Searched refs:pResource (Results 1 - 9 of 9) sorted by relevance
/openjdk7/jdk/src/windows/native/sun/java2d/d3d/ |
H A D | D3DResourceManager.cpp | 36 pResource = NULL; 45 pResource = pRes; 47 D3DRESOURCETYPE type = pResource->GetType(); 50 // addRef is needed because both pResource and pTexture will be 52 pResource->AddRef(); 53 pTexture = (IDirect3DTexture9*)pResource; 57 pResource->AddRef(); 58 pSurface = (IDirect3DSurface9*)pResource; 61 ((IDirect3DCubeTexture9*)pResource)->GetLevelDesc(0, &desc); 69 J2dTraceLn(J2D_TRACE_VERBOSE, " pResource 209 ReleaseResource(IManagedResource* pResource) argument 233 AddResource(IManagedResource* pResource) argument 754 D3DResource *pResource = *ppTextureResource; local [all...] |
H A D | D3DSurfaceData.cpp | 49 if (d3dsdo->pResource != NULL) { 50 width = d3dsdo->pResource->GetDesc()->Width; 51 height = d3dsdo->pResource->GetDesc()->Height; 69 if (d3dsdo->pResource != NULL) { 73 d3dsdo->pResource->SetSDOps(NULL); 79 pCtx->GetResourceManager()->ReleaseResource(d3dsdo->pResource); 82 d3dsdo->pResource = NULL; 192 d3dsdo->pResource = NULL; 228 pCtx->GetResourceManager()->ReleaseResource(d3dsdo->pResource); 229 d3dsdo->pResource [all...] |
H A D | D3DResourceManager.h | 67 * pResource field and D3DResource subclass. d3dsdo->pResource is reset when 99 IDirect3DResource9* GetResource() { return pResource; } 120 IDirect3DResource9* pResource; member in class:D3DResource 151 HRESULT AddResource(IManagedResource* pResource); 154 HRESULT ReleaseResource(IManagedResource* pResource);
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H A D | D3DSurfaceData.h | 51 D3DResource *pResource; member in struct:_D3DSDOps
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H A D | D3DBlitLoops.cpp | 340 RETURN_STATUS_IF_NULL(srcOps->pResource, E_FAIL); 341 RETURN_STATUS_IF_NULL(dstOps->pResource, E_FAIL); 342 RETURN_STATUS_IF_NULL(pSrc = srcOps->pResource->GetSurface(), E_FAIL); 343 RETURN_STATUS_IF_NULL(pDst = dstOps->pResource->GetSurface(), E_FAIL); 508 RETURN_STATUS_IF_NULL(srcOps->pResource, E_FAIL); 509 RETURN_STATUS_IF_NULL(dstOps->pResource, E_FAIL); 511 if ((pSrc = srcOps->pResource->GetTexture()) == NULL || 526 tw = (float)srcOps->pResource->GetDesc()->Width; 527 th = (float)srcOps->pResource->GetDesc()->Height; 581 RETURN_STATUS_IF_NULL(srcOps->pResource, E_FAI [all...] |
H A D | D3DTextRenderer.cpp | 175 RETURN_STATUS_IF_NULL(dstOps->pResource, E_FAIL); 189 GetCachedDestTexture(dstOps->pResource->GetDesc()->Format, 383 RETURN_STATUS_IF_NULL(dstOps->pResource, E_FAIL); 384 RETURN_STATUS_IF_NULL(pDst = dstOps->pResource->GetSurface(), 387 GetCachedDestTexture(dstOps->pResource->GetDesc()->Format, 469 RETURN_STATUS_IF_NULL(dstOps->pResource, E_FAIL); 470 RETURN_STATUS_IF_NULL(pDst = dstOps->pResource->GetSurface(), E_FAIL); 472 GetCachedDestTexture(dstOps->pResource->GetDesc()->Format, 657 RETURN_STATUS_IF_NULL(dstOps->pResource, E_FAIL); 658 RETURN_STATUS_IF_NULL(pDst = dstOps->pResource [all...] |
H A D | D3DBufImgOps.cpp | 71 texW = srcOps->pResource->GetDesc()->Width; 72 texH = srcOps->pResource->GetDesc()->Height;
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H A D | D3DPaints.cpp | 269 RETURN_STATUS_IF_NULL(srcOps->pResource, E_FAIL); 274 res = d3dc->SetTexture(srcOps->pResource->GetTexture(), sampler); 288 jdouble tx = (1 / (2.0f * srcOps->pResource->GetDesc()->Width)); 289 jdouble ty = (1 / (2.0f * srcOps->pResource->GetDesc()->Height));
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H A D | D3DRenderQueue.cpp | 74 RETURN_STATUS_IF_NULL(d3dsdo->pResource, E_FAIL); 75 RETURN_STATUS_IF_NULL(pSwapChain=d3dsdo->pResource->GetSwapChain(), E_FAIL); 599 CONTINUE_IF_NULL(dstOps->pResource); 600 res = d3dc->SetRenderTarget(dstOps->pResource->GetSurface());
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