Searched refs:SFLAG_DS_ONSCREEN (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddrawprim.c631 DWORD location = context->render_offscreen ? SFLAG_DS_OFFSCREEN : SFLAG_DS_ONSCREEN;
H A Dwined3d_private.h2517 #define SFLAG_DS_ONSCREEN 0x00200000 /* Is a depth stencil, last modified onscreen */ macro
2552 #define SFLAG_DS_LOCATIONS (SFLAG_DS_ONSCREEN | \
H A Dsurface.c4731 if (This->Flags & SFLAG_DS_ONSCREEN) {
4803 } else if (location == SFLAG_DS_ONSCREEN) {
H A Ddevice.c4589 DWORD location = context->render_offscreen ? SFLAG_DS_OFFSCREEN : SFLAG_DS_ONSCREEN;
4674 DWORD location = context->render_offscreen ? SFLAG_DS_OFFSCREEN : SFLAG_DS_ONSCREEN;
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2552 #define SFLAG_DS_ONSCREEN 0x00200000 /* Is a depth stencil, last modified onscreen */ macro
2587 #define SFLAG_DS_LOCATIONS (SFLAG_DS_ONSCREEN | \

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