Searched refs:wined3d_gl_info (Results 1 - 25 of 57) sorted by relevance

123

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/
H A DVBoxDbgGl.h25 void dbglGetTexImage2D(const struct wined3d_gl_info *gl_info, GLint texTarget, GLint texName, GLint level, GLvoid **ppvImage, GLint *pw, GLint *ph, GLenum format, GLenum type);
26 void dbglDumpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, GLboolean fBreak);
27 void dbglCmpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, void *pvImage, GLint width, GLint height, GLenum format, GLenum type);
28 void dbglCheckTexUnits(const struct wined3d_gl_info *gl_info, const struct IWineD3DDeviceImpl *pDevice, BOOL fBreakIfCanNotMatch);
H A DVBoxDbgGl.c120 void dbglGetTexImage2D(const struct wined3d_gl_info *gl_info, GLint texTarget, GLint texName, GLint level, GLvoid **ppvImage, GLint *pw, GLint *ph, GLenum format, GLenum type)
216 void dbglDumpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, GLboolean fBreak)
230 void dbglCmpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, void *pvImage,
278 void dbglCheckTexUnits(const struct wined3d_gl_info *gl_info, const struct IWineD3DDeviceImpl *pDevice, BOOL fBreakIfCanNotMatch)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/
H A DVBoxDbgGl.h25 void dbglGetTexImage2D(const struct wined3d_gl_info *gl_info, GLint texTarget, GLint texName, GLint level, GLvoid **ppvImage, GLint *pw, GLint *ph, GLenum format, GLenum type);
26 void dbglDumpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, GLboolean fBreak);
27 void dbglCmpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, void *pvImage, GLint width, GLint height, GLenum format, GLenum type);
28 void dbglCheckTexUnits(const struct wined3d_gl_info *gl_info, struct wined3d_device *pDevice, BOOL fBreakIfCanNotMatch);
H A DVBoxDbgGl.c129 void dbglGetTexImage2D(const struct wined3d_gl_info *gl_info, GLint texTarget, GLint texName, GLint level, GLvoid **ppvImage, GLint *pw, GLint *ph, GLenum format, GLenum type)
225 void dbglDumpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, GLboolean fBreak)
239 void dbglCmpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, void *pvImage,
287 void dbglCheckTexUnits(const struct wined3d_gl_info *gl_info, struct wined3d_device *pDevice, BOOL fBreakIfCanNotMatch)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/
H A DVBoxDbgGl.h25 void dbglGetTexImage2D(const struct wined3d_gl_info *gl_info, GLint texTarget, GLint texName, GLint level, GLvoid **ppvImage, GLint *pw, GLint *ph, GLenum format, GLenum type);
26 void dbglDumpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, GLboolean fBreak);
27 void dbglCmpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, void *pvImage, GLint width, GLint height, GLenum format, GLenum type);
28 void dbglCheckTexUnits(const struct wined3d_gl_info *gl_info, const struct IWineD3DDeviceImpl *pDevice, BOOL fBreakIfCanNotMatch);
H A DVBoxDbgGl.c120 void dbglGetTexImage2D(const struct wined3d_gl_info *gl_info, GLint texTarget, GLint texName, GLint level, GLvoid **ppvImage, GLint *pw, GLint *ph, GLenum format, GLenum type)
216 void dbglDumpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, GLboolean fBreak)
230 void dbglCmpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, void *pvImage,
278 void dbglCheckTexUnits(const struct wined3d_gl_info *gl_info, const struct IWineD3DDeviceImpl *pDevice, BOOL fBreakIfCanNotMatch)
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Ddirectx.c234 static inline BOOL test_arb_vs_offset_limit(const struct wined3d_gl_info *gl_info)
279 static BOOL match_ati_r300_to_500(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
289 static BOOL match_geforce5(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
302 static BOOL match_apple(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
327 static void test_pbo_functionality(struct wined3d_gl_info *gl_info)
398 static BOOL match_apple_intel(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
404 static BOOL match_apple_nonr500ati(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
413 static BOOL match_fglrx(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
420 static BOOL match_dx10_capable(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
434 static BOOL match_allows_spec_alpha(const struct wined3d_gl_info *gl_inf
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H A Dutils.c80 void select_shader_mode(const struct wined3d_gl_info *gl_info, int *ps_selected, int *vs_selected)
H A Dglsl_shader.c253 static void print_glsl_info_log(const struct wined3d_gl_info *gl_info, GLhandleARB obj)
318 static void shader_glsl_dump_shader_source(const struct wined3d_gl_info *gl_info, GLhandleARB shader)
357 static void shader_glsl_dump_program_source(const struct wined3d_gl_info *gl_info, GLhandleARB program)
386 static void shader_glsl_validate_compile_link(const struct wined3d_gl_info *gl_info, GLhandleARB program, GLboolean fIsProgram)
439 static void shader_glsl_load_psamplers(const struct wined3d_gl_info *gl_info,
464 static void shader_glsl_load_vsamplers(const struct wined3d_gl_info *gl_info,
489 static inline void walk_constant_heap(const struct wined3d_gl_info *gl_info, const float *constants,
551 static inline void apply_clamped_constant(const struct wined3d_gl_info *gl_info, GLint location, const GLfloat *data)
566 static inline void walk_constant_heap_clamped(const struct wined3d_gl_info *gl_info, const float *constants,
627 static void shader_glsl_load_constantsF(IWineD3DBaseShaderImpl *This, const struct wined3d_gl_info *gl_inf
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dquery.c36 BOOL wined3d_event_query_supported(const struct wined3d_gl_info *gl_info)
51 const struct wined3d_gl_info *gl_info;
130 const struct wined3d_gl_info *gl_info;
200 const struct wined3d_gl_info *gl_info;
315 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
465 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
562 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
H A Ddirectx.c319 struct wined3d_gl_info *gl_info, const GLint *ctx_attribs)
483 static BOOL test_arb_vs_offset_limit(const struct wined3d_gl_info *gl_info)
518 static BOOL match_amd_r300_to_500(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
528 static BOOL match_geforce5(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
543 static BOOL match_apple(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
568 static void test_pbo_functionality(struct wined3d_gl_info *gl_info)
634 static BOOL match_apple_intel(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
640 static BOOL match_apple_nonr500ati(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
649 static BOOL match_dx10_capable(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
662 static BOOL match_not_dx10_capable(const struct wined3d_gl_info *gl_inf
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H A Dcontext.c57 const struct wined3d_gl_info *gl_info = context->gl_info;
88 static void context_clean_fbo_attachments(const struct wined3d_gl_info *gl_info, GLenum target)
107 const struct wined3d_gl_info *gl_info = context->gl_info;
117 static void context_attach_depth_stencil_rb(const struct wined3d_gl_info *gl_info,
137 const struct wined3d_gl_info *gl_info = context->gl_info;
219 const struct wined3d_gl_info *gl_info = context->gl_info;
268 const struct wined3d_gl_info *gl_info = context->gl_info;
329 const struct wined3d_gl_info *gl_info = context->gl_info;
351 const struct wined3d_gl_info *gl_info = context->gl_info;
381 const struct wined3d_gl_info *gl_inf
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H A Dwined3d_private.h649 const struct wined3d_gl_info *gl_info;
840 void (*shader_select_depth_blt)(void *shader_priv, const struct wined3d_gl_info *gl_info,
842 void (*shader_deselect_depth_blt)(void *shader_priv, const struct wined3d_gl_info *gl_info);
847 void (*shader_load_np2fixup_constants)(void *shader_priv, const struct wined3d_gl_info *gl_info,
854 void (*shader_get_caps)(const struct wined3d_gl_info *gl_info, struct shader_caps *caps);
1111 BOOL wined3d_event_query_supported(const struct wined3d_gl_info *gl_info) DECLSPEC_HIDDEN;
1115 const struct wined3d_gl_info *gl_info;
1253 void (*enable_extension)(const struct wined3d_gl_info *gl_info, BOOL enable);
1254 void (*get_caps)(const struct wined3d_gl_info *gl_info, struct fragment_caps *caps);
1275 void (*vp_enable)(const struct wined3d_gl_info *gl_inf
1655 struct wined3d_gl_info struct
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H A Dbuffer.c106 static void delete_gl_buffer(struct wined3d_buffer *This, const struct wined3d_gl_info *gl_info)
123 static void buffer_create_buffer_object(struct wined3d_buffer *This, const struct wined3d_gl_info *gl_info)
567 void buffer_get_memory(struct wined3d_buffer *buffer, const struct wined3d_gl_info *gl_info,
602 BYTE *buffer_get_sysmem(struct wined3d_buffer *This, const struct wined3d_gl_info *gl_info)
703 static void buffer_sync_apple(struct wined3d_buffer *This, DWORD flags, const struct wined3d_gl_info *gl_info)
772 static void buffer_direct_upload(struct wined3d_buffer *This, const struct wined3d_gl_info *gl_info, DWORD flags)
865 const struct wined3d_gl_info *gl_info;
1207 const struct wined3d_gl_info *gl_info;
1317 const struct wined3d_gl_info *gl_info;
1369 const struct wined3d_gl_info *gl_inf
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H A Dstate.c69 const struct wined3d_gl_info *gl_info = context->gl_info;
92 const struct wined3d_gl_info *gl_info = context->gl_info;
118 const struct wined3d_gl_info *gl_info = context->gl_info;
167 const struct wined3d_gl_info *gl_info = context->gl_info;
197 const struct wined3d_gl_info *gl_info = context->gl_info;
220 const struct wined3d_gl_info *gl_info = context->gl_info;
236 const struct wined3d_gl_info *gl_info = context->gl_info;
279 const struct wined3d_gl_info *gl_info = context->gl_info;
289 const struct wined3d_gl_info *gl_info = context->gl_info;
325 const struct wined3d_gl_info *gl_inf
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H A Ddrawprim.c56 static void drawStridedFast(const struct wined3d_gl_info *gl_info, GLenum primitive_type, UINT count, UINT idx_size,
126 const struct wined3d_gl_info *gl_info = context->gl_info;
357 static inline void send_attribute(const struct wined3d_gl_info *gl_info,
467 static void drawStridedSlowVs(const struct wined3d_gl_info *gl_info, const struct wined3d_state *state,
535 static void drawStridedInstanced(const struct wined3d_gl_info *gl_info, const struct wined3d_state *state,
597 static void remove_vbos(const struct wined3d_gl_info *gl_info,
626 const struct wined3d_gl_info *gl_info;
H A Dglsl_shader.c218 const struct wined3d_gl_info *gl_info;
288 static void print_glsl_info_log(const struct wined3d_gl_info *gl_info, GLhandleARB obj)
330 static void shader_glsl_compile(const struct wined3d_gl_info *gl_info, GLhandleARB shader, const char *src)
341 static void shader_glsl_dump_program_source(const struct wined3d_gl_info *gl_info, GLhandleARB program)
395 static void shader_glsl_validate_link(const struct wined3d_gl_info *gl_info, GLhandleARB program)
416 static void shader_glsl_load_psamplers(const struct wined3d_gl_info *gl_info,
442 static void shader_glsl_load_vsamplers(const struct wined3d_gl_info *gl_info,
468 static inline void walk_constant_heap(const struct wined3d_gl_info *gl_info, const float *constants,
542 static inline void apply_clamped_constant(const struct wined3d_gl_info *gl_info, GLint location, const GLfloat *data)
557 static inline void walk_constant_heap_clamped(const struct wined3d_gl_info *gl_inf
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H A Dvertexdeclaration.c175 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
274 const struct wined3d_gl_info *gl_info;
301 static unsigned int convert_fvf_to_declaration(const struct wined3d_gl_info *gl_info,
H A Dsurface.c99 const struct wined3d_gl_info *gl_info;
406 const struct wined3d_gl_info *gl_info = context->gl_info;
601 static BOOL surface_need_pbo(const struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info)
615 static void surface_load_pbo(struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info)
657 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
689 const struct wined3d_gl_info *gl_info = &surface->resource.device->adapter->gl_info;
735 const struct wined3d_gl_info *gl_info = context->gl_info;
751 struct wined3d_gl_info *gl_info = &surface->resource.device->adapter->gl_info;
828 const struct wined3d_gl_info *gl_info = context->gl_info;
855 const struct wined3d_gl_info *gl_inf
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H A Dati_fragment_shader.c205 static void wrap_op1(const struct wined3d_gl_info *gl_info, GLuint op, GLuint dst, GLuint dstMask, GLuint dstMod,
220 static void wrap_op2(const struct wined3d_gl_info *gl_info, GLuint op, GLuint dst, GLuint dstMask, GLuint dstMod,
237 static void wrap_op3(const struct wined3d_gl_info *gl_info, GLuint op, GLuint dst, GLuint dstMask, GLuint dstMod,
264 static GLuint register_for_arg(DWORD arg, const struct wined3d_gl_info *gl_info,
388 static GLuint gen_ati_shader(const struct texture_stage_op op[MAX_TEXTURES], const struct wined3d_gl_info *gl_info)
849 const struct wined3d_gl_info *gl_info = context->gl_info;
899 const struct wined3d_gl_info *gl_info = context->gl_info;
910 const struct wined3d_gl_info *gl_info = context->gl_info;
1099 static void atifs_enable(const struct wined3d_gl_info *gl_info, BOOL enable)
1113 static void atifs_get_caps(const struct wined3d_gl_info *gl_inf
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H A Dtexture.c110 static void gltexture_delete(const struct wined3d_gl_info *gl_info, struct gl_texture *tex)
181 const struct wined3d_gl_info *gl_info = context->gl_info;
315 static void apply_wrap(const struct wined3d_gl_info *gl_info, GLenum target,
341 const struct wined3d_gl_info *gl_info)
670 const struct wined3d_gl_info *gl_info = context->gl_info;
750 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
850 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
1019 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
1101 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
1300 const struct wined3d_gl_info *gl_inf
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddirectx.c415 static inline BOOL test_arb_vs_offset_limit(const struct wined3d_gl_info *gl_info)
460 static BOOL match_ati_r300_to_500(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
470 static BOOL match_geforce5(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
483 static BOOL match_apple(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
508 static void test_pbo_functionality(struct wined3d_gl_info *gl_info)
576 static BOOL match_apple_intel(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
582 static BOOL match_apple_nonr500ati(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
591 static BOOL match_fglrx(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
598 static BOOL match_dx10_capable(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
612 static BOOL match_allows_spec_alpha(const struct wined3d_gl_info *gl_inf
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H A Dquery.c38 BOOL wined3d_event_query_supported(const struct wined3d_gl_info *gl_info)
52 const struct wined3d_gl_info *gl_info;
134 const struct wined3d_gl_info *gl_info;
205 const struct wined3d_gl_info *gl_info;
334 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
494 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
605 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
H A Dglsl_shader.c236 static void print_glsl_info_log(const struct wined3d_gl_info *gl_info, GLhandleARB obj)
301 static void shader_glsl_dump_shader_source(const struct wined3d_gl_info *gl_info, GLhandleARB shader)
340 static void shader_glsl_dump_program_source(const struct wined3d_gl_info *gl_info, GLhandleARB program)
369 static void shader_glsl_validate_compile_link(const struct wined3d_gl_info *gl_info, GLhandleARB program, GLboolean fIsProgram)
422 static void shader_glsl_load_psamplers(const struct wined3d_gl_info *gl_info,
447 static void shader_glsl_load_vsamplers(const struct wined3d_gl_info *gl_info,
472 static inline void walk_constant_heap(const struct wined3d_gl_info *gl_info, const float *constants,
534 static inline void apply_clamped_constant(const struct wined3d_gl_info *gl_info, GLint location, const GLfloat *data)
549 static inline void walk_constant_heap_clamped(const struct wined3d_gl_info *gl_info, const float *constants,
610 static void shader_glsl_load_constantsF(IWineD3DBaseShaderImpl *This, const struct wined3d_gl_info *gl_inf
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H A Dcontext.c54 const struct wined3d_gl_info *gl_info = context->gl_info;
101 static void context_clean_fbo_attachments(const struct wined3d_gl_info *gl_info)
120 const struct wined3d_gl_info *gl_info = context->gl_info;
201 const struct wined3d_gl_info *gl_info = context->gl_info;
273 const struct wined3d_gl_info *gl_info = context->gl_info;
296 const struct wined3d_gl_info *gl_info = context->gl_info;
337 const struct wined3d_gl_info *gl_info = context->gl_info;
354 const struct wined3d_gl_info *gl_info = context->gl_info;
383 const struct wined3d_gl_info *gl_info = context->gl_info;
419 const struct wined3d_gl_info *gl_inf
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