Searched refs:present (Results 1 - 25 of 35) sorted by relevance

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/inkscape/src/util/
H A Dege-tags.cpp109 bool present = false; local
111 for ( std::vector<Tag>::iterator it = tags.begin(); (it != tags.end()) && !present; ++it ) {
113 present = true;
126 if (!present) {
131 return present;
/inkscape/src/ui/dialog/
H A Dpanel-dialog.h46 virtual void present() = 0;
88 inline virtual void present();
112 inline virtual void present();
182 void PanelDialog<B>::present() function in class:Inkscape::UI::Dialog::PanelDialog
184 _panel.present();
190 Dialog::present();
223 void PanelDialog<Behavior::FloatingBehavior>::present() function in class:Inkscape::UI::Dialog::PanelDialog
225 Dialog::present();
226 _panel.present();
H A Dfill-and-stroke.cpp172 present();
181 present();
189 present();
H A Ddock-behavior.h38 void present();
H A Dfloating-behavior.h38 void present();
H A Dbehavior.h47 virtual void present() =0;
H A Ddialog.cpp132 inline void Dialog::present() { _behavior->present(); } function in class:Inkscape::UI::Dialog::Dialog
301 // make sure the canvas window is present before giving it focus
304 toplevel_window->present();
H A Ddock-behavior.cpp97 DockBehavior::present() function in class:Inkscape::UI::Dialog::Behavior::DockBehavior
101 _dock_item.present();
217 present();
H A Ddialog.h80 virtual void present();
H A Dfloating-behavior.cpp149 inline void FloatingBehavior::present() { _d->present(); } function in class:Inkscape::UI::Dialog::Behavior::FloatingBehavior
H A Dknot-properties.cpp128 dialog->present();
H A Dlpe-powerstroke-properties.cpp130 dialog->present();
H A Dxml-tree.h172 virtual void present();
H A Ddebug.cpp135 Gtk::Dialog::present();
H A Ddialog-manager.cpp284 dialog->present();
H A Dlpe-fillet-chamfer-properties.cpp144 dialog->present();
/inkscape/src/ui/view/
H A Dedit-widget-interface.h50 virtual void present() = 0;
/inkscape/src/libgdl/
H A Dgdl-dock-object.h120 void (* present) (GdlDockObject *object, member in struct:_GdlDockObjectClass
H A Dgdl-dock-notebook.c124 object_class->present = gdl_dock_notebook_present;
488 GDL_DOCK_OBJECT_CLASS (gdl_dock_notebook_parent_class)->present (object, child);
H A Dgdl-dock-object.c170 klass->present = gdl_dock_object_real_present;
718 if (GDL_DOCK_OBJECT_GET_CLASS (object)->present)
719 GDL_DOCK_OBJECT_GET_CLASS (object)->present (object, child);
/inkscape/src/ui/
H A Ddialog-events.cpp41 w->present();
/inkscape/src/ui/widget/
H A Ddock-item.h96 void present();
H A Dpanel.h101 virtual void present(); //< request to be present
H A Ddock-item.cpp276 DockItem::present() function in class:Inkscape::UI::Widget::DockItem
290 // always grab focus, even if we're already present
303 // make sure the window we're in is present
306 window->present();
/inkscape/src/widgets/
H A Ddesktop-widget.h137 virtual void present() function in struct:SPDesktopWidget::WidgetStub

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