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/inkscape/src/
H A Dbox3d.cpp729 int inside2 = 0; local
731 inside2 = box3d_pt_lies_in_PL_sector (box, vp, 3, 3 ^ oaxis1, oaxis2);
744 if (inside2 > 0) {
746 } else if (inside2 < 0) {
757 if (inside2) {

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