Searched refs:vs_compile_args (Results 1 - 11 of 11) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c134 struct vs_compile_args vs_args;
158 struct vs_compile_args vs_args;
163 const struct vs_compile_args *cur_vs_args;
184 struct vs_compile_args args;
3884 IWineD3DVertexShader *vshader, IWineD3DPixelShader *pshader, struct vs_compile_args *vs_args,
4399 const struct vs_compile_args *args)
4546 static inline BOOL vs_args_equal(const struct vs_compile_args *stored, const struct vs_compile_args *new,
4555 const struct vs_compile_args *args)
4640 struct vs_compile_args vs_compile_arg local
[all...]
H A Dwined3d_private.h761 struct vs_compile_args { struct
3262 struct vs_compile_args *args) DECLSPEC_HIDDEN;
H A Dshader.c1664 IWineD3DStateBlockImpl *stateblock, struct vs_compile_args *args)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dglsl_shader.c125 struct vs_compile_args vs_args;
141 struct vs_compile_args vs_args;
146 const struct vs_compile_args *cur_vs_args;
167 struct vs_compile_args args;
3761 IWineD3DVertexShader *vshader, IWineD3DPixelShader *pshader, struct vs_compile_args *vs_args,
4268 const struct vs_compile_args *args)
4415 static inline BOOL vs_args_equal(const struct vs_compile_args *stored, const struct vs_compile_args *new,
4424 const struct vs_compile_args *args)
4509 struct vs_compile_args vs_compile_arg local
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H A Dwined3d_private.h750 struct vs_compile_args { struct
3221 struct vs_compile_args *args) DECLSPEC_HIDDEN;
H A Dshader.c1660 IWineD3DStateBlockImpl *stateblock, struct vs_compile_args *args)
H A Darb_program_shader.c198 struct vs_compile_args super;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dglsl_shader.c167 const struct vs_compile_args *cur_vs_args;
181 struct vs_compile_args args;
4594 const struct vs_compile_args *args)
4770 static inline BOOL vs_args_equal(const struct vs_compile_args *stored, const struct vs_compile_args *new,
4779 const struct vs_compile_args *args)
5824 struct vs_compile_args vs_compile_args; local
5832 find_vs_compile_args(state, vshader, &vs_compile_args);
5833 vs_id = find_glsl_vshader(context, &priv->shader_buffer, vshader, &vs_compile_args);
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H A Dwined3d_private.h823 struct vs_compile_args { struct
2953 const struct wined3d_shader *shader, struct vs_compile_args *args) DECLSPEC_HIDDEN;
H A Dshader.c1833 const struct wined3d_shader *shader, struct vs_compile_args *args)
H A Darb_program_shader.c223 struct vs_compile_args super;

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