Searched defs:iface (Results 1 - 25 of 106) sorted by relevance

12345

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dview.c38 static HRESULT STDMETHODCALLTYPE rendertarget_view_QueryInterface(IWineD3DRendertargetView *iface, argument
41 TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object);
47 IUnknown_AddRef(iface);
48 *object = iface;
58 static ULONG STDMETHODCALLTYPE rendertarget_view_AddRef(IWineD3DRendertargetView *iface) argument
60 struct wined3d_rendertarget_view *This = (struct wined3d_rendertarget_view *)iface;
68 static ULONG STDMETHODCALLTYPE rendertarget_view_Release(IWineD3DRendertargetView *iface) argument
70 struct wined3d_rendertarget_view *This = (struct wined3d_rendertarget_view *)iface;
86 static HRESULT STDMETHODCALLTYPE rendertarget_view_GetParent(IWineD3DRendertargetView *iface, IUnknow argument
98 rendertarget_view_GetResource(IWineD3DRendertargetView *iface, IWineD3DResource **resource) argument
[all...]
H A Dvertexdeclaration.c52 static HRESULT WINAPI IWineD3DVertexDeclarationImpl_QueryInterface(IWineD3DVertexDeclaration *iface, REFIID riid, LPVOID *ppobj) argument
54 IWineD3DVertexDeclarationImpl *This = (IWineD3DVertexDeclarationImpl *)iface;
59 IUnknown_AddRef(iface);
67 static ULONG WINAPI IWineD3DVertexDeclarationImpl_AddRef(IWineD3DVertexDeclaration *iface) { argument
68 IWineD3DVertexDeclarationImpl *This = (IWineD3DVertexDeclarationImpl *)iface;
73 static ULONG WINAPI IWineD3DVertexDeclarationImpl_Release(IWineD3DVertexDeclaration *iface) { argument
74 IWineD3DVertexDeclarationImpl *This = (IWineD3DVertexDeclarationImpl *)iface;
91 static HRESULT WINAPI IWineD3DVertexDeclarationImpl_GetParent(IWineD3DVertexDeclaration *iface, IUnknown** parent){ argument
92 IWineD3DVertexDeclarationImpl *This = (IWineD3DVertexDeclarationImpl *)iface;
H A Dpalette.c43 static HRESULT WINAPI IWineD3DPaletteImpl_QueryInterface(IWineD3DPalette *iface, REFIID riid, void **object) argument
45 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
51 IUnknown_AddRef(iface);
52 *object = iface;
62 static ULONG WINAPI IWineD3DPaletteImpl_AddRef(IWineD3DPalette *iface) { argument
63 IWineD3DPaletteImpl *This = (IWineD3DPaletteImpl *)iface;
71 static ULONG WINAPI IWineD3DPaletteImpl_Release(IWineD3DPalette *iface) { argument
72 IWineD3DPaletteImpl *This = (IWineD3DPaletteImpl *)iface;
100 static HRESULT WINAPI IWineD3DPaletteImpl_GetEntries(IWineD3DPalette *iface, DWOR argument
123 IWineD3DPaletteImpl_SetEntries(IWineD3DPalette *iface, DWORD Flags, DWORD Start, DWORD Count, const PALETTEENTRY *PalEnt) argument
180 IWineD3DPaletteImpl_GetCaps(IWineD3DPalette *iface, DWORD *Caps) argument
188 IWineD3DPaletteImpl_GetParent(IWineD3DPalette *iface, IUnknown **Parent) argument
[all...]
H A Dresource.c39 HRESULT resource_init(IWineD3DResource *iface, WINED3DRESOURCETYPE resource_type, argument
48 struct IWineD3DResourceClass *resource = &((IWineD3DResourceImpl *)iface)->resource;
113 device_resource_add(device, iface);
118 void resource_cleanup(IWineD3DResource *iface) argument
120 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
135 hr = resource_free_private_data(iface, &data->tag);
145 if (This->resource.device) device_resource_released(This->resource.device, iface);
166 HRESULT resource_set_private_data(IWineD3DResource *iface, REFGUID refguid, argument
169 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
173 resource_free_private_data(iface, refgui
206 resource_get_private_data(IWineD3DResource *iface, REFGUID refguid, void *pData, DWORD *pSizeOfData) argument
237 resource_free_private_data(IWineD3DResource *iface, REFGUID refguid) argument
260 resource_set_priority(IWineD3DResource *iface, DWORD PriorityNew) argument
269 resource_get_priority(IWineD3DResource *iface) argument
276 resource_get_type(IWineD3DResource *iface) argument
283 resource_get_parent(IWineD3DResource *iface, IUnknown **pParent) argument
292 IWineD3DResourceImpl_SetShRcState(IWineD3DResource *iface, VBOXWINEEX_SHRC_STATE enmState) argument
[all...]
H A Dswapchain_base.c39 HRESULT WINAPI IWineD3DBaseSwapChainImpl_QueryInterface(IWineD3DSwapChain *iface, REFIID riid, void **object) argument
41 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
47 IUnknown_AddRef(iface);
48 *object = iface;
58 ULONG WINAPI IWineD3DBaseSwapChainImpl_AddRef(IWineD3DSwapChain *iface) { argument
59 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
65 ULONG WINAPI IWineD3DBaseSwapChainImpl_Release(IWineD3DSwapChain *iface) { argument
66 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
71 IWineD3DSwapChain_Destroy(iface);
76 IWineD3DBaseSwapChainImpl_GetParent(IWineD3DSwapChain *iface, IUnknown ** ppParent) argument
84 IWineD3DBaseSwapChainImpl_GetFrontBufferData(IWineD3DSwapChain *iface, IWineD3DSurface *pDestSurface) argument
103 IWineD3DBaseSwapChainImpl_GetBackBuffer(IWineD3DSwapChain *iface, UINT iBackBuffer, WINED3DBACKBUFFER_TYPE Type, IWineD3DSurface **ppBackBuffer) argument
143 IWineD3DBaseSwapChainImpl_GetRasterStatus(IWineD3DSwapChain *iface, WINED3DRASTER_STATUS *pRasterStatus) argument
156 IWineD3DBaseSwapChainImpl_GetDisplayMode(IWineD3DSwapChain *iface, WINED3DDISPLAYMODE*pMode) argument
168 IWineD3DBaseSwapChainImpl_GetDevice(IWineD3DSwapChain *iface, IWineD3DDevice**ppDevice) argument
180 IWineD3DBaseSwapChainImpl_GetPresentParameters(IWineD3DSwapChain *iface, WINED3DPRESENT_PARAMETERS *pPresentationParameters) argument
189 IWineD3DBaseSwapChainImpl_SetGammaRamp(IWineD3DSwapChain *iface, DWORD Flags, CONST WINED3DGAMMARAMP *pRamp) argument
207 IWineD3DBaseSwapChainImpl_GetGammaRamp(IWineD3DSwapChain *iface, WINED3DGAMMARAMP *pRamp) argument
[all...]
H A Dswapchain_gdi.c39 static void WINAPI IWineGDISwapChainImpl_Destroy(IWineD3DSwapChain *iface) argument
41 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
44 TRACE("Destroying swapchain %p\n", iface);
46 IWineD3DSwapChain_SetGammaRamp(iface, 0, &This->orig_gamma);
175 static HRESULT WINAPI IWineGDISwapChainImpl_SetDestWindowOverride(IWineD3DSwapChain *iface, HWND window) { argument
176 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
182 static HRESULT WINAPI IWineGDISwapChainImpl_Present(IWineD3DSwapChain *iface, CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion, DWORD dwFlags) { argument
183 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *) iface;
H A Dclipper.c40 static HRESULT WINAPI IWineD3DClipperImpl_QueryInterface(IWineD3DClipper *iface, REFIID riid, void **object) argument
42 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
48 IUnknown_AddRef(iface);
49 *object = iface;
59 static ULONG WINAPI IWineD3DClipperImpl_AddRef(IWineD3DClipper *iface )
61 IWineD3DClipperImpl *This = (IWineD3DClipperImpl *)iface;
69 static ULONG WINAPI IWineD3DClipperImpl_Release(IWineD3DClipper *iface) argument
71 IWineD3DClipperImpl *This = (IWineD3DClipperImpl *)iface;
84 static HRESULT WINAPI IWineD3DClipperImpl_GetParent(IWineD3DClipper *iface, IUnknow argument
94 IWineD3DClipperImpl_SetHwnd(IWineD3DClipper *iface, DWORD Flags, HWND hWnd) argument
109 IWineD3DClipperImpl_GetClipList(IWineD3DClipper *iface, const RECT *Rect, RGNDATA *ClipList, DWORD *Size) argument
154 IWineD3DClipperImpl_SetClipList(IWineD3DClipper *iface, const RGNDATA *rgn, DWORD Flags) argument
164 IWineD3DClipperImpl_GetHwnd(IWineD3DClipper *iface, HWND *hwnd) argument
173 IWineD3DClipperImpl_IsClipListChanged(IWineD3DClipper *iface, BOOL *changed) argument
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Dstateblock.c37 static inline struct d3d9_stateblock *impl_from_IDirect3DStateBlock9(IDirect3DStateBlock9 *iface) argument
39 return CONTAINING_RECORD(iface, struct d3d9_stateblock, IDirect3DStateBlock9_iface);
42 static HRESULT WINAPI d3d9_stateblock_QueryInterface(IDirect3DStateBlock9 *iface, REFIID riid, void **out) argument
44 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
49 IDirect3DStateBlock9_AddRef(iface);
50 *out = iface;
60 static ULONG WINAPI d3d9_stateblock_AddRef(IDirect3DStateBlock9 *iface) argument
62 struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
65 TRACE("%p increasing refcount to %u.\n", iface, refcoun
70 d3d9_stateblock_Release(IDirect3DStateBlock9 *iface) argument
90 d3d9_stateblock_GetDevice(IDirect3DStateBlock9 *iface, IDirect3DDevice9 **device) argument
104 d3d9_stateblock_Capture(IDirect3DStateBlock9 *iface) argument
117 d3d9_stateblock_Apply(IDirect3DStateBlock9 *iface) argument
[all...]
H A Dquery.c37 static inline struct d3d9_query *impl_from_IDirect3DQuery9(IDirect3DQuery9 *iface) argument
39 return CONTAINING_RECORD(iface, struct d3d9_query, IDirect3DQuery9_iface);
42 static HRESULT WINAPI d3d9_query_QueryInterface(IDirect3DQuery9 *iface, REFIID riid, void **out) argument
44 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), out);
49 IDirect3DQuery9_AddRef(iface);
50 *out = iface;
60 static ULONG WINAPI d3d9_query_AddRef(IDirect3DQuery9 *iface) argument
62 struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
65 TRACE("%p increasing refcount to %u.\n", iface, refcoun
70 d3d9_query_Release(IDirect3DQuery9 *iface) argument
89 d3d9_query_GetDevice(IDirect3DQuery9 *iface, IDirect3DDevice9 **device) argument
103 d3d9_query_GetType(IDirect3DQuery9 *iface) argument
117 d3d9_query_GetDataSize(IDirect3DQuery9 *iface) argument
131 d3d9_query_Issue(IDirect3DQuery9 *iface, DWORD flags) argument
145 d3d9_query_GetData(IDirect3DQuery9 *iface, void *data, DWORD size, DWORD flags) argument
[all...]
H A Dshader.c34 static inline struct d3d9_vertexshader *impl_from_IDirect3DVertexShader9(IDirect3DVertexShader9 *iface) argument
36 return CONTAINING_RECORD(iface, struct d3d9_vertexshader, IDirect3DVertexShader9_iface);
39 static HRESULT WINAPI d3d9_vertexshader_QueryInterface(IDirect3DVertexShader9 *iface, REFIID riid, void **out) argument
41 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
46 IDirect3DVertexShader9_AddRef(iface);
47 *out = iface;
57 static ULONG WINAPI d3d9_vertexshader_AddRef(IDirect3DVertexShader9 *iface) argument
59 struct d3d9_vertexshader *shader = impl_from_IDirect3DVertexShader9(iface);
62 TRACE("%p increasing refcount to %u.\n", iface, refcoun
75 d3d9_vertexshader_Release(IDirect3DVertexShader9 *iface) argument
97 d3d9_vertexshader_GetDevice(IDirect3DVertexShader9 *iface, IDirect3DDevice9 **device) argument
111 d3d9_vertexshader_GetFunction(IDirect3DVertexShader9 *iface, void *data, UINT *data_size) argument
169 unsafe_impl_from_IDirect3DVertexShader9(IDirect3DVertexShader9 *iface) argument
178 impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9 *iface) argument
183 d3d9_pixelshader_QueryInterface(IDirect3DPixelShader9 *iface, REFIID riid, void **out) argument
201 d3d9_pixelshader_AddRef(IDirect3DPixelShader9 *iface) argument
219 d3d9_pixelshader_Release(IDirect3DPixelShader9 *iface) argument
241 d3d9_pixelshader_GetDevice(IDirect3DPixelShader9 *iface, IDirect3DDevice9 **device) argument
255 d3d9_pixelshader_GetFunction(IDirect3DPixelShader9 *iface, void *data, UINT *data_size) argument
313 unsafe_impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9 *iface) argument
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Dpixelshader.c37 static HRESULT WINAPI IDirect3DPixelShader8Impl_QueryInterface(IDirect3DPixelShader8 *iface, REFIID riid, LPVOID *ppobj) { argument
38 IDirect3DPixelShader8Impl *This = (IDirect3DPixelShader8Impl *)iface;
40 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
44 IUnknown_AddRef(iface);
54 static ULONG WINAPI IDirect3DPixelShader8Impl_AddRef(IDirect3DPixelShader8 *iface) { argument
55 IDirect3DPixelShader8Impl *This = (IDirect3DPixelShader8Impl *)iface;
58 TRACE("%p increasing refcount to %u.\n", iface, ref);
70 static ULONG WINAPI IDirect3DPixelShader8Impl_Release(IDirect3DPixelShader8 * iface) { argument
71 IDirect3DPixelShader8Impl *This = (IDirect3DPixelShader8Impl *)iface;
[all...]
H A Dswapchain.c36 static HRESULT WINAPI IDirect3DSwapChain8Impl_QueryInterface(LPDIRECT3DSWAPCHAIN8 iface, REFIID riid, LPVOID* ppobj) argument
38 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
40 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
44 IUnknown_AddRef(iface);
54 static ULONG WINAPI IDirect3DSwapChain8Impl_AddRef(LPDIRECT3DSWAPCHAIN8 iface) { argument
55 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
58 TRACE("%p increasing refcount to %u.\n", iface, ref);
63 static ULONG WINAPI IDirect3DSwapChain8Impl_Release(LPDIRECT3DSWAPCHAIN8 iface) { argument
64 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
81 IDirect3DSwapChain8Impl_Present(LPDIRECT3DSWAPCHAIN8 iface, CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion) argument
95 IDirect3DSwapChain8Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN8 iface, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8** ppBackBuffer) argument
[all...]
H A Dvertexshader.c37 static HRESULT WINAPI IDirect3DVertexShader8Impl_QueryInterface(IDirect3DVertexShader8 *iface, REFIID riid, LPVOID* ppobj) { argument
38 IDirect3DVertexShader8Impl *This = (IDirect3DVertexShader8Impl *)iface;
40 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
44 IUnknown_AddRef(iface);
54 static ULONG WINAPI IDirect3DVertexShader8Impl_AddRef(IDirect3DVertexShader8 *iface) { argument
55 IDirect3DVertexShader8Impl *This = (IDirect3DVertexShader8Impl *)iface;
58 TRACE("%p increasing refcount to %u.\n", iface, ref);
77 static ULONG WINAPI IDirect3DVertexShader8Impl_Release(IDirect3DVertexShader8 *iface) { argument
78 IDirect3DVertexShader8Impl *This = (IDirect3DVertexShader8Impl *)iface;
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Dstateblock.c38 static HRESULT WINAPI IDirect3DStateBlock9Impl_QueryInterface(LPDIRECT3DSTATEBLOCK9 iface, REFIID riid, LPVOID* ppobj) { argument
39 IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
41 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
45 IDirect3DStateBlock9_AddRef(iface);
55 static ULONG WINAPI IDirect3DStateBlock9Impl_AddRef(LPDIRECT3DSTATEBLOCK9 iface) { argument
56 IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
59 TRACE("%p increasing refcount to %u.\n", iface, ref);
64 static ULONG WINAPI IDirect3DStateBlock9Impl_Release(LPDIRECT3DSTATEBLOCK9 iface) { argument
65 IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
82 IDirect3DStateBlock9Impl_GetDevice(IDirect3DStateBlock9 *iface, IDirect3DDevice9 **device) argument
96 IDirect3DStateBlock9Impl_Capture(LPDIRECT3DSTATEBLOCK9 iface) argument
109 IDirect3DStateBlock9Impl_Apply(LPDIRECT3DSTATEBLOCK9 iface) argument
[all...]
H A Dquery.c38 static HRESULT WINAPI IDirect3DQuery9Impl_QueryInterface(LPDIRECT3DQUERY9 iface, REFIID riid, LPVOID* ppobj) { argument
39 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
41 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
45 IDirect3DQuery9_AddRef(iface);
55 static ULONG WINAPI IDirect3DQuery9Impl_AddRef(LPDIRECT3DQUERY9 iface) { argument
56 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
59 TRACE("%p increasing refcount to %u.\n", iface, ref);
64 static ULONG WINAPI IDirect3DQuery9Impl_Release(LPDIRECT3DQUERY9 iface) { argument
65 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
82 IDirect3DQuery9Impl_GetDevice(IDirect3DQuery9 *iface, IDirect3DDevice9 **device) argument
96 IDirect3DQuery9Impl_GetType(LPDIRECT3DQUERY9 iface) argument
109 IDirect3DQuery9Impl_GetDataSize(LPDIRECT3DQUERY9 iface) argument
122 IDirect3DQuery9Impl_Issue(LPDIRECT3DQUERY9 iface, DWORD dwIssueFlags) argument
135 IDirect3DQuery9Impl_GetData(LPDIRECT3DQUERY9 iface, void* pData, DWORD dwSize, DWORD dwGetDataFlags) argument
[all...]
H A Dpixelshader.c37 static HRESULT WINAPI IDirect3DPixelShader9Impl_QueryInterface(LPDIRECT3DPIXELSHADER9 iface, REFIID riid, LPVOID* ppobj) { argument
38 IDirect3DPixelShader9Impl *This = (IDirect3DPixelShader9Impl *)iface;
40 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
44 IDirect3DPixelShader9_AddRef(iface);
54 static ULONG WINAPI IDirect3DPixelShader9Impl_AddRef(LPDIRECT3DPIXELSHADER9 iface) { argument
55 IDirect3DPixelShader9Impl *This = (IDirect3DPixelShader9Impl *)iface;
58 TRACE("%p increasing refcount to %u.\n", iface, ref);
71 static ULONG WINAPI IDirect3DPixelShader9Impl_Release(LPDIRECT3DPIXELSHADER9 iface) { argument
72 IDirect3DPixelShader9Impl *This = (IDirect3DPixelShader9Impl *)iface;
91 IDirect3DPixelShader9Impl_GetDevice(IDirect3DPixelShader9 *iface, IDirect3DDevice9 **device) argument
105 IDirect3DPixelShader9Impl_GetFunction(LPDIRECT3DPIXELSHADER9 iface, VOID* pData, UINT* pSizeOfData) argument
164 IDirect3DDevice9Impl_SetPixelShader(LPDIRECT3DDEVICE9EX iface, IDirect3DPixelShader9* pShader) argument
177 IDirect3DDevice9Impl_GetPixelShader(LPDIRECT3DDEVICE9EX iface, IDirect3DPixelShader9** ppShader) argument
213 IDirect3DDevice9Impl_SetPixelShaderConstantF(LPDIRECT3DDEVICE9EX iface, UINT Register, CONST float* pConstantData, UINT Vector4fCount) argument
227 IDirect3DDevice9Impl_GetPixelShaderConstantF(LPDIRECT3DDEVICE9EX iface, UINT Register, float* pConstantData, UINT Vector4fCount) argument
241 IDirect3DDevice9Impl_SetPixelShaderConstantI(LPDIRECT3DDEVICE9EX iface, UINT Register, CONST int* pConstantData, UINT Vector4iCount) argument
255 IDirect3DDevice9Impl_GetPixelShaderConstantI(LPDIRECT3DDEVICE9EX iface, UINT Register, int* pConstantData, UINT Vector4iCount) argument
269 IDirect3DDevice9Impl_SetPixelShaderConstantB(LPDIRECT3DDEVICE9EX iface, UINT Register, CONST BOOL* pConstantData, UINT BoolCount) argument
283 IDirect3DDevice9Impl_GetPixelShaderConstantB(LPDIRECT3DDEVICE9EX iface, UINT Register, BOOL* pConstantData, UINT BoolCount) argument
[all...]
H A Dvertexshader.c37 static HRESULT WINAPI IDirect3DVertexShader9Impl_QueryInterface(LPDIRECT3DVERTEXSHADER9 iface, REFIID riid, LPVOID* ppobj) { argument
38 IDirect3DVertexShader9Impl *This = (IDirect3DVertexShader9Impl *)iface;
40 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
44 IDirect3DVertexShader9_AddRef(iface);
54 static ULONG WINAPI IDirect3DVertexShader9Impl_AddRef(LPDIRECT3DVERTEXSHADER9 iface) { argument
55 IDirect3DVertexShader9Impl *This = (IDirect3DVertexShader9Impl *)iface;
58 TRACE("%p increasing refcount to %u.\n", iface, ref);
71 static ULONG WINAPI IDirect3DVertexShader9Impl_Release(LPDIRECT3DVERTEXSHADER9 iface) { argument
72 IDirect3DVertexShader9Impl *This = (IDirect3DVertexShader9Impl *)iface;
91 IDirect3DVertexShader9Impl_GetDevice(IDirect3DVertexShader9 *iface, IDirect3DDevice9 **device) argument
105 IDirect3DVertexShader9Impl_GetFunction(LPDIRECT3DVERTEXSHADER9 iface, VOID* pData, UINT* pSizeOfData) argument
164 IDirect3DDevice9Impl_SetVertexShader(LPDIRECT3DDEVICE9EX iface, IDirect3DVertexShader9* pShader) argument
178 IDirect3DDevice9Impl_GetVertexShader(LPDIRECT3DDEVICE9EX iface, IDirect3DVertexShader9** ppShader) argument
209 IDirect3DDevice9Impl_SetVertexShaderConstantF(LPDIRECT3DDEVICE9EX iface, UINT Register, CONST float* pConstantData, UINT Vector4fCount) argument
229 IDirect3DDevice9Impl_GetVertexShaderConstantF(LPDIRECT3DDEVICE9EX iface, UINT Register, float* pConstantData, UINT Vector4fCount) argument
249 IDirect3DDevice9Impl_SetVertexShaderConstantI(LPDIRECT3DDEVICE9EX iface, UINT Register, CONST int* pConstantData, UINT Vector4iCount) argument
263 IDirect3DDevice9Impl_GetVertexShaderConstantI(LPDIRECT3DDEVICE9EX iface, UINT Register, int* pConstantData, UINT Vector4iCount) argument
277 IDirect3DDevice9Impl_SetVertexShaderConstantB(LPDIRECT3DDEVICE9EX iface, UINT Register, CONST BOOL* pConstantData, UINT BoolCount) argument
291 IDirect3DDevice9Impl_GetVertexShaderConstantB(LPDIRECT3DDEVICE9EX iface, UINT Register, BOOL* pConstantData, UINT BoolCount) argument
[all...]
/vbox/src/VBox/Main/glue/
H A DErrorInfo.cpp209 ComPtr<IUnknown> iface = aI; local
211 HRESULT rc = iface.queryInterfaceTo(serr.asOutParam());
H A Derrorprint.cpp137 void GlueHandleComError(ComPtr<IUnknown> iface, argument
145 com::ErrorInfo info(iface, COM_IIDOF(IUnknown));
/vbox/src/libs/xpcom18a4/xpcom/typelib/xpidl/
H A Dxpidl_doc.c102 IDL_tree iface = state->tree; local
105 char *classname = IDL_IDENT(IDL_INTERFACE(iface).ident).str;
106 GSList *doc_comments = IDL_IDENT(IDL_INTERFACE(iface).ident).comments;
130 if ((iter = IDL_INTERFACE(iface).inheritance_spec)) {
144 state->tree = IDL_INTERFACE(iface).body;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/
H A DVBoxWineEx.h38 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_CREATETEXTURE(IDirect3DDevice9Ex *iface,
44 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_CREATECUBETEXTURE(IDirect3DDevice9Ex *iface,
50 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_CREATEVOLUMETEXTURE(IDirect3DDevice9Ex *iface,
56 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_VOLBLT(IDirect3DDevice9Ex *iface,
62 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_VOLTEXBLT(IDirect3DDevice9Ex *iface,
68 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_FLUSH(IDirect3DDevice9Ex *iface);
71 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_FLUSHTOHOST(IDirect3DDevice9Ex *iface);
74 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_FINISH(IDirect3DDevice9Ex *iface);
77 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_UPDATE(IDirect3DDevice9Ex *iface, D3DPRESENT_PARAMETERS * pParams, IDirect3DDevice9Ex **outIface);
80 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_TERM(IDirect3DDevice9Ex *iface);
120 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9Flush(IDirect3DDevice9Ex *iface); /* perform glFlush */ variable
122 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9Finish(IDirect3DDevice9Ex *iface); /* perform glFinish */ variable
124 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9FlushToHost(IDirect3DDevice9Ex *iface); /* flash data to host */ variable
129 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9Term(IDirect3DDevice9Ex *iface); variable
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dswapchain.c35 static inline struct d3d8_swapchain *impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8 *iface) argument
37 return CONTAINING_RECORD(iface, struct d3d8_swapchain, IDirect3DSwapChain8_iface);
40 static HRESULT WINAPI d3d8_swapchain_QueryInterface(IDirect3DSwapChain8 *iface, REFIID riid, void **out) argument
42 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
47 IDirect3DSwapChain8_AddRef(iface);
48 *out = iface;
58 static ULONG WINAPI d3d8_swapchain_AddRef(IDirect3DSwapChain8 *iface) argument
60 struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
63 TRACE("%p increasing refcount to %u.\n", iface, re
77 d3d8_swapchain_Release(IDirect3DSwapChain8 *iface) argument
98 d3d8_swapchain_Present(IDirect3DSwapChain8 *iface, const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, const RGNDATA *dirty_region) argument
116 d3d8_swapchain_GetBackBuffer(IDirect3DSwapChain8 *iface, UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface8 **backbuffer) argument
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/
H A DVBoxWineEx.h38 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_CREATETEXTURE(IDirect3DDevice9Ex *iface,
44 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_CREATECUBETEXTURE(IDirect3DDevice9Ex *iface,
50 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_CREATEVOLUMETEXTURE(IDirect3DDevice9Ex *iface,
56 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_VOLBLT(IDirect3DDevice9Ex *iface,
62 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_VOLTEXBLT(IDirect3DDevice9Ex *iface,
68 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_FLUSH(IDirect3DDevice9Ex *iface);
71 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_FLUSHTOHOST(IDirect3DDevice9Ex *iface);
74 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_GETHOSTID(IDirect3DDevice9Ex *iface, int32_t *pi32Id);
77 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_FINISH(IDirect3DDevice9Ex *iface);
80 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_TERM(IDirect3DDevice9Ex *iface);
126 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9Flush(IDirect3DDevice9Ex *iface); /* perform glFlush */ variable
128 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9Finish(IDirect3DDevice9Ex *iface); /* perform glFinish */ variable
130 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9FlushToHost(IDirect3DDevice9Ex *iface); /* flash data to host */ variable
134 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9Term(IDirect3DDevice9Ex *iface); variable
140 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DSurf9SyncToHost(IDirect3DSurface9 *iface); variable
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/
H A DVBoxWineEx.h38 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_CREATETEXTURE(IDirect3DDevice9Ex *iface,
44 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_CREATECUBETEXTURE(IDirect3DDevice9Ex *iface,
50 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_CREATEVOLUMETEXTURE(IDirect3DDevice9Ex *iface,
56 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_VOLBLT(IDirect3DDevice9Ex *iface,
62 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_VOLTEXBLT(IDirect3DDevice9Ex *iface,
68 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_FLUSH(IDirect3DDevice9Ex *iface);
71 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_FLUSHTOHOST(IDirect3DDevice9Ex *iface);
74 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_FINISH(IDirect3DDevice9Ex *iface);
77 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_UPDATE(IDirect3DDevice9Ex *iface, D3DPRESENT_PARAMETERS * pParams, IDirect3DDevice9Ex **outIface);
80 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_TERM(IDirect3DDevice9Ex *iface);
120 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9Flush(IDirect3DDevice9Ex *iface); /* perform glFlush */ variable
122 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9Finish(IDirect3DDevice9Ex *iface); /* perform glFinish */ variable
124 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9FlushToHost(IDirect3DDevice9Ex *iface); /* flash data to host */ variable
129 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9Term(IDirect3DDevice9Ex *iface); variable
[all...]
/vbox/src/VBox/Devices/PC/BIOS/
H A Ddisk.c517 uint8_t channel, iface, checksum, i; local
521 iface = bios_dsk->channels[channel].iface;
530 if (iface == ATA_IFACE_ISA) {
548 if (iface == ATA_IFACE_ISA) {

Completed in 122 milliseconds

12345