Searched refs:surface_set_texture_target (Results 1 - 8 of 8) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | cubetexture.c | 142 surface_set_texture_target(surface, 0); 617 surface_set_texture_target(texture->surfaces[j][i], cube_targets[j]);
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H A D | texture.c | 128 surface_set_texture_target(This->surfaces[i], 0); 682 surface_set_texture_target(texture->surfaces[i], texture->target);
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H A D | wined3d_private.h | 3024 void surface_set_texture_target(IWineD3DSurface *iface, GLenum target) DECLSPEC_HIDDEN;
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H A D | surface.c | 627 void surface_set_texture_target(IWineD3DSurface *iface, GLenum target) function
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | texture.c | 801 surface_set_texture_target(surface, 0, 0); 969 surface_set_texture_target(surface, cube_targets[j], i); 1263 surface_set_texture_target(surface, texture->target, i);
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H A D | wined3d_private.h | 2344 void surface_set_texture_target(struct wined3d_surface *surface, GLenum target, GLint level) DECLSPEC_HIDDEN;
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H A D | surface.c | 2371 void surface_set_texture_target(struct wined3d_surface *surface, GLenum target, GLint level) function
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 3059 void surface_set_texture_target(IWineD3DSurface *iface, GLenum target) DECLSPEC_HIDDEN;
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