Searched refs:CTXUSAGE_BLIT (Results 1 - 7 of 7) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | surface.c | 1510 context = context_acquire(myDevice, (IWineD3DSurface *) This, CTXUSAGE_BLIT); 2071 context = context_acquire(myDevice, (IWineD3DSurface *) This, CTXUSAGE_BLIT); 3358 context = context_acquire(myDevice, SrcSurface, CTXUSAGE_BLIT); 3461 context = context_acquire(myDevice, SrcSurface, CTXUSAGE_BLIT); 4022 context = context_acquire(myDevice, (IWineD3DSurface *)This, CTXUSAGE_BLIT); 4965 context = context_acquire(device, (IWineD3DSurface*)This, CTXUSAGE_BLIT);
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H A D | context.c | 2678 case CTXUSAGE_BLIT: 2683 FIXME("Activating for CTXUSAGE_BLIT for an offscreen target with ORM_FBO. This should be avoided.\n"); 2762 case CTXUSAGE_BLIT:
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H A D | swapchain.c | 280 context2 = context_acquire(This->device, This->backBuffer[0], CTXUSAGE_BLIT); 306 * transformation set up by CTXUSAGE_BLIT, and draw a (-1,-1)-(1,1) quad. 310 * Note that CTXUSAGE_BLIT set up viewport and ortho to match the surface
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H A D | drawprim.c | 813 context = context_acquire(This, NULL, CTXUSAGE_BLIT);
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H A D | wined3d_private.h | 1267 CTXUSAGE_BLIT = 3, /* OpenGL states are set up 3D drawing */ enumerator in enum:ContextUsage
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H A D | arb_program_shader.c | 6956 context = context_acquire(device, (IWineD3DSurface *)dst_surface, CTXUSAGE_BLIT);
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 1295 CTXUSAGE_BLIT = 3, /* OpenGL states are set up 3D drawing */ enumerator in enum:ContextUsage
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