/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/ |
H A D | VBoxDbgGl.h | 25 void dbglGetTexImage2D(const struct wined3d_gl_info *gl_info, GLint texTarget, GLint texName, GLint level, GLvoid **ppvImage, GLint *pw, GLint *ph, GLenum format, GLenum type); 26 void dbglDumpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, GLboolean fBreak); 27 void dbglCmpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, void *pvImage, GLint width, GLint height, GLenum format, GLenum type); 28 void dbglCheckTexUnits(const struct wined3d_gl_info *gl_info, const struct IWineD3DDeviceImpl *pDevice, BOOL fBreakIfCanNotMatch);
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H A D | VBoxDbgGl.c | 120 void dbglGetTexImage2D(const struct wined3d_gl_info *gl_info, GLint texTarget, GLint texName, GLint level, GLvoid **ppvImage, GLint *pw, GLint *ph, GLenum format, GLenum type) 216 void dbglDumpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, GLboolean fBreak) 230 void dbglCmpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, void *pvImage, 278 void dbglCheckTexUnits(const struct wined3d_gl_info *gl_info, const struct IWineD3DDeviceImpl *pDevice, BOOL fBreakIfCanNotMatch)
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/ |
H A D | VBoxDbgGl.h | 25 void dbglGetTexImage2D(const struct wined3d_gl_info *gl_info, GLint texTarget, GLint texName, GLint level, GLvoid **ppvImage, GLint *pw, GLint *ph, GLenum format, GLenum type); 26 void dbglDumpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, GLboolean fBreak); 27 void dbglCmpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, void *pvImage, GLint width, GLint height, GLenum format, GLenum type); 28 void dbglCheckTexUnits(const struct wined3d_gl_info *gl_info, struct wined3d_device *pDevice, BOOL fBreakIfCanNotMatch);
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H A D | VBoxDbgGl.c | 129 void dbglGetTexImage2D(const struct wined3d_gl_info *gl_info, GLint texTarget, GLint texName, GLint level, GLvoid **ppvImage, GLint *pw, GLint *ph, GLenum format, GLenum type) 225 void dbglDumpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, GLboolean fBreak) 239 void dbglCmpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, void *pvImage, 287 void dbglCheckTexUnits(const struct wined3d_gl_info *gl_info, struct wined3d_device *pDevice, BOOL fBreakIfCanNotMatch)
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/ |
H A D | VBoxDbgGl.h | 25 void dbglGetTexImage2D(const struct wined3d_gl_info *gl_info, GLint texTarget, GLint texName, GLint level, GLvoid **ppvImage, GLint *pw, GLint *ph, GLenum format, GLenum type); 26 void dbglDumpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, GLboolean fBreak); 27 void dbglCmpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, void *pvImage, GLint width, GLint height, GLenum format, GLenum type); 28 void dbglCheckTexUnits(const struct wined3d_gl_info *gl_info, const struct IWineD3DDeviceImpl *pDevice, BOOL fBreakIfCanNotMatch);
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H A D | VBoxDbgGl.c | 120 void dbglGetTexImage2D(const struct wined3d_gl_info *gl_info, GLint texTarget, GLint texName, GLint level, GLvoid **ppvImage, GLint *pw, GLint *ph, GLenum format, GLenum type) 216 void dbglDumpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, GLboolean fBreak) 230 void dbglCmpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, void *pvImage, 278 void dbglCheckTexUnits(const struct wined3d_gl_info *gl_info, const struct IWineD3DDeviceImpl *pDevice, BOOL fBreakIfCanNotMatch)
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | directx.c | 234 static inline BOOL test_arb_vs_offset_limit(const struct wined3d_gl_info *gl_info) 279 static BOOL match_ati_r300_to_500(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 289 static BOOL match_geforce5(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 302 static BOOL match_apple(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 327 static void test_pbo_functionality(struct wined3d_gl_info *gl_info) 398 static BOOL match_apple_intel(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 404 static BOOL match_apple_nonr500ati(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 413 static BOOL match_fglrx(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 420 static BOOL match_dx10_capable(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 434 static BOOL match_allows_spec_alpha(const struct wined3d_gl_info *gl_inf [all...] |
H A D | utils.c | 80 void select_shader_mode(const struct wined3d_gl_info *gl_info, int *ps_selected, int *vs_selected)
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H A D | glsl_shader.c | 253 static void print_glsl_info_log(const struct wined3d_gl_info *gl_info, GLhandleARB obj) 318 static void shader_glsl_dump_shader_source(const struct wined3d_gl_info *gl_info, GLhandleARB shader) 357 static void shader_glsl_dump_program_source(const struct wined3d_gl_info *gl_info, GLhandleARB program) 386 static void shader_glsl_validate_compile_link(const struct wined3d_gl_info *gl_info, GLhandleARB program, GLboolean fIsProgram) 439 static void shader_glsl_load_psamplers(const struct wined3d_gl_info *gl_info, 464 static void shader_glsl_load_vsamplers(const struct wined3d_gl_info *gl_info, 489 static inline void walk_constant_heap(const struct wined3d_gl_info *gl_info, const float *constants, 551 static inline void apply_clamped_constant(const struct wined3d_gl_info *gl_info, GLint location, const GLfloat *data) 566 static inline void walk_constant_heap_clamped(const struct wined3d_gl_info *gl_info, const float *constants, 627 static void shader_glsl_load_constantsF(IWineD3DBaseShaderImpl *This, const struct wined3d_gl_info *gl_inf [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | query.c | 36 BOOL wined3d_event_query_supported(const struct wined3d_gl_info *gl_info) 51 const struct wined3d_gl_info *gl_info; 130 const struct wined3d_gl_info *gl_info; 200 const struct wined3d_gl_info *gl_info; 315 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; 465 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; 562 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
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H A D | directx.c | 319 struct wined3d_gl_info *gl_info, const GLint *ctx_attribs) 483 static BOOL test_arb_vs_offset_limit(const struct wined3d_gl_info *gl_info) 518 static BOOL match_amd_r300_to_500(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 528 static BOOL match_geforce5(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 543 static BOOL match_apple(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 568 static void test_pbo_functionality(struct wined3d_gl_info *gl_info) 634 static BOOL match_apple_intel(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 640 static BOOL match_apple_nonr500ati(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 649 static BOOL match_dx10_capable(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 662 static BOOL match_not_dx10_capable(const struct wined3d_gl_info *gl_inf [all...] |
H A D | context.c | 57 const struct wined3d_gl_info *gl_info = context->gl_info; 88 static void context_clean_fbo_attachments(const struct wined3d_gl_info *gl_info, GLenum target) 107 const struct wined3d_gl_info *gl_info = context->gl_info; 117 static void context_attach_depth_stencil_rb(const struct wined3d_gl_info *gl_info, 137 const struct wined3d_gl_info *gl_info = context->gl_info; 219 const struct wined3d_gl_info *gl_info = context->gl_info; 268 const struct wined3d_gl_info *gl_info = context->gl_info; 329 const struct wined3d_gl_info *gl_info = context->gl_info; 351 const struct wined3d_gl_info *gl_info = context->gl_info; 381 const struct wined3d_gl_info *gl_inf [all...] |
H A D | wined3d_private.h | 649 const struct wined3d_gl_info *gl_info; 840 void (*shader_select_depth_blt)(void *shader_priv, const struct wined3d_gl_info *gl_info, 842 void (*shader_deselect_depth_blt)(void *shader_priv, const struct wined3d_gl_info *gl_info); 847 void (*shader_load_np2fixup_constants)(void *shader_priv, const struct wined3d_gl_info *gl_info, 854 void (*shader_get_caps)(const struct wined3d_gl_info *gl_info, struct shader_caps *caps); 1111 BOOL wined3d_event_query_supported(const struct wined3d_gl_info *gl_info) DECLSPEC_HIDDEN; 1115 const struct wined3d_gl_info *gl_info; 1253 void (*enable_extension)(const struct wined3d_gl_info *gl_info, BOOL enable); 1254 void (*get_caps)(const struct wined3d_gl_info *gl_info, struct fragment_caps *caps); 1275 void (*vp_enable)(const struct wined3d_gl_info *gl_inf 1655 struct wined3d_gl_info struct [all...] |
H A D | buffer.c | 106 static void delete_gl_buffer(struct wined3d_buffer *This, const struct wined3d_gl_info *gl_info) 123 static void buffer_create_buffer_object(struct wined3d_buffer *This, const struct wined3d_gl_info *gl_info) 567 void buffer_get_memory(struct wined3d_buffer *buffer, const struct wined3d_gl_info *gl_info, 602 BYTE *buffer_get_sysmem(struct wined3d_buffer *This, const struct wined3d_gl_info *gl_info) 703 static void buffer_sync_apple(struct wined3d_buffer *This, DWORD flags, const struct wined3d_gl_info *gl_info) 772 static void buffer_direct_upload(struct wined3d_buffer *This, const struct wined3d_gl_info *gl_info, DWORD flags) 865 const struct wined3d_gl_info *gl_info; 1207 const struct wined3d_gl_info *gl_info; 1317 const struct wined3d_gl_info *gl_info; 1369 const struct wined3d_gl_info *gl_inf [all...] |
H A D | state.c | 69 const struct wined3d_gl_info *gl_info = context->gl_info; 92 const struct wined3d_gl_info *gl_info = context->gl_info; 118 const struct wined3d_gl_info *gl_info = context->gl_info; 167 const struct wined3d_gl_info *gl_info = context->gl_info; 197 const struct wined3d_gl_info *gl_info = context->gl_info; 220 const struct wined3d_gl_info *gl_info = context->gl_info; 236 const struct wined3d_gl_info *gl_info = context->gl_info; 279 const struct wined3d_gl_info *gl_info = context->gl_info; 289 const struct wined3d_gl_info *gl_info = context->gl_info; 325 const struct wined3d_gl_info *gl_inf [all...] |
H A D | drawprim.c | 56 static void drawStridedFast(const struct wined3d_gl_info *gl_info, GLenum primitive_type, UINT count, UINT idx_size, 126 const struct wined3d_gl_info *gl_info = context->gl_info; 357 static inline void send_attribute(const struct wined3d_gl_info *gl_info, 467 static void drawStridedSlowVs(const struct wined3d_gl_info *gl_info, const struct wined3d_state *state, 535 static void drawStridedInstanced(const struct wined3d_gl_info *gl_info, const struct wined3d_state *state, 597 static void remove_vbos(const struct wined3d_gl_info *gl_info, 626 const struct wined3d_gl_info *gl_info;
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H A D | glsl_shader.c | 218 const struct wined3d_gl_info *gl_info; 288 static void print_glsl_info_log(const struct wined3d_gl_info *gl_info, GLhandleARB obj) 330 static void shader_glsl_compile(const struct wined3d_gl_info *gl_info, GLhandleARB shader, const char *src) 341 static void shader_glsl_dump_program_source(const struct wined3d_gl_info *gl_info, GLhandleARB program) 395 static void shader_glsl_validate_link(const struct wined3d_gl_info *gl_info, GLhandleARB program) 416 static void shader_glsl_load_psamplers(const struct wined3d_gl_info *gl_info, 442 static void shader_glsl_load_vsamplers(const struct wined3d_gl_info *gl_info, 468 static inline void walk_constant_heap(const struct wined3d_gl_info *gl_info, const float *constants, 542 static inline void apply_clamped_constant(const struct wined3d_gl_info *gl_info, GLint location, const GLfloat *data) 557 static inline void walk_constant_heap_clamped(const struct wined3d_gl_info *gl_inf [all...] |
H A D | vertexdeclaration.c | 175 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; 274 const struct wined3d_gl_info *gl_info; 301 static unsigned int convert_fvf_to_declaration(const struct wined3d_gl_info *gl_info,
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H A D | surface.c | 99 const struct wined3d_gl_info *gl_info; 406 const struct wined3d_gl_info *gl_info = context->gl_info; 601 static BOOL surface_need_pbo(const struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info) 615 static void surface_load_pbo(struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info) 657 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; 689 const struct wined3d_gl_info *gl_info = &surface->resource.device->adapter->gl_info; 735 const struct wined3d_gl_info *gl_info = context->gl_info; 751 struct wined3d_gl_info *gl_info = &surface->resource.device->adapter->gl_info; 828 const struct wined3d_gl_info *gl_info = context->gl_info; 855 const struct wined3d_gl_info *gl_inf [all...] |
H A D | ati_fragment_shader.c | 205 static void wrap_op1(const struct wined3d_gl_info *gl_info, GLuint op, GLuint dst, GLuint dstMask, GLuint dstMod, 220 static void wrap_op2(const struct wined3d_gl_info *gl_info, GLuint op, GLuint dst, GLuint dstMask, GLuint dstMod, 237 static void wrap_op3(const struct wined3d_gl_info *gl_info, GLuint op, GLuint dst, GLuint dstMask, GLuint dstMod, 264 static GLuint register_for_arg(DWORD arg, const struct wined3d_gl_info *gl_info, 388 static GLuint gen_ati_shader(const struct texture_stage_op op[MAX_TEXTURES], const struct wined3d_gl_info *gl_info) 849 const struct wined3d_gl_info *gl_info = context->gl_info; 899 const struct wined3d_gl_info *gl_info = context->gl_info; 910 const struct wined3d_gl_info *gl_info = context->gl_info; 1099 static void atifs_enable(const struct wined3d_gl_info *gl_info, BOOL enable) 1113 static void atifs_get_caps(const struct wined3d_gl_info *gl_inf [all...] |
H A D | texture.c | 110 static void gltexture_delete(const struct wined3d_gl_info *gl_info, struct gl_texture *tex) 181 const struct wined3d_gl_info *gl_info = context->gl_info; 315 static void apply_wrap(const struct wined3d_gl_info *gl_info, GLenum target, 341 const struct wined3d_gl_info *gl_info) 670 const struct wined3d_gl_info *gl_info = context->gl_info; 750 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; 850 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; 1019 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; 1101 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; 1300 const struct wined3d_gl_info *gl_inf [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | directx.c | 415 static inline BOOL test_arb_vs_offset_limit(const struct wined3d_gl_info *gl_info) 460 static BOOL match_ati_r300_to_500(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 470 static BOOL match_geforce5(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 483 static BOOL match_apple(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 508 static void test_pbo_functionality(struct wined3d_gl_info *gl_info) 576 static BOOL match_apple_intel(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 582 static BOOL match_apple_nonr500ati(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 591 static BOOL match_fglrx(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 598 static BOOL match_dx10_capable(const struct wined3d_gl_info *gl_info, const char *gl_renderer, 612 static BOOL match_allows_spec_alpha(const struct wined3d_gl_info *gl_inf [all...] |
H A D | query.c | 38 BOOL wined3d_event_query_supported(const struct wined3d_gl_info *gl_info) 52 const struct wined3d_gl_info *gl_info; 134 const struct wined3d_gl_info *gl_info; 205 const struct wined3d_gl_info *gl_info; 334 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; 494 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; 605 const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
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H A D | glsl_shader.c | 236 static void print_glsl_info_log(const struct wined3d_gl_info *gl_info, GLhandleARB obj) 301 static void shader_glsl_dump_shader_source(const struct wined3d_gl_info *gl_info, GLhandleARB shader) 340 static void shader_glsl_dump_program_source(const struct wined3d_gl_info *gl_info, GLhandleARB program) 369 static void shader_glsl_validate_compile_link(const struct wined3d_gl_info *gl_info, GLhandleARB program, GLboolean fIsProgram) 422 static void shader_glsl_load_psamplers(const struct wined3d_gl_info *gl_info, 447 static void shader_glsl_load_vsamplers(const struct wined3d_gl_info *gl_info, 472 static inline void walk_constant_heap(const struct wined3d_gl_info *gl_info, const float *constants, 534 static inline void apply_clamped_constant(const struct wined3d_gl_info *gl_info, GLint location, const GLfloat *data) 549 static inline void walk_constant_heap_clamped(const struct wined3d_gl_info *gl_info, const float *constants, 610 static void shader_glsl_load_constantsF(IWineD3DBaseShaderImpl *This, const struct wined3d_gl_info *gl_inf [all...] |
H A D | context.c | 54 const struct wined3d_gl_info *gl_info = context->gl_info; 101 static void context_clean_fbo_attachments(const struct wined3d_gl_info *gl_info) 120 const struct wined3d_gl_info *gl_info = context->gl_info; 201 const struct wined3d_gl_info *gl_info = context->gl_info; 273 const struct wined3d_gl_info *gl_info = context->gl_info; 296 const struct wined3d_gl_info *gl_info = context->gl_info; 337 const struct wined3d_gl_info *gl_info = context->gl_info; 354 const struct wined3d_gl_info *gl_info = context->gl_info; 383 const struct wined3d_gl_info *gl_info = context->gl_info; 419 const struct wined3d_gl_info *gl_inf [all...] |