Searched refs:u32UpdateFlags (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-shared.h312 if (pContext->state.u32UpdateFlags & VMSVGA3D_UPDATE_TRANSFORM)
322 if (pContext->state.u32UpdateFlags & VMSVGA3D_UPDATE_MATERIAL)
331 if (pContext->state.u32UpdateFlags & VMSVGA3D_UPDATE_SCISSORRECT)
333 if (pContext->state.u32UpdateFlags & VMSVGA3D_UPDATE_ZRANGE)
335 if (pContext->state.u32UpdateFlags & VMSVGA3D_UPDATE_VIEWPORT)
337 if (pContext->state.u32UpdateFlags & VMSVGA3D_UPDATE_VERTEXSHADER)
339 if (pContext->state.u32UpdateFlags & VMSVGA3D_UPDATE_PIXELSHADER)
H A DDevVGA-SVGA3d-win.cpp271 uint32_t u32UpdateFlags; member in struct:__anon13200::__anon13201
308 SSMFIELD_ENTRY( VMSVGA3DCONTEXT, state.u32UpdateFlags),
3414 if (pContext->state.u32UpdateFlags & VMSVGA3D_UPDATE_SCISSORRECT)
3416 if (pContext->state.u32UpdateFlags & VMSVGA3D_UPDATE_ZRANGE)
3418 if (pContext->state.u32UpdateFlags & VMSVGA3D_UPDATE_VIEWPORT)
3420 if (pContext->state.u32UpdateFlags & VMSVGA3D_UPDATE_VERTEXSHADER)
3422 if (pContext->state.u32UpdateFlags & VMSVGA3D_UPDATE_PIXELSHADER)
3503 pContext->state.u32UpdateFlags |= VMSVGA3D_UPDATE_TRANSFORM;
3532 pContext->state.u32UpdateFlags |= VMSVGA3D_UPDATE_ZRANGE;
4562 if (pContext->state.u32UpdateFlags
[all...]
H A DDevVGA-SVGA3d-ogl.cpp681 uint32_t u32UpdateFlags; member in struct:__anon13181::__anon13182
728 SSMFIELD_ENTRY( VMSVGA3DCONTEXT, state.u32UpdateFlags),
4707 pContext->state.u32UpdateFlags |= VMSVGA3D_UPDATE_TRANSFORM;
4812 pContext->state.u32UpdateFlags |= VMSVGA3D_UPDATE_ZRANGE;
6388 pContext->state.u32UpdateFlags |= VMSVGA3D_UPDATE_MATERIAL;
6637 pContext->state.u32UpdateFlags |= VMSVGA3D_UPDATE_VIEWPORT;
6717 pContext->state.u32UpdateFlags |= VMSVGA3D_UPDATE_SCISSORRECT;
7605 pContext->state.u32UpdateFlags |= VMSVGA3D_UPDATE_VERTEXSHADER;
7630 pContext->state.u32UpdateFlags |= VMSVGA3D_UPDATE_PIXELSHADER;

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