular[3];
|
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/main/ |
H A D | mtypes.h | 473 #define EXP_TABLE_SIZE 512 /**< Specular exponent lookup table sizes */ 498 GLfloat Specular[4]; /**< specular color */ member in struct:gl_light
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/ |
H A D | wined3d.idl | 1597 WINED3DCOLORVALUE Specular; 1614 WINED3DCOLORVALUE Specular;
|
H A D | wined3d.h | 2178 WINED3DCOLORVALUE Specular; member in struct:_WINED3DLIGHT 2193 WINED3DCOLORVALUE Specular; member in struct:_WINED3DMATERIAL
|
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/ |
H A D | wined3d.h | 2180 WINED3DCOLORVALUE Specular; member in struct:_WINED3DLIGHT 2195 WINED3DCOLORVALUE Specular; member in struct:_WINED3DMATERIAL
|
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wined3d.h | 2181 WINED3DCOLORVALUE Specular; member in struct:_WINED3DLIGHT 2196 WINED3DCOLORVALUE Specular; member in struct:_WINED3DMATERIAL
|
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 2180 WINED3DCOLORVALUE Specular; member in struct:_WINED3DLIGHT 2195 WINED3DCOLORVALUE Specular; member in struct:_WINED3DMATERIAL
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 2180 WINED3DCOLORVALUE Specular; member in struct:_WINED3DLIGHT 2195 WINED3DCOLORVALUE Specular; member in struct:_WINED3DMATERIAL
|