Searched refs:ControlPointSelection (Results 1 - 13 of 13) sorted by relevance

/inkscape/src/ui/tool/
H A Dselectable-control-point.h17 class ControlPointSelection;
37 ControlPointSelection &sel,
42 ControlPointSelection &sel,
52 ControlPointSelection &_selection;
H A Dcontrol-point-selection.cpp30 * @class ControlPointSelection
41 /** @var ControlPointSelection::signal_update
44 /** @var ControlPointSelection::signal_point_changed
49 /** @var ControlPointSelection::signal_commit
53 ControlPointSelection::ControlPointSelection(SPDesktop *d, SPCanvasGroup *th_group) function in class:Inkscape::UI::ControlPointSelection
61 sigc::mem_fun(*this, &ControlPointSelection::_updateTransformHandles),
65 sigc::mem_fun(*this, &ControlPointSelection::_mouseoverChanged)));
67 sigc::mem_fun(*this, &ControlPointSelection::transform));
69 sigc::mem_fun(*this, &ControlPointSelection
[all...]
H A Dcontrol-point-selection.h42 class ControlPointSelection : public Manipulator, public sigc::trackable { class in namespace:Inkscape::UI
44 ControlPointSelection(SPDesktop *d, SPCanvasGroup *th_group);
45 ~ControlPointSelection();
H A Dselectable-control-point.cpp28 ControlPointSelection &sel,
38 ControlPointSelection &sel,
H A Dmanipulator.h28 class ControlPointSelection;
53 PointManipulator(SPDesktop *d, ControlPointSelection &sel)
66 ControlPointSelection &_selection;
82 MultiManipulator(SPDesktop *d, ControlPointSelection &sel)
H A Dpath-manipulator.h34 class ControlPointSelection;
H A Dmulti-path-manipulator.cpp53 void find_join_iterators(ControlPointSelection &sel, IterPairList &pairs)
58 for (ControlPointSelection::iterator i = sel.begin(); i != sel.end(); ++i) {
297 for (ControlPointSelection::iterator i = _selection.begin(); i != _selection.end(); ++i) {
306 for (ControlPointSelection::iterator i = _selection.begin(); i != _selection.end(); ++i) {
770 * by sub-manipulators, for example TransformHandleSet and ControlPointSelection. */
H A Dnode.h91 ControlPointSelection *selection;
H A Dnode.cpp387 ControlPointSelection::Set &nodes = _parent->_selection.allPoints();
388 for (ControlPointSelection::Set::iterator i = nodes.begin(); i != nodes.end(); ++i) {
1232 typedef ControlPointSelection::Set Set;
1628 std::vector<ControlPointSelection *> to_clear;
H A Dtransform-handle-set.cpp140 //ControlPointSelection *selection = nt->_selected_nodes.get();
141 ControlPointSelection* selection = nt->_selected_nodes;
/inkscape/src/ui/tools/
H A Dnode-tool.h28 class ControlPointSelection;
50 Inkscape::UI::ControlPointSelection* _selected_nodes;
H A Dnode-tool.cpp77 * - ControlPointSelection: keeps track of node selection and a set of nodes that can potentially
93 * - Linear and spatial grow: Node, spatial grow routed to ControlPointSelection
95 * - Sculpting: ControlPointSelection
224 this->_selected_nodes = new Inkscape::UI::ControlPointSelection(this->desktop, this->_transform_handle_group);
300 Inkscape::UI::ControlPointSelection::Set &selectionNodes = _selected_nodes->allPoints();
302 for (Inkscape::UI::ControlPointSelection::Set::iterator i = selectionNodes.begin(); i != selectionNodes.end(); ++i) {
672 Inkscape::UI::ControlPointSelection::Set &selection_nodes = this->_selected_nodes->allPoints();
674 for (Inkscape::UI::ControlPointSelection::Set::iterator i = selection_nodes.begin(); i != selection_nodes.end(); ++i) {
/inkscape/src/extension/implementation/
H A Dscript.cpp711 Inkscape::UI::ControlPointSelection *cps = tool->_selected_nodes;
712 for (Inkscape::UI::ControlPointSelection::iterator i = cps->begin(); i != cps->end(); ++i) {

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