/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | view.c | 36 ULONG CDECL wined3d_rendertarget_view_incref(struct wined3d_rendertarget_view *view) argument 38 ULONG refcount = InterlockedIncrement(&view->refcount); 40 TRACE("%p increasing refcount to %u.\n", view, refcount); 45 ULONG CDECL wined3d_rendertarget_view_decref(struct wined3d_rendertarget_view *view) argument 47 ULONG refcount = InterlockedDecrement(&view->refcount); 49 TRACE("%p decreasing refcount to %u.\n", view, refcount); 52 HeapFree(GetProcessHeap(), 0, view); local 57 void * CDECL wined3d_rendertarget_view_get_parent(const struct wined3d_rendertarget_view *view) argument 59 TRACE("view %p.\n", view); 64 wined3d_rendertarget_view_get_resource(const struct wined3d_rendertarget_view *view) argument 71 wined3d_rendertarget_view_init(struct wined3d_rendertarget_view *view, struct wined3d_resource *resource, void *parent) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | view.c | 121 void wined3d_rendertarget_view_init(struct wined3d_rendertarget_view *view, argument 124 view->vtbl = &wined3d_rendertarget_view_vtbl; 125 view->refcount = 1; 127 view->resource = resource; 128 view->parent = parent;
|
H A D | wined3d_private.h | 1871 WORD view_ident : 1; /* true iff view matrix is identity */ 2885 void wined3d_rendertarget_view_init(struct wined3d_rendertarget_view *view,
|
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.3.0.0/ |
H A D | cr.h | 54 XView *view; member in struct:__anon7357
|
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.1.0/ |
H A D | cr.h | 54 XView *view; member in struct:__anon4509
|
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.0.1/ |
H A D | cr.h | 54 XView *view; member in struct:__anon4070
|
/vbox/src/libs/libpng-1.2.8/projects/visualc71/ |
H A D | README_zlib.txt | 17 2) Display the Solution Explorer view (Ctrl+Alt+L) 20 binaries set "zlib" as the startup project (Select "zlib" tree view item + 22 binaries set it to "example" (Select "example" tree view item + Project | 24 "minigzip" (Select "minigzip" tree view item + Project | Set as StartUp
|
/vbox/src/VBox/Frontends/VirtualBox/src/widgets/ |
H A D | VBoxMediaComboBox.cpp | 43 view()->setTextElideMode (Qt::ElideRight); 63 connect (view(), SIGNAL (entered (const QModelIndex&)), 273 view()->viewport()->setToolTip (QString::null); 274 view()->viewport()->setToolTip (mMedia [index].toolTip);
|
/vbox/src/VBox/Devices/Graphics/ |
H A D | DevVGA-SVGA3d-cocoa.m | 86 * This implementation doesn't allow to set a view to the 87 * context, but save the view for later use. Also it saves a copy of the 127 /** Helper view. 129 * This view is added as a sub view of the parent view to track 148 * events and handle frame change events of the parent view. */ 209 -(void)setView:(NSView*)view 212 DEBUG_MSG(("OCTX(%p): setView: new view: %p\n", (void*)self, (void*)view)); [all...] |
H A D | DevVGA_VBVA.cpp | 57 VBVAINFOVIEW view; member in struct:VBVAVIEW 481 uint8_t *pu8VRAM = pVGAState->vram_ptrR3 + pView->view.u32ViewOffset; 483 int rc = pVGAState->pDrv->pfnVBVAResize (pVGAState->pDrv, &pView->view, &pView->screen, pu8VRAM); 704 /* Check which view contains the buffer. */ 713 VBVAINFOVIEW *pView = &pCtx->aViews[uScreenId].view; 737 Log((" view %d o 0x%x s 0x%x m 0x%x\n", 738 pView->view.u32ViewIndex, 739 pView->view.u32ViewOffset, 740 pView->view.u32ViewSize, 741 pView->view [all...] |
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/ |
H A D | glu.h | 313 GLAPI void GLAPIENTRY gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view); 329 GLAPI GLint GLAPIENTRY gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ); 346 GLAPI GLint GLAPIENTRY gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ); 347 GLAPI GLint GLAPIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
|
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/ |
H A D | glu.h | 309 GLAPI void GLAPIENTRY gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view); 325 GLAPI GLint GLAPIENTRY gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ); 342 GLAPI GLint GLAPIENTRY gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ); 343 GLAPI GLint GLAPIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
|
/vbox/src/VBox/HostServices/SharedOpenGL/render/ |
H A D | renderspu_cocoa_helper.m | 265 NSView *pView = pCtx ? [pCtx view] : nil; 303 NSView *pOldView = pOldCtx ? [pOldCtx view] : nil; 304 NSView *pNewView = [pNewCtx view]; 340 /* vboxCtxEnter saves the new view, not the old. So, what we actually 341 do here is switching the view of the old context to that of the new 345 if ([pOldCtx view] != pOldView) 359 NSView *pTstOldView = pTstOldCtx ? [pTstOldCtx view] : nil; 376 * This implementation doesn't allow to set a view to the context, but save the 377 * view for later use. Also it saves a copy of the pixel format used to create 750 * The custom view clas [all...] |
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/ |
H A D | server_viewport.c | 254 crServerApplyViewMatrix(const CRmatrix *view) argument 260 cr_server.head_spu->dispatch_table.LoadMatrixf( (const GLfloat *) view );
|
H A D | server.h | 106 void crServerApplyViewMatrix( const CRmatrix *view );
|
/vbox/src/VBox/Frontends/VirtualBox/src/platform/darwin/ |
H A D | VBoxUtils-darwin-cocoa.mm | 50 NativeNSViewRef view = NULL; 52 view = [pWindow contentView]; 54 return view; 117 /* Get the parent view of the close button. */
|
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | d3d10effect.h | 253 STDMETHOD(SetTextureBuffer)(THIS_ ID3D10ShaderResourceView *view) PURE; 254 STDMETHOD(GetTextureBuffer)(THIS_ ID3D10ShaderResourceView **view) PURE; 505 STDMETHOD(SetRenderTarget)(THIS_ ID3D10RenderTargetView *view) PURE; 506 STDMETHOD(GetRenderTarget)(THIS_ ID3D10RenderTargetView **view) PURE; 545 STDMETHOD(SetDepthStencil)(THIS_ ID3D10DepthStencilView *view) PURE; 546 STDMETHOD(GetDepthStencil)(THIS_ ID3D10DepthStencilView **view) PURE;
|
H A D | d3dx9core.h | 431 STDMETHOD(SetWorldViewRH)(THIS_ const D3DXMATRIX *world, const D3DXMATRIX *view) PURE; 432 STDMETHOD(SetWorldViewLH)(THIS_ const D3DXMATRIX *world, const D3DXMATRIX *view) PURE;
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | d3d10effect.h | 221 STDMETHOD(SetTextureBuffer)(THIS_ ID3D10ShaderResourceView *view) PURE; 222 STDMETHOD(GetTextureBuffer)(THIS_ ID3D10ShaderResourceView **view) PURE; 473 STDMETHOD(SetRenderTarget)(THIS_ ID3D10RenderTargetView *view) PURE; 474 STDMETHOD(GetRenderTarget)(THIS_ ID3D10RenderTargetView **view) PURE; 513 STDMETHOD(SetDepthStencil)(THIS_ ID3D10DepthStencilView *view) PURE; 514 STDMETHOD(GetDepthStencil)(THIS_ ID3D10DepthStencilView **view) PURE;
|
H A D | d3dx9core.h | 428 STDMETHOD(SetWorldViewRH)(THIS_ CONST D3DXMATRIX *world, CONST D3DXMATRIX *view) PURE; 429 STDMETHOD(SetWorldViewLH)(THIS_ CONST D3DXMATRIX *world, CONST D3DXMATRIX *view) PURE;
|
H A D | d3drmobj.h | 144 D3DRMUSERVISUALREASON reason, LPDIRECT3DRMDEVICE dev, LPDIRECT3DRMVIEWPORT view);
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 2305 ULONG __cdecl wined3d_rendertarget_view_decref(struct wined3d_rendertarget_view *view); 2306 void * __cdecl wined3d_rendertarget_view_get_parent(const struct wined3d_rendertarget_view *view); 2307 struct wined3d_resource * __cdecl wined3d_rendertarget_view_get_resource(const struct wined3d_rendertarget_view *view); 2308 ULONG __cdecl wined3d_rendertarget_view_incref(struct wined3d_rendertarget_view *view);
|
/vbox/src/VBox/Frontends/VirtualBox/src/settings/machine/ |
H A D | UIMachineSettingsStorage.cpp | 1100 if (QTreeView *view = qobject_cast <QTreeView*> (QObject::parent())) 1101 state = view->isExpanded (aIndex) ? State_ExpandedItem : State_CollapsedItem; 3111 * look and feel styles to paint tree-view branches. */ 3114 /* If we want tree-view branches to be always painted we have to use QCommonStyle::drawPrimitive()
|
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 1903 WORD view_ident : 1; /* true iff view matrix is identity */ 2920 void wined3d_rendertarget_view_init(struct wined3d_rendertarget_view *view,
|