Searched refs:surface_set_texture_target (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dcubetexture.c142 surface_set_texture_target(surface, 0);
617 surface_set_texture_target(texture->surfaces[j][i], cube_targets[j]);
H A Dtexture.c128 surface_set_texture_target(This->surfaces[i], 0);
682 surface_set_texture_target(texture->surfaces[i], texture->target);
H A Dwined3d_private.h3024 void surface_set_texture_target(IWineD3DSurface *iface, GLenum target) DECLSPEC_HIDDEN;
H A Dsurface.c627 void surface_set_texture_target(IWineD3DSurface *iface, GLenum target) function
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dtexture.c801 surface_set_texture_target(surface, 0, 0);
969 surface_set_texture_target(surface, cube_targets[j], i);
1263 surface_set_texture_target(surface, texture->target, i);
H A Dwined3d_private.h2344 void surface_set_texture_target(struct wined3d_surface *surface, GLenum target, GLint level) DECLSPEC_HIDDEN;
H A Dsurface.c2371 void surface_set_texture_target(struct wined3d_surface *surface, GLenum target, GLint level) function
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h3059 void surface_set_texture_target(IWineD3DSurface *iface, GLenum target) DECLSPEC_HIDDEN;

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