/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | view.c | 38 static HRESULT STDMETHODCALLTYPE rendertarget_view_QueryInterface(IWineD3DRendertargetView *iface, argument 41 TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object); 47 IUnknown_AddRef(iface); 48 *object = iface; 58 static ULONG STDMETHODCALLTYPE rendertarget_view_AddRef(IWineD3DRendertargetView *iface) argument 60 struct wined3d_rendertarget_view *This = (struct wined3d_rendertarget_view *)iface; 68 static ULONG STDMETHODCALLTYPE rendertarget_view_Release(IWineD3DRendertargetView *iface) argument 70 struct wined3d_rendertarget_view *This = (struct wined3d_rendertarget_view *)iface; 86 static HRESULT STDMETHODCALLTYPE rendertarget_view_GetParent(IWineD3DRendertargetView *iface, IUnknow argument 98 rendertarget_view_GetResource(IWineD3DRendertargetView *iface, IWineD3DResource **resource) argument [all...] |
H A D | vertexdeclaration.c | 52 static HRESULT WINAPI IWineD3DVertexDeclarationImpl_QueryInterface(IWineD3DVertexDeclaration *iface, REFIID riid, LPVOID *ppobj) argument 54 IWineD3DVertexDeclarationImpl *This = (IWineD3DVertexDeclarationImpl *)iface; 59 IUnknown_AddRef(iface); 67 static ULONG WINAPI IWineD3DVertexDeclarationImpl_AddRef(IWineD3DVertexDeclaration *iface) { argument 68 IWineD3DVertexDeclarationImpl *This = (IWineD3DVertexDeclarationImpl *)iface; 73 static ULONG WINAPI IWineD3DVertexDeclarationImpl_Release(IWineD3DVertexDeclaration *iface) { argument 74 IWineD3DVertexDeclarationImpl *This = (IWineD3DVertexDeclarationImpl *)iface; 91 static HRESULT WINAPI IWineD3DVertexDeclarationImpl_GetParent(IWineD3DVertexDeclaration *iface, IUnknown** parent){ argument 92 IWineD3DVertexDeclarationImpl *This = (IWineD3DVertexDeclarationImpl *)iface;
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H A D | palette.c | 43 static HRESULT WINAPI IWineD3DPaletteImpl_QueryInterface(IWineD3DPalette *iface, REFIID riid, void **object) argument 45 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); 51 IUnknown_AddRef(iface); 52 *object = iface; 62 static ULONG WINAPI IWineD3DPaletteImpl_AddRef(IWineD3DPalette *iface) { argument 63 IWineD3DPaletteImpl *This = (IWineD3DPaletteImpl *)iface; 71 static ULONG WINAPI IWineD3DPaletteImpl_Release(IWineD3DPalette *iface) { argument 72 IWineD3DPaletteImpl *This = (IWineD3DPaletteImpl *)iface; 100 static HRESULT WINAPI IWineD3DPaletteImpl_GetEntries(IWineD3DPalette *iface, DWOR argument 123 IWineD3DPaletteImpl_SetEntries(IWineD3DPalette *iface, DWORD Flags, DWORD Start, DWORD Count, const PALETTEENTRY *PalEnt) argument 180 IWineD3DPaletteImpl_GetCaps(IWineD3DPalette *iface, DWORD *Caps) argument 188 IWineD3DPaletteImpl_GetParent(IWineD3DPalette *iface, IUnknown **Parent) argument [all...] |
H A D | resource.c | 39 HRESULT resource_init(IWineD3DResource *iface, WINED3DRESOURCETYPE resource_type, argument 48 struct IWineD3DResourceClass *resource = &((IWineD3DResourceImpl *)iface)->resource; 113 device_resource_add(device, iface); 118 void resource_cleanup(IWineD3DResource *iface) argument 120 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface; 135 hr = resource_free_private_data(iface, &data->tag); 145 if (This->resource.device) device_resource_released(This->resource.device, iface); 166 HRESULT resource_set_private_data(IWineD3DResource *iface, REFGUID refguid, argument 169 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface; 173 resource_free_private_data(iface, refgui 206 resource_get_private_data(IWineD3DResource *iface, REFGUID refguid, void *pData, DWORD *pSizeOfData) argument 237 resource_free_private_data(IWineD3DResource *iface, REFGUID refguid) argument 260 resource_set_priority(IWineD3DResource *iface, DWORD PriorityNew) argument 269 resource_get_priority(IWineD3DResource *iface) argument 276 resource_get_type(IWineD3DResource *iface) argument 283 resource_get_parent(IWineD3DResource *iface, IUnknown **pParent) argument 292 IWineD3DResourceImpl_SetShRcState(IWineD3DResource *iface, VBOXWINEEX_SHRC_STATE enmState) argument [all...] |
H A D | swapchain_base.c | 39 HRESULT WINAPI IWineD3DBaseSwapChainImpl_QueryInterface(IWineD3DSwapChain *iface, REFIID riid, void **object) argument 41 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); 47 IUnknown_AddRef(iface); 48 *object = iface; 58 ULONG WINAPI IWineD3DBaseSwapChainImpl_AddRef(IWineD3DSwapChain *iface) { argument 59 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface; 65 ULONG WINAPI IWineD3DBaseSwapChainImpl_Release(IWineD3DSwapChain *iface) { argument 66 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface; 71 IWineD3DSwapChain_Destroy(iface); 76 IWineD3DBaseSwapChainImpl_GetParent(IWineD3DSwapChain *iface, IUnknown ** ppParent) argument 84 IWineD3DBaseSwapChainImpl_GetFrontBufferData(IWineD3DSwapChain *iface, IWineD3DSurface *pDestSurface) argument 103 IWineD3DBaseSwapChainImpl_GetBackBuffer(IWineD3DSwapChain *iface, UINT iBackBuffer, WINED3DBACKBUFFER_TYPE Type, IWineD3DSurface **ppBackBuffer) argument 143 IWineD3DBaseSwapChainImpl_GetRasterStatus(IWineD3DSwapChain *iface, WINED3DRASTER_STATUS *pRasterStatus) argument 156 IWineD3DBaseSwapChainImpl_GetDisplayMode(IWineD3DSwapChain *iface, WINED3DDISPLAYMODE*pMode) argument 168 IWineD3DBaseSwapChainImpl_GetDevice(IWineD3DSwapChain *iface, IWineD3DDevice**ppDevice) argument 180 IWineD3DBaseSwapChainImpl_GetPresentParameters(IWineD3DSwapChain *iface, WINED3DPRESENT_PARAMETERS *pPresentationParameters) argument 189 IWineD3DBaseSwapChainImpl_SetGammaRamp(IWineD3DSwapChain *iface, DWORD Flags, CONST WINED3DGAMMARAMP *pRamp) argument 207 IWineD3DBaseSwapChainImpl_GetGammaRamp(IWineD3DSwapChain *iface, WINED3DGAMMARAMP *pRamp) argument [all...] |
H A D | swapchain_gdi.c | 39 static void WINAPI IWineGDISwapChainImpl_Destroy(IWineD3DSwapChain *iface) argument 41 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface; 44 TRACE("Destroying swapchain %p\n", iface); 46 IWineD3DSwapChain_SetGammaRamp(iface, 0, &This->orig_gamma); 175 static HRESULT WINAPI IWineGDISwapChainImpl_SetDestWindowOverride(IWineD3DSwapChain *iface, HWND window) { argument 176 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface; 182 static HRESULT WINAPI IWineGDISwapChainImpl_Present(IWineD3DSwapChain *iface, CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion, DWORD dwFlags) { argument 183 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *) iface;
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H A D | clipper.c | 40 static HRESULT WINAPI IWineD3DClipperImpl_QueryInterface(IWineD3DClipper *iface, REFIID riid, void **object) argument 42 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); 48 IUnknown_AddRef(iface); 49 *object = iface; 59 static ULONG WINAPI IWineD3DClipperImpl_AddRef(IWineD3DClipper *iface ) 61 IWineD3DClipperImpl *This = (IWineD3DClipperImpl *)iface; 69 static ULONG WINAPI IWineD3DClipperImpl_Release(IWineD3DClipper *iface) argument 71 IWineD3DClipperImpl *This = (IWineD3DClipperImpl *)iface; 84 static HRESULT WINAPI IWineD3DClipperImpl_GetParent(IWineD3DClipper *iface, IUnknow argument 94 IWineD3DClipperImpl_SetHwnd(IWineD3DClipper *iface, DWORD Flags, HWND hWnd) argument 109 IWineD3DClipperImpl_GetClipList(IWineD3DClipper *iface, const RECT *Rect, RGNDATA *ClipList, DWORD *Size) argument 154 IWineD3DClipperImpl_SetClipList(IWineD3DClipper *iface, const RGNDATA *rgn, DWORD Flags) argument 164 IWineD3DClipperImpl_GetHwnd(IWineD3DClipper *iface, HWND *hwnd) argument 173 IWineD3DClipperImpl_IsClipListChanged(IWineD3DClipper *iface, BOOL *changed) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | stateblock.c | 37 static inline struct d3d9_stateblock *impl_from_IDirect3DStateBlock9(IDirect3DStateBlock9 *iface) argument 39 return CONTAINING_RECORD(iface, struct d3d9_stateblock, IDirect3DStateBlock9_iface); 42 static HRESULT WINAPI d3d9_stateblock_QueryInterface(IDirect3DStateBlock9 *iface, REFIID riid, void **out) argument 44 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); 49 IDirect3DStateBlock9_AddRef(iface); 50 *out = iface; 60 static ULONG WINAPI d3d9_stateblock_AddRef(IDirect3DStateBlock9 *iface) argument 62 struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface); 65 TRACE("%p increasing refcount to %u.\n", iface, refcoun 70 d3d9_stateblock_Release(IDirect3DStateBlock9 *iface) argument 90 d3d9_stateblock_GetDevice(IDirect3DStateBlock9 *iface, IDirect3DDevice9 **device) argument 104 d3d9_stateblock_Capture(IDirect3DStateBlock9 *iface) argument 117 d3d9_stateblock_Apply(IDirect3DStateBlock9 *iface) argument [all...] |
H A D | query.c | 37 static inline struct d3d9_query *impl_from_IDirect3DQuery9(IDirect3DQuery9 *iface) argument 39 return CONTAINING_RECORD(iface, struct d3d9_query, IDirect3DQuery9_iface); 42 static HRESULT WINAPI d3d9_query_QueryInterface(IDirect3DQuery9 *iface, REFIID riid, void **out) argument 44 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), out); 49 IDirect3DQuery9_AddRef(iface); 50 *out = iface; 60 static ULONG WINAPI d3d9_query_AddRef(IDirect3DQuery9 *iface) argument 62 struct d3d9_query *query = impl_from_IDirect3DQuery9(iface); 65 TRACE("%p increasing refcount to %u.\n", iface, refcoun 70 d3d9_query_Release(IDirect3DQuery9 *iface) argument 89 d3d9_query_GetDevice(IDirect3DQuery9 *iface, IDirect3DDevice9 **device) argument 103 d3d9_query_GetType(IDirect3DQuery9 *iface) argument 117 d3d9_query_GetDataSize(IDirect3DQuery9 *iface) argument 131 d3d9_query_Issue(IDirect3DQuery9 *iface, DWORD flags) argument 145 d3d9_query_GetData(IDirect3DQuery9 *iface, void *data, DWORD size, DWORD flags) argument [all...] |
H A D | shader.c | 34 static inline struct d3d9_vertexshader *impl_from_IDirect3DVertexShader9(IDirect3DVertexShader9 *iface) argument 36 return CONTAINING_RECORD(iface, struct d3d9_vertexshader, IDirect3DVertexShader9_iface); 39 static HRESULT WINAPI d3d9_vertexshader_QueryInterface(IDirect3DVertexShader9 *iface, REFIID riid, void **out) argument 41 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); 46 IDirect3DVertexShader9_AddRef(iface); 47 *out = iface; 57 static ULONG WINAPI d3d9_vertexshader_AddRef(IDirect3DVertexShader9 *iface) argument 59 struct d3d9_vertexshader *shader = impl_from_IDirect3DVertexShader9(iface); 62 TRACE("%p increasing refcount to %u.\n", iface, refcoun 75 d3d9_vertexshader_Release(IDirect3DVertexShader9 *iface) argument 97 d3d9_vertexshader_GetDevice(IDirect3DVertexShader9 *iface, IDirect3DDevice9 **device) argument 111 d3d9_vertexshader_GetFunction(IDirect3DVertexShader9 *iface, void *data, UINT *data_size) argument 169 unsafe_impl_from_IDirect3DVertexShader9(IDirect3DVertexShader9 *iface) argument 178 impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9 *iface) argument 183 d3d9_pixelshader_QueryInterface(IDirect3DPixelShader9 *iface, REFIID riid, void **out) argument 201 d3d9_pixelshader_AddRef(IDirect3DPixelShader9 *iface) argument 219 d3d9_pixelshader_Release(IDirect3DPixelShader9 *iface) argument 241 d3d9_pixelshader_GetDevice(IDirect3DPixelShader9 *iface, IDirect3DDevice9 **device) argument 255 d3d9_pixelshader_GetFunction(IDirect3DPixelShader9 *iface, void *data, UINT *data_size) argument 313 unsafe_impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9 *iface) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | pixelshader.c | 37 static HRESULT WINAPI IDirect3DPixelShader8Impl_QueryInterface(IDirect3DPixelShader8 *iface, REFIID riid, LPVOID *ppobj) { argument 38 IDirect3DPixelShader8Impl *This = (IDirect3DPixelShader8Impl *)iface; 40 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj); 44 IUnknown_AddRef(iface); 54 static ULONG WINAPI IDirect3DPixelShader8Impl_AddRef(IDirect3DPixelShader8 *iface) { argument 55 IDirect3DPixelShader8Impl *This = (IDirect3DPixelShader8Impl *)iface; 58 TRACE("%p increasing refcount to %u.\n", iface, ref); 70 static ULONG WINAPI IDirect3DPixelShader8Impl_Release(IDirect3DPixelShader8 * iface) { argument 71 IDirect3DPixelShader8Impl *This = (IDirect3DPixelShader8Impl *)iface; [all...] |
H A D | swapchain.c | 36 static HRESULT WINAPI IDirect3DSwapChain8Impl_QueryInterface(LPDIRECT3DSWAPCHAIN8 iface, REFIID riid, LPVOID* ppobj) argument 38 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface; 40 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj); 44 IUnknown_AddRef(iface); 54 static ULONG WINAPI IDirect3DSwapChain8Impl_AddRef(LPDIRECT3DSWAPCHAIN8 iface) { argument 55 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface; 58 TRACE("%p increasing refcount to %u.\n", iface, ref); 63 static ULONG WINAPI IDirect3DSwapChain8Impl_Release(LPDIRECT3DSWAPCHAIN8 iface) { argument 64 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface; 81 IDirect3DSwapChain8Impl_Present(LPDIRECT3DSWAPCHAIN8 iface, CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion) argument 95 IDirect3DSwapChain8Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN8 iface, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8** ppBackBuffer) argument [all...] |
H A D | vertexshader.c | 37 static HRESULT WINAPI IDirect3DVertexShader8Impl_QueryInterface(IDirect3DVertexShader8 *iface, REFIID riid, LPVOID* ppobj) { argument 38 IDirect3DVertexShader8Impl *This = (IDirect3DVertexShader8Impl *)iface; 40 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj); 44 IUnknown_AddRef(iface); 54 static ULONG WINAPI IDirect3DVertexShader8Impl_AddRef(IDirect3DVertexShader8 *iface) { argument 55 IDirect3DVertexShader8Impl *This = (IDirect3DVertexShader8Impl *)iface; 58 TRACE("%p increasing refcount to %u.\n", iface, ref); 77 static ULONG WINAPI IDirect3DVertexShader8Impl_Release(IDirect3DVertexShader8 *iface) { argument 78 IDirect3DVertexShader8Impl *This = (IDirect3DVertexShader8Impl *)iface; [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | stateblock.c | 38 static HRESULT WINAPI IDirect3DStateBlock9Impl_QueryInterface(LPDIRECT3DSTATEBLOCK9 iface, REFIID riid, LPVOID* ppobj) { argument 39 IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface; 41 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj); 45 IDirect3DStateBlock9_AddRef(iface); 55 static ULONG WINAPI IDirect3DStateBlock9Impl_AddRef(LPDIRECT3DSTATEBLOCK9 iface) { argument 56 IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface; 59 TRACE("%p increasing refcount to %u.\n", iface, ref); 64 static ULONG WINAPI IDirect3DStateBlock9Impl_Release(LPDIRECT3DSTATEBLOCK9 iface) { argument 65 IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface; 82 IDirect3DStateBlock9Impl_GetDevice(IDirect3DStateBlock9 *iface, IDirect3DDevice9 **device) argument 96 IDirect3DStateBlock9Impl_Capture(LPDIRECT3DSTATEBLOCK9 iface) argument 109 IDirect3DStateBlock9Impl_Apply(LPDIRECT3DSTATEBLOCK9 iface) argument [all...] |
H A D | query.c | 38 static HRESULT WINAPI IDirect3DQuery9Impl_QueryInterface(LPDIRECT3DQUERY9 iface, REFIID riid, LPVOID* ppobj) { argument 39 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface; 41 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj); 45 IDirect3DQuery9_AddRef(iface); 55 static ULONG WINAPI IDirect3DQuery9Impl_AddRef(LPDIRECT3DQUERY9 iface) { argument 56 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface; 59 TRACE("%p increasing refcount to %u.\n", iface, ref); 64 static ULONG WINAPI IDirect3DQuery9Impl_Release(LPDIRECT3DQUERY9 iface) { argument 65 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface; 82 IDirect3DQuery9Impl_GetDevice(IDirect3DQuery9 *iface, IDirect3DDevice9 **device) argument 96 IDirect3DQuery9Impl_GetType(LPDIRECT3DQUERY9 iface) argument 109 IDirect3DQuery9Impl_GetDataSize(LPDIRECT3DQUERY9 iface) argument 122 IDirect3DQuery9Impl_Issue(LPDIRECT3DQUERY9 iface, DWORD dwIssueFlags) argument 135 IDirect3DQuery9Impl_GetData(LPDIRECT3DQUERY9 iface, void* pData, DWORD dwSize, DWORD dwGetDataFlags) argument [all...] |
H A D | pixelshader.c | 37 static HRESULT WINAPI IDirect3DPixelShader9Impl_QueryInterface(LPDIRECT3DPIXELSHADER9 iface, REFIID riid, LPVOID* ppobj) { argument 38 IDirect3DPixelShader9Impl *This = (IDirect3DPixelShader9Impl *)iface; 40 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj); 44 IDirect3DPixelShader9_AddRef(iface); 54 static ULONG WINAPI IDirect3DPixelShader9Impl_AddRef(LPDIRECT3DPIXELSHADER9 iface) { argument 55 IDirect3DPixelShader9Impl *This = (IDirect3DPixelShader9Impl *)iface; 58 TRACE("%p increasing refcount to %u.\n", iface, ref); 71 static ULONG WINAPI IDirect3DPixelShader9Impl_Release(LPDIRECT3DPIXELSHADER9 iface) { argument 72 IDirect3DPixelShader9Impl *This = (IDirect3DPixelShader9Impl *)iface; 91 IDirect3DPixelShader9Impl_GetDevice(IDirect3DPixelShader9 *iface, IDirect3DDevice9 **device) argument 105 IDirect3DPixelShader9Impl_GetFunction(LPDIRECT3DPIXELSHADER9 iface, VOID* pData, UINT* pSizeOfData) argument 164 IDirect3DDevice9Impl_SetPixelShader(LPDIRECT3DDEVICE9EX iface, IDirect3DPixelShader9* pShader) argument 177 IDirect3DDevice9Impl_GetPixelShader(LPDIRECT3DDEVICE9EX iface, IDirect3DPixelShader9** ppShader) argument 213 IDirect3DDevice9Impl_SetPixelShaderConstantF(LPDIRECT3DDEVICE9EX iface, UINT Register, CONST float* pConstantData, UINT Vector4fCount) argument 227 IDirect3DDevice9Impl_GetPixelShaderConstantF(LPDIRECT3DDEVICE9EX iface, UINT Register, float* pConstantData, UINT Vector4fCount) argument 241 IDirect3DDevice9Impl_SetPixelShaderConstantI(LPDIRECT3DDEVICE9EX iface, UINT Register, CONST int* pConstantData, UINT Vector4iCount) argument 255 IDirect3DDevice9Impl_GetPixelShaderConstantI(LPDIRECT3DDEVICE9EX iface, UINT Register, int* pConstantData, UINT Vector4iCount) argument 269 IDirect3DDevice9Impl_SetPixelShaderConstantB(LPDIRECT3DDEVICE9EX iface, UINT Register, CONST BOOL* pConstantData, UINT BoolCount) argument 283 IDirect3DDevice9Impl_GetPixelShaderConstantB(LPDIRECT3DDEVICE9EX iface, UINT Register, BOOL* pConstantData, UINT BoolCount) argument [all...] |
H A D | vertexshader.c | 37 static HRESULT WINAPI IDirect3DVertexShader9Impl_QueryInterface(LPDIRECT3DVERTEXSHADER9 iface, REFIID riid, LPVOID* ppobj) { argument 38 IDirect3DVertexShader9Impl *This = (IDirect3DVertexShader9Impl *)iface; 40 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj); 44 IDirect3DVertexShader9_AddRef(iface); 54 static ULONG WINAPI IDirect3DVertexShader9Impl_AddRef(LPDIRECT3DVERTEXSHADER9 iface) { argument 55 IDirect3DVertexShader9Impl *This = (IDirect3DVertexShader9Impl *)iface; 58 TRACE("%p increasing refcount to %u.\n", iface, ref); 71 static ULONG WINAPI IDirect3DVertexShader9Impl_Release(LPDIRECT3DVERTEXSHADER9 iface) { argument 72 IDirect3DVertexShader9Impl *This = (IDirect3DVertexShader9Impl *)iface; 91 IDirect3DVertexShader9Impl_GetDevice(IDirect3DVertexShader9 *iface, IDirect3DDevice9 **device) argument 105 IDirect3DVertexShader9Impl_GetFunction(LPDIRECT3DVERTEXSHADER9 iface, VOID* pData, UINT* pSizeOfData) argument 164 IDirect3DDevice9Impl_SetVertexShader(LPDIRECT3DDEVICE9EX iface, IDirect3DVertexShader9* pShader) argument 178 IDirect3DDevice9Impl_GetVertexShader(LPDIRECT3DDEVICE9EX iface, IDirect3DVertexShader9** ppShader) argument 209 IDirect3DDevice9Impl_SetVertexShaderConstantF(LPDIRECT3DDEVICE9EX iface, UINT Register, CONST float* pConstantData, UINT Vector4fCount) argument 229 IDirect3DDevice9Impl_GetVertexShaderConstantF(LPDIRECT3DDEVICE9EX iface, UINT Register, float* pConstantData, UINT Vector4fCount) argument 249 IDirect3DDevice9Impl_SetVertexShaderConstantI(LPDIRECT3DDEVICE9EX iface, UINT Register, CONST int* pConstantData, UINT Vector4iCount) argument 263 IDirect3DDevice9Impl_GetVertexShaderConstantI(LPDIRECT3DDEVICE9EX iface, UINT Register, int* pConstantData, UINT Vector4iCount) argument 277 IDirect3DDevice9Impl_SetVertexShaderConstantB(LPDIRECT3DDEVICE9EX iface, UINT Register, CONST BOOL* pConstantData, UINT BoolCount) argument 291 IDirect3DDevice9Impl_GetVertexShaderConstantB(LPDIRECT3DDEVICE9EX iface, UINT Register, BOOL* pConstantData, UINT BoolCount) argument [all...] |
/vbox/src/VBox/Main/glue/ |
H A D | ErrorInfo.cpp | 209 ComPtr<IUnknown> iface = aI; local 211 HRESULT rc = iface.queryInterfaceTo(serr.asOutParam());
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H A D | errorprint.cpp | 137 void GlueHandleComError(ComPtr<IUnknown> iface, argument 145 com::ErrorInfo info(iface, COM_IIDOF(IUnknown));
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/vbox/src/libs/xpcom18a4/xpcom/typelib/xpidl/ |
H A D | xpidl_doc.c | 102 IDL_tree iface = state->tree; local 105 char *classname = IDL_IDENT(IDL_INTERFACE(iface).ident).str; 106 GSList *doc_comments = IDL_IDENT(IDL_INTERFACE(iface).ident).comments; 130 if ((iter = IDL_INTERFACE(iface).inheritance_spec)) { 144 state->tree = IDL_INTERFACE(iface).body;
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/ |
H A D | VBoxWineEx.h | 38 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_CREATETEXTURE(IDirect3DDevice9Ex *iface, 44 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_CREATECUBETEXTURE(IDirect3DDevice9Ex *iface, 50 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_CREATEVOLUMETEXTURE(IDirect3DDevice9Ex *iface, 56 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_VOLBLT(IDirect3DDevice9Ex *iface, 62 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_VOLTEXBLT(IDirect3DDevice9Ex *iface, 68 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_FLUSH(IDirect3DDevice9Ex *iface); 71 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_FLUSHTOHOST(IDirect3DDevice9Ex *iface); 74 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_FINISH(IDirect3DDevice9Ex *iface); 77 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_UPDATE(IDirect3DDevice9Ex *iface, D3DPRESENT_PARAMETERS * pParams, IDirect3DDevice9Ex **outIface); 80 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_TERM(IDirect3DDevice9Ex *iface); 120 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9Flush(IDirect3DDevice9Ex *iface); /* perform glFlush */ variable 122 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9Finish(IDirect3DDevice9Ex *iface); /* perform glFinish */ variable 124 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9FlushToHost(IDirect3DDevice9Ex *iface); /* flash data to host */ variable 129 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9Term(IDirect3DDevice9Ex *iface); variable [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | swapchain.c | 35 static inline struct d3d8_swapchain *impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8 *iface) argument 37 return CONTAINING_RECORD(iface, struct d3d8_swapchain, IDirect3DSwapChain8_iface); 40 static HRESULT WINAPI d3d8_swapchain_QueryInterface(IDirect3DSwapChain8 *iface, REFIID riid, void **out) argument 42 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); 47 IDirect3DSwapChain8_AddRef(iface); 48 *out = iface; 58 static ULONG WINAPI d3d8_swapchain_AddRef(IDirect3DSwapChain8 *iface) argument 60 struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface); 63 TRACE("%p increasing refcount to %u.\n", iface, re 77 d3d8_swapchain_Release(IDirect3DSwapChain8 *iface) argument 98 d3d8_swapchain_Present(IDirect3DSwapChain8 *iface, const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, const RGNDATA *dirty_region) argument 116 d3d8_swapchain_GetBackBuffer(IDirect3DSwapChain8 *iface, UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface8 **backbuffer) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/ |
H A D | VBoxWineEx.h | 38 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_CREATETEXTURE(IDirect3DDevice9Ex *iface, 44 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_CREATECUBETEXTURE(IDirect3DDevice9Ex *iface, 50 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_CREATEVOLUMETEXTURE(IDirect3DDevice9Ex *iface, 56 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_VOLBLT(IDirect3DDevice9Ex *iface, 62 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_VOLTEXBLT(IDirect3DDevice9Ex *iface, 68 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_FLUSH(IDirect3DDevice9Ex *iface); 71 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_FLUSHTOHOST(IDirect3DDevice9Ex *iface); 74 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_GETHOSTID(IDirect3DDevice9Ex *iface, int32_t *pi32Id); 77 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_FINISH(IDirect3DDevice9Ex *iface); 80 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_TERM(IDirect3DDevice9Ex *iface); 126 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9Flush(IDirect3DDevice9Ex *iface); /* perform glFlush */ variable 128 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9Finish(IDirect3DDevice9Ex *iface); /* perform glFinish */ variable 130 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9FlushToHost(IDirect3DDevice9Ex *iface); /* flash data to host */ variable 134 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9Term(IDirect3DDevice9Ex *iface); variable 140 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DSurf9SyncToHost(IDirect3DSurface9 *iface); variable [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/ |
H A D | VBoxWineEx.h | 38 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_CREATETEXTURE(IDirect3DDevice9Ex *iface, 44 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_CREATECUBETEXTURE(IDirect3DDevice9Ex *iface, 50 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_CREATEVOLUMETEXTURE(IDirect3DDevice9Ex *iface, 56 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_VOLBLT(IDirect3DDevice9Ex *iface, 62 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_VOLTEXBLT(IDirect3DDevice9Ex *iface, 68 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_FLUSH(IDirect3DDevice9Ex *iface); 71 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_FLUSHTOHOST(IDirect3DDevice9Ex *iface); 74 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_FINISH(IDirect3DDevice9Ex *iface); 77 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_UPDATE(IDirect3DDevice9Ex *iface, D3DPRESENT_PARAMETERS * pParams, IDirect3DDevice9Ex **outIface); 80 typedef VBOXWINEEX_DECL(HRESULT) FNVBOXWINEEXD3DDEV9_TERM(IDirect3DDevice9Ex *iface); 120 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9Flush(IDirect3DDevice9Ex *iface); /* perform glFlush */ variable 122 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9Finish(IDirect3DDevice9Ex *iface); /* perform glFinish */ variable 124 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9FlushToHost(IDirect3DDevice9Ex *iface); /* flash data to host */ variable 129 VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9Term(IDirect3DDevice9Ex *iface); variable [all...] |
/vbox/src/VBox/Devices/PC/BIOS/ |
H A D | disk.c | 517 uint8_t channel, iface, checksum, i; local 521 iface = bios_dsk->channels[channel].iface; 530 if (iface == ATA_IFACE_ISA) { 548 if (iface == ATA_IFACE_ISA) {
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