Searched refs:wined3d_resource (Results 1 - 21 of 21) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dview.c64 struct wined3d_resource * CDECL wined3d_rendertarget_view_get_resource(const struct wined3d_rendertarget_view *view)
72 struct wined3d_resource *resource, void *parent)
79 HRESULT CDECL wined3d_rendertarget_view_create(struct wined3d_resource *resource,
H A Dresource.c89 HRESULT resource_init(struct wined3d_resource *resource, struct wined3d_device *device,
184 void resource_cleanup(struct wined3d_resource *resource)
215 void resource_unload(struct wined3d_resource *resource)
224 static struct private_data *resource_find_private_data(const struct wined3d_resource *resource, REFGUID tag)
242 HRESULT CDECL wined3d_resource_set_private_data(struct wined3d_resource *resource, REFGUID guid,
286 HRESULT CDECL wined3d_resource_get_private_data(const struct wined3d_resource *resource, REFGUID guid,
321 HRESULT CDECL wined3d_resource_free_private_data(struct wined3d_resource *resource, REFGUID guid)
346 DWORD resource_set_priority(struct wined3d_resource *resource, DWORD priority)
354 DWORD resource_get_priority(const struct wined3d_resource *resource)
360 void * CDECL wined3d_resource_get_parent(const struct wined3d_resource *resourc
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H A Dpalette.c109 struct wined3d_resource *resource;
145 LIST_FOR_EACH_ENTRY(resource, &palette->device->resources, struct wined3d_resource, resource_list_entry)
H A Dtexture.c158 struct wined3d_resource *sub_resource = texture->sub_resources[i];
528 struct wined3d_resource * CDECL wined3d_texture_get_resource(struct wined3d_texture *texture)
631 struct wined3d_resource * CDECL wined3d_texture_get_sub_resource(struct wined3d_texture *texture,
650 struct wined3d_resource *sub_resource;
787 static void texture2d_sub_resource_add_dirty_region(struct wined3d_resource *sub_resource,
793 static void texture2d_sub_resource_cleanup(struct wined3d_resource *sub_resource)
807 static void texture2d_unload(struct wined3d_resource *resource)
817 struct wined3d_resource *sub_resource = texture->sub_resources[i];
1431 static void texture3d_sub_resource_add_dirty_region(struct wined3d_resource *sub_resource,
1437 static void texture3d_sub_resource_cleanup(struct wined3d_resource *sub_resourc
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H A Dvolume.c117 static void volume_unload(struct wined3d_resource *resource)
192 struct wined3d_resource * CDECL wined3d_volume_get_resource(struct wined3d_volume *volume)
267 struct wined3d_volume * CDECL wined3d_volume_from_resource(struct wined3d_resource *resource)
H A Dwined3d_private.h1371 struct wined3d_resource *resource, enum wined3d_resource_type type) DECLSPEC_HIDDEN;
1373 struct wined3d_resource *resource, enum wined3d_resource_type type) DECLSPEC_HIDDEN;
2022 void device_resource_add(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
2023 void device_resource_released(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
2052 void (*resource_unload)(struct wined3d_resource *resource);
2055 struct wined3d_resource struct
2088 void resource_cleanup(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
2089 DWORD resource_get_priority(const struct wined3d_resource *resource) DECLSPEC_HIDDEN;
2090 HRESULT resource_init(struct wined3d_resource *resource, struct wined3d_device *device,
2101 DWORD resource_set_priority(struct wined3d_resource *resourc
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H A Ddevice.c776 struct wined3d_resource *resource;
780 LIST_FOR_EACH_ENTRY(resource, &device->resources, struct wined3d_resource, resource_list_entry)
1319 struct wined3d_resource *resource, *cursor;
1353 LIST_FOR_EACH_ENTRY_SAFE(resource, cursor, &device->resources, struct wined3d_resource, resource_list_entry)
4484 struct wined3d_resource *resource;
4851 struct wined3d_resource *resource, *cursor;
4855 LIST_FOR_EACH_ENTRY_SAFE(resource, cursor, &device->resources, struct wined3d_resource, resource_list_entry)
4874 struct wined3d_resource *resource, *cursor;
4882 LIST_FOR_EACH_ENTRY_SAFE(resource, cursor, &device->resources, struct wined3d_resource, resource_list_entry)
4993 struct wined3d_resource *resourc
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H A Dbuffer.c621 static void buffer_unload(struct wined3d_resource *resource)
1167 struct wined3d_resource * CDECL wined3d_buffer_get_resource(struct wined3d_buffer *buffer)
H A Dcontext.c674 struct wined3d_resource *resource, enum wined3d_resource_type type)
696 struct wined3d_resource *resource, enum wined3d_resource_type type)
H A Dsurface.c1559 const struct wined3d_resource *resource = &surface->resource;
2094 static void surface_unload(struct wined3d_resource *resource)
3349 struct wined3d_resource * CDECL wined3d_surface_get_resource(struct wined3d_surface *surface)
4129 struct wined3d_surface * CDECL wined3d_surface_from_resource(struct wined3d_resource *resource)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dvolume.c142 struct wined3d_resource *resource;
160 struct wined3d_resource *resource;
177 struct wined3d_resource *resource;
212 struct wined3d_resource *wined3d_resource; local
217 wined3d_resource = wined3d_volume_get_resource(volume->wined3d_volume);
218 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
H A Dbuffer.c116 struct wined3d_resource *resource;
134 struct wined3d_resource *resource;
151 struct wined3d_resource *resource;
244 struct wined3d_resource *wined3d_resource; local
249 wined3d_resource = wined3d_buffer_get_resource(buffer->wined3d_buffer);
250 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
411 struct wined3d_resource *resource;
429 struct wined3d_resource *resource;
446 struct wined3d_resource *resourc
539 struct wined3d_resource *wined3d_resource; local
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H A Dsurface.c162 struct wined3d_resource *resource;
180 struct wined3d_resource *resource;
197 struct wined3d_resource *resource;
231 struct wined3d_resource *wined3d_resource; local
236 wined3d_resource = wined3d_surface_get_resource(surface->wined3d_surface);
237 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
H A Dtexture.c125 struct wined3d_resource *resource;
143 struct wined3d_resource *resource;
160 struct wined3d_resource *resource;
264 struct wined3d_resource *sub_resource;
295 struct wined3d_resource *sub_resource;
319 struct wined3d_resource *sub_resource;
342 struct wined3d_resource *sub_resource;
495 struct wined3d_resource *resource;
513 struct wined3d_resource *resource;
530 struct wined3d_resource *resourc
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H A Ddevice.c574 static HRESULT CDECL reset_enum_callback(struct wined3d_resource *resource)
963 struct wined3d_resource *wined3d_resource; local
974 wined3d_resource = wined3d_surface_get_resource(src->wined3d_surface);
975 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
986 wined3d_resource = wined3d_surface_get_resource(dst->wined3d_surface);
987 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
1115 struct wined3d_resource *wined3d_resource; local
1126 wined3d_resource
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Dvolume.c135 struct wined3d_resource *resource;
153 struct wined3d_resource *resource;
170 struct wined3d_resource *resource;
204 struct wined3d_resource *wined3d_resource; local
209 wined3d_resource = wined3d_volume_get_resource(volume->wined3d_volume);
210 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
H A Dbuffer.c117 struct wined3d_resource *resource;
135 struct wined3d_resource *resource;
152 struct wined3d_resource *resource;
245 struct wined3d_resource *wined3d_resource; local
250 wined3d_resource = wined3d_buffer_get_resource(buffer->wined3d_buffer);
251 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
411 struct wined3d_resource *resource;
429 struct wined3d_resource *resource;
446 struct wined3d_resource *resourc
538 struct wined3d_resource *wined3d_resource; local
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H A Dtexture.c127 struct wined3d_resource *resource;
145 struct wined3d_resource *resource;
162 struct wined3d_resource *resource;
306 struct wined3d_resource *sub_resource;
337 struct wined3d_resource *sub_resource;
361 struct wined3d_resource *sub_resource;
384 struct wined3d_resource *sub_resource;
540 struct wined3d_resource *resource;
558 struct wined3d_resource *resource;
575 struct wined3d_resource *resourc
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H A Dsurface.c155 struct wined3d_resource *resource;
173 struct wined3d_resource *resource;
190 struct wined3d_resource *resource;
270 struct wined3d_resource *wined3d_resource; local
275 wined3d_resource = wined3d_surface_get_resource(surface->wined3d_surface);
276 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
H A Ddevice.c608 static HRESULT CDECL reset_enum_callback(struct wined3d_resource *resource)
989 struct wined3d_resource *resource;
1324 struct wined3d_resource *wined3d_resource; local
1330 wined3d_resource = wined3d_surface_get_resource(dst->wined3d_surface);
1331 wined3d_resource_get_desc(wined3d_resource, &dst_desc);
1333 wined3d_resource = wined3d_surface_get_resource(src->wined3d_surface);
1334 wined3d_resource_get_desc(wined3d_resource, &src_desc);
1392 struct wined3d_resource *wined3d_resource; local
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwined3d.h1985 struct wined3d_resource;
2026 typedef HRESULT (CDECL *wined3d_device_reset_cb)(struct wined3d_resource *resource);
2083 struct wined3d_resource * __cdecl wined3d_buffer_get_resource(struct wined3d_buffer *buffer);
2294 HRESULT __cdecl wined3d_resource_free_private_data(struct wined3d_resource *resource, REFGUID guid);
2295 void __cdecl wined3d_resource_get_desc(const struct wined3d_resource *resource,
2297 void * __cdecl wined3d_resource_get_parent(const struct wined3d_resource *resource);
2298 HRESULT __cdecl wined3d_resource_get_private_data(const struct wined3d_resource *resource,
2300 HRESULT __cdecl wined3d_resource_set_private_data(struct wined3d_resource *resource,
2303 HRESULT __cdecl wined3d_rendertarget_view_create(struct wined3d_resource *resource,
2307 struct wined3d_resource * __cdec
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