Searched refs:CRTextureObj (Results 1 - 18 of 18) sorted by relevance
/vbox/src/VBox/GuestHost/OpenGL/include/state/ |
H A D | cr_texture.h | 102 } CRTextureObj; typedef in typeref:struct:__anon16242 117 CRTextureObj *currentTexture1D; 118 CRTextureObj *currentTexture2D; 119 CRTextureObj *currentTexture3D; 121 CRTextureObj *currentTextureCubeMap; 124 CRTextureObj *currentTextureRect; 165 CRTextureObj Saved1D; 166 CRTextureObj Saved2D; 167 CRTextureObj Saved3D; 169 CRTextureObj SavedCubeMa [all...] |
H A D | cr_attrib.h | 274 CRTextureObj *current1D[CR_MAX_TEXTURE_UNITS]; 275 CRTextureObj *current2D[CR_MAX_TEXTURE_UNITS]; 276 CRTextureObj *current3D[CR_MAX_TEXTURE_UNITS]; 278 CRTextureObj *currentCubeMap[CR_MAX_TEXTURE_UNITS];
|
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state.h | 51 extern void crStateTextureInitTextureObj (CRContext *ctx, CRTextureObj *tobj, GLuint name, GLenum target); 79 void crStateOnTextureUsageRelease(CRSharedState *pS, CRTextureObj *pObj);
|
H A D | state_init.c | 59 diff_api.DeleteTextures(1, &((CRTextureObj *)texObj)->hwid); 61 crStateDeleteTextureObject((CRTextureObj *) texObj); 70 void crStateOnTextureUsageRelease(CRSharedState *pS, CRTextureObj *pObj) 78 void crStateReleaseTextureInternal(CRSharedState *pS, CRContext *pCtx, CRTextureObj *pObj) 88 DECLEXPORT(void) crStateReleaseTexture(CRContext *pCtx, CRTextureObj *pObj) 131 CRTextureObj *pObj = (CRTextureObj *)data1;
|
H A D | state_teximage.c | 164 generate_mipmap(CRTextureObj *tobj, GLenum target) 216 CRTextureObj **obj, CRTextureLevel **img) 492 CRTextureObj *tobj; 578 CRTextureObj *tobj; 654 static void crStateNukeMipmaps(CRTextureObj *tobj) 685 CRTextureObj *tobj = NULL; 730 CRTextureObj *tobj = NULL; 867 CRTextureObj *tobj = NULL; 965 CRTextureObj *tobj = unit->currentTexture1D; 1015 CRTextureObj *tob [all...] |
H A D | state_texture.c | 23 tobj = (CRTextureObj *) crHashtableSearch(g->shared->textureTable, id); 177 crStateTextureInitTextureObj(CRContext *ctx, CRTextureObj *tobj, 507 CRTextureObj *tobj; 521 CRTextureObj * 526 CRTextureObj *tobj; 560 static CRTextureObj * 563 CRTextureObj *tobj; 568 tobj = crCalloc(sizeof(CRTextureObj)); 581 * Delete all the data that hangs off a CRTextureObj, but don't 586 crStateDeleteTextureObjectData(CRTextureObj *tob [all...] |
H A D | dump.cpp | 151 CRTextureObj *pTobj 157 CRTextureObj *pTobj = (CRTextureObj *)pData1; 387 CRTextureObj *pTobj = (CRTextureObj *)crHashtableSearch(ctx->shared->textureTable, ctx->framebufferobject.drawFB->color[iColor].name); 1388 CRTextureObj *pTobj = (CRTextureObj *)crHashtableSearch(ctx->shared->textureTable, id); 1483 CRTextureObj *pTobj = tu->currentTexture2D; 1538 CRTextureObj *pTobj = tu->currentTextureRect;
|
H A D | state_framebuffer.c | 534 CRFBOAttachmentPoint **aap, CRTextureObj **tobj) 627 CRTextureObj *tobj; 661 CRTextureObj *tobj; 699 CRTextureObj *tobj; 901 CRTextureObj *tobj; 908 tobj = (CRTextureObj *) crHashtableSearch(ctx->shared->textureTable, pAP->name);
|
H A D | state_snapshot.c | 109 static int32_t crStateLoadTextureObj_v_BEFORE_CTXUSAGE_BITS(CRTextureObj *pTexture, PSSMHANDLE pSSM) 112 uint32_t cbObj = RT_OFFSETOF(CRTextureObj, ctxUsage); 324 static int32_t crStateLoadTextureObj(CRTextureObj *pTexture, PSSMHANDLE pSSM, uint32_t u32Version) 397 static int32_t crStateSaveTextureObjData(CRTextureObj *pTexture, PSSMHANDLE pSSM) 557 static int32_t crStateLoadTextureObjData(CRTextureObj *pTexture, PSSMHANDLE pSSM) 602 CRTextureObj *pTexture = (CRTextureObj *) data1; 633 static int32_t crStateSaveTextureObjPtr(CRTextureObj *pTexture, PSSMHANDLE pSSM) 644 static int32_t crStateLoadTextureObjPtr(CRTextureObj **pTexture, CRContext *pContext, GLenum target, PSSMHANDLE pSSM) 658 *pTexture = (CRTextureObj *) crHashtableSearc [all...] |
H A D | state_texdiff.c | 23 CRTextureObj *tobj = (CRTextureObj *) data1; 528 CRTextureObj *tobj = NULL; 601 CRTextureObj *tobj, GLboolean alwaysDirty) 946 CRTextureObj **fromBinding = NULL; 947 CRTextureObj *tobj; 1380 CRTextureObj *tobj = (CRTextureObj *) texObj;
|
H A D | state_attrib.c | 85 copy_texobj(CRTextureObj *dest, CRTextureObj *src, GLboolean copyName)
|
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/ |
H A D | server_getteximage.c | 48 CRTextureObj *tobj;
|
H A D | server_misc.c | 784 CRTextureObj *tobj; 855 tobj = (CRTextureObj*)crHashtableSearch(ctx->shared->textureTable, pAp->name); 990 CRTextureObj *tobj = 0;
|
H A D | server_main.c | 988 CRTextureObj *pTexture = (CRTextureObj *) data1;
|
/vbox/src/VBox/GuestHost/OpenGL/include/ |
H A D | cr_glstate.h | 282 CRTextureObj **obj, CRTextureLevel **img); 285 DECLEXPORT(void) crStateReleaseTexture(CRContext *pCtx, CRTextureObj *pObj);
|
/vbox/src/VBox/Additions/common/crOpenGL/pack/ |
H A D | packspu_misc.c | 534 CRTextureObj *tobj = (CRTextureObj*)crHashtableSearch(pCurState->shared->textureTable, value);
|
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/presenter/ |
H A D | server_presenter.h | 103 CRTextureObj *pTobj;
|
H A D | server_presenter.cpp | 933 CRTextureObj *pTobj = pFbTex->pTobj; 1000 CRTextureObj *pTobj = (CRTextureObj*)crHashtableSearch(pShared->textureTable, idTexture);
|
Completed in 114 milliseconds