Searched refs:vpos_uniform (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c931 if(((IWineD3DPixelShaderImpl *) pshader)->vpos_uniform) {
1184 ((IWineD3DPixelShaderImpl *) This)->vpos_uniform = 1;
H A Dwined3d_private.h3311 char vpos_uniform; member in struct:IWineD3DPixelShaderImpl
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dglsl_shader.c914 if(((IWineD3DPixelShaderImpl *) pshader)->vpos_uniform) {
1163 ((IWineD3DPixelShaderImpl *) This)->vpos_uniform = 1;
H A Dwined3d_private.h3270 char vpos_uniform; member in struct:IWineD3DPixelShaderImpl

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