/vbox/src/recompiler/target-i386/ |
H A D | helper_template.h | 67 target_long src1, src2; local 69 src2 = CC_DST - CC_SRC; 72 af = (CC_DST ^ src1 ^ src2) & 0x10; 75 of = lshift((src1 ^ src2 ^ -1) & (src1 ^ CC_DST), 12 - DATA_BITS) & CC_O; 91 target_long src1, src2; 93 src2 = CC_DST - CC_SRC - 1; 96 af = (CC_DST ^ src1 ^ src2) & 0x10; 99 of = lshift((src1 ^ src2 ^ -1) & (src1 ^ CC_DST), 12 - DATA_BITS) & CC_O; 115 target_long src1, src2; 117 src2 [all...] |
/vbox/src/VBox/Devices/Audio/ |
H A D | dsoundaudio.c | 914 st_sample_t *src2 = NULL; local 918 src2 = hw->mix_buf; 929 hw->clip (dst, src2, src_len2);
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/vbox/src/libs/libpng-1.2.8/contrib/gregbook/ |
H A D | rpng2-win.c | 991 uch *src, *src2=NULL, *dest; local 1018 src2 = bg_data + row*bg_rowbytes; 1037 bg_red = *src2++; 1038 bg_green = *src2++; 1039 bg_blue = *src2++;
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H A D | rpng2-x.c | 1132 uch *src, *src2=NULL; local 1185 src2 = bg_data + row*bg_rowbytes; 1209 bg_red = *src2++; 1210 bg_green = *src2++; 1211 bg_blue = *src2++; 1246 src2 = bg_data + row*bg_rowbytes; 1270 bg_red = *src2++; 1271 bg_green = *src2++; 1272 bg_blue = *src2++;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | state.c | 1983 GLenum src1, src2, src3; local 2003 However, below we treat the new (a0) parameter as src2/opr2, so in the actual 2041 get_src_and_opr(arg2, isAlpha, &src2, &opr2); 2044 TRACE("ct(%x), 1:(%x,%x), 2:(%x,%x), 3:(%x,%x)\n", comb_target, src1, opr1, src2, opr2, src3, opr3); 2093 glTexEnvi(GL_TEXTURE_ENV, src0_target, src2); 2094 checkGLcall("GL_TEXTURE_ENV, src0_target, src2"); 2119 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2); 2124 checkGLcall("GL_TEXTURE_ENV, src2_target, src2"); 2141 glTexEnvi(GL_TEXTURE_ENV, src1_target, src2); 2146 checkGLcall("GL_TEXTURE_ENV, src2_target, src2"); [all...] |
H A D | utils.c | 2608 void multiply_matrix(WINED3DMATRIX *dest, const WINED3DMATRIX *src1, const WINED3DMATRIX *src2) { argument 2613 temp.u.s._11 = (src1->u.s._11 * src2->u.s._11) + (src1->u.s._21 * src2->u.s._12) + (src1->u.s._31 * src2->u.s._13) + (src1->u.s._41 * src2->u.s._14); 2614 temp.u.s._21 = (src1->u.s._11 * src2->u.s._21) + (src1->u.s._21 * src2->u.s._22) + (src1->u.s._31 * src2->u.s._23) + (src1->u.s._41 * src2->u.s._24); 2615 temp.u.s._31 = (src1->u.s._11 * src2 [all...] |
H A D | wined3d_private.h | 127 int sign2, enum fixup_channel_source src2, int sign3, enum fixup_channel_source src3) 133 sign2, src2, 3032 void multiply_matrix(WINED3DMATRIX *dest, const WINED3DMATRIX *src1, const WINED3DMATRIX *src2) DECLSPEC_HIDDEN; 125 create_color_fixup_desc( int sign0, enum fixup_channel_source src0, int sign1, enum fixup_channel_source src1, int sign2, enum fixup_channel_source src2, int sign3, enum fixup_channel_source src3) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | utils.c | 3085 const struct wined3d_matrix *src2) 3091 temp.u.s._11 = (src1->u.s._11 * src2->u.s._11) + (src1->u.s._21 * src2->u.s._12) + (src1->u.s._31 * src2->u.s._13) + (src1->u.s._41 * src2->u.s._14); 3092 temp.u.s._21 = (src1->u.s._11 * src2->u.s._21) + (src1->u.s._21 * src2->u.s._22) + (src1->u.s._31 * src2->u.s._23) + (src1->u.s._41 * src2->u.s._24); 3093 temp.u.s._31 = (src1->u.s._11 * src2 3084 multiply_matrix(struct wined3d_matrix *dest, const struct wined3d_matrix *src1, const struct wined3d_matrix *src2) argument [all...] |
H A D | state.c | 2102 GLenum src1, src2, src3; local 2121 However, below we treat the new (a0) parameter as src2/opr2, so in the actual 2163 get_src_and_opr(arg2, isAlpha, &src2, &opr2); 2166 TRACE("ct(%x), 1:(%x,%x), 2:(%x,%x), 3:(%x,%x)\n", comb_target, src1, opr1, src2, opr2, src3, opr3); 2220 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, src0_target, src2); 2221 checkGLcall("GL_TEXTURE_ENV, src0_target, src2"); 2246 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, src1_target, src2); 2251 checkGLcall("GL_TEXTURE_ENV, src2_target, src2"); 2268 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, src1_target, src2); 2273 checkGLcall("GL_TEXTURE_ENV, src2_target, src2"); [all...] |
H A D | wined3d_private.h | 147 int sign2, enum fixup_channel_source src2, int sign3, enum fixup_channel_source src3) 153 sign2, src2, 2841 const struct wined3d_matrix *src2) DECLSPEC_HIDDEN; 145 create_color_fixup_desc( int sign0, enum fixup_channel_source src0, int sign1, enum fixup_channel_source src1, int sign2, enum fixup_channel_source src2, int sign3, enum fixup_channel_source src3) argument
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 138 int sign2, enum fixup_channel_source src2, int sign3, enum fixup_channel_source src3) 144 sign2, src2, 3067 void multiply_matrix(WINED3DMATRIX *dest, const WINED3DMATRIX *src1, const WINED3DMATRIX *src2) DECLSPEC_HIDDEN; 136 create_color_fixup_desc( int sign0, enum fixup_channel_source src0, int sign1, enum fixup_channel_source src1, int sign2, enum fixup_channel_source src2, int sign3, enum fixup_channel_source src3) argument
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/vbox/src/VBox/Main/webservice/jaxlibs/ |
H A D | jaxb-impl.jar | META-INF/ META-INF/MANIFEST.MF com/ com/sun/ com/sun/xml/ com/sun/xml/bind/ ... |