Searched refs:vp_mode (Results 1 - 11 of 11) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c2083 args->vp_mode = pretransformed;
2087 args->vp_mode = vertexshader;
2091 args->vp_mode = fixedfunction;
2097 args->vp_mode = vertexshader;
H A Dglsl_shader.c4325 if (reg_maps->shader_version.major >= 3 && args->vp_mode != vertexshader)
4328 This->baseShader.input_signature, reg_maps, args->vp_mode);
H A Dwined3d_private.h743 enum vertexprocessing_mode vp_mode; member in struct:ps_compile_args
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader.c2077 args->vp_mode = pretransformed;
2081 args->vp_mode = vertexshader;
2085 args->vp_mode = fixedfunction;
2091 args->vp_mode = vertexshader;
H A Darb_program_shader.c940 else if(ctx->cur_ps_args->super.vp_mode != vertexshader)
3262 switch(args->super.vp_mode)
3286 else if(args->super.vp_mode == fixedfunction)
H A Dglsl_shader.c4198 if (reg_maps->shader_version.major >= 3 && args->vp_mode != vertexshader)
4201 This->baseShader.input_signature, reg_maps, args->vp_mode);
H A Dwined3d_private.h732 enum vertexprocessing_mode vp_mode; member in struct:ps_compile_args
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader.c2174 args->vp_mode = pretransformed;
2176 args->vp_mode = vertexshader;
2178 args->vp_mode = fixedfunction;
2183 args->vp_mode = vertexshader;
H A Darb_program_shader.c1071 else if(ctx->cur_ps_args->super.vp_mode != vertexshader)
3516 switch(args->super.vp_mode)
3540 else if(args->super.vp_mode == fixedfunction)
H A Dglsl_shader.c4562 if (reg_maps->shader_version.major >= 3 && args->vp_mode != vertexshader)
4563 shader_glsl_input_pack(shader, buffer, shader->input_signature, reg_maps, args->vp_mode);
H A Dwined3d_private.h806 enum vertexprocessing_mode vp_mode; member in struct:ps_compile_args

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